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Unreal Engine Technical Lead Jobs (NOW HIRING)

Unreal Engine Technical Artist

Winston Salem, NC · On-site

$109K - $130K/yr

The game is being developed using Epic Games' Unreal Engine 4 (UE4): For more information about the game, please check out our IndieDb page: NOTE: The address listed is our central office, but we are ...

Unreal Technical Artist

New Orleans, LA · On-site

$122K - $146K/yr

The Unreal Technical Artist will work hands-on within Unreal Engine to support content integration, lighting, rendering, materials, shaders, real-time compositing, and performance optimization. This ...

Unreal Technical Artist

New Orleans, LA · On-site

$122K - $146K/yr

The Unreal Technical Artist will work hands-on within Unreal Engine to support content integration, lighting, rendering, materials, shaders, real-time compositing, and performance optimization. This ...

... lead technical innovation and elevate the quality, performance, and reliability of our visualization systems. The Senior Unreal Developer plays a pivotal role in shaping Imerza's Unreal Engine ...

... lead technical innovation and elevate the quality, performance, and reliability of our visualization systems. The Senior Unreal Developer plays a pivotal role in shaping Imerza's Unreal Engine ...

Design and develop Unreal Engine plugins and in‑engine panels in C++ to support animation and ... Build tools that integrate with existing pipelines and are intuitive for artists and technical ...

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Unreal Engine Technical Lead information

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$30K

$156.3K

$206K

How much do unreal engine technical lead jobs pay per year?

As of Sep 9, 2026, the average yearly pay for unreal engine technical lead in the United States is $156,348.00, according to ZipRecruiter salary data. Most workers in this role earn between $116,000.00 and $205,000.00 per year, depending on experience, location, and employer.

What is an Unreal Engine Technical Lead?

An Unreal Engine Technical Lead is a senior developer responsible for guiding a team in the development of interactive experiences, games, or simulations using Unreal Engine. They oversee technical architecture, ensure best coding practices, and solve complex problems related to performance, rendering, and gameplay systems. In addition to hands-on programming, they often mentor team members, collaborate with designers and artists, and help set technical direction for projects. Their expertise ensures that projects are delivered efficiently, on time, and to a high standard of quality.

What are the key skills and qualifications needed to thrive as an Unreal Engine Technical Lead?

To thrive as an Unreal Engine Technical Lead, you need deep expertise in Unreal Engine, C++ programming, and game development principles, often supported by a computer science degree or equivalent experience. Familiarity with source control systems (like Git or Perforce), real-time rendering pipelines, and version management tools is typically required. Strong leadership, problem-solving, and effective communication skills set standout candidates apart in guiding multidisciplinary teams. These skills are crucial for delivering high-quality, technically robust projects on schedule while fostering team cohesion and innovation.

How does an Unreal Engine Technical Lead typically collaborate with artists, designers, and programmers on a game development project?

An Unreal Engine Technical Lead plays a central role in bridging communication between various departments, such as art, design, and programming. They work closely with artists to ensure assets are optimized for performance, collaborate with designers to implement gameplay features, and guide programmers on best practices and technical constraints. Regular meetings, code reviews, and documentation are core methods of collaboration, helping the team align on project goals and troubleshoot issues efficiently. This cross-functional teamwork is essential for delivering high-quality, cohesive game experiences within project timelines.

What is the difference between Unreal Engine Technical Lead vs Unreal Engine Developer?

AspectUnreal Engine Technical LeadUnreal Engine Developer
Required CredentialsTypically requires a bachelor’s degree in computer science or related field, with experience in Unreal Engine and leadership skillsUsually needs a degree or equivalent experience in game development or computer science, with strong Unreal Engine skills
Work EnvironmentLeads development teams, oversees project technical direction, collaborates with designers and artistsFocuses on coding, implementing features, and creating game content within Unreal Engine
Employer & Industry UsageUsed in AAA and indie game studios, VR/AR projects, and simulation companiesCommonly employed in game studios, VR/AR firms, and interactive media companies

The Unreal Engine Technical Lead manages technical aspects and guides development teams, while the Unreal Engine Developer primarily focuses on coding and implementing features within Unreal Engine. Both roles require strong Unreal Engine expertise, but the lead position involves more leadership and project oversight.

Can I get a job if I learn Unreal Engine?

Learning Unreal Engine can help you qualify for roles such as Unreal Engine Technical Lead or other game development and real-time visualization positions. Employers often look for skills in 3D modeling, programming (C++ or Blueprints), and experience with the engine's tools, along with a strong portfolio or project experience. Gaining certifications or completing relevant projects can improve your chances of securing a job in this field.

What are popular job titles related to Unreal Engine Technical Lead jobs?

For Unreal Engine Technical Lead jobs, the most frequently searched job titles are:

Infographic showing various Unreal Engine Technical Lead job openings in the United States as of September 2026, with employment types broken down into 88% Full Time, 10% Part Time, and 2% Contract. Highlights an 88% Physical, 3% Hybrid, and 9% Remote job distribution, with an average salary of $156,348 per year, or $75.2 per hour.

Unreal Engine Technical Artist

Winston Salem, NC • On-site

Epoch Games
PC Games • 1 - 10 employees

$109K - $130K/yr

Full-time

Re-posted 29 days ago


Job description

Company Description

Epoch Games is a volunteer-based, all-online, global game development team. We have no centrally-located headquarters and are unincorporated at this time. Most of the original founding members were modders developing the total conversion Middle Earth Roleplaying Project (MERP) mod for the Elder Scrolls V: Skyrim:
http://www.moddb.com/mods/merp-middle-earth-roleplaying-project
Currently Epoch Games is developing The Lays of Althas: Sundered Order (LoA:SO). LoA:SO is an in-development indie open-world RPG set in an original fantasy world. The game is being developed using Epic Games' Unreal Engine 4 (UE4):
https://www.unrealengine.com/
For more information about the game, please check out our IndieDb page:
http://www.indiedb.com/games/the-lays-of-althas-sundered-order
NOTE: The address listed is our central office, but we are working as a completely remote development team at this time. No relocation is necessary.

Job Description

In this volunteer position you will be developing Shaders, Lighting, Particles, Optimization Work and Visual Effects (FX) for The Lays of Althas: Sundered Order (LoA:SO), an open-world Fantasy RPG being developed in Unreal Engine 4 (UE4).

OpenGL and Git experience isn't required, but is recommended.

Communication is key to a smooth and efficient pipeline, you must be able to communicate clearly and effectively with other team-members and not be afraid to ask should any problems arise. We are an English-speaking team, so English fluency is a must.

Other duties include: attending Slack meetings (Slack is an instant messaging we communicate with), reporting your progress to the Level Design team on a weekly basis and following team policies.

Qualifications

Minimum Requirements:

  • Unreal Engine 4 experience, and experience with creating Shaders, Lighting, Particles, Optimization Work, Visual Effects (FX) and more within it
  • Online communication, team-collaboration skills, and English fluency
  • A passion for coding and a dedication to creating AAA quality games

Preferred Requirements:

  • OpenGL Experience
  • Git Experience
Additional Information

All your information will be kept confidential according to EEO guidelines.