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Unreal Engine 3D Simulation Jobs (NOW HIRING)

Unreal Technical Artist

New Orleans, LA ยท On-site

$122K - $146K/yr

... 3D asset workflows. * Proven experience working on photorealistic projects using Unreal Engine, with a strong understanding of the visual standards required for high-end cinematic work. * Strong ...

... and simulation systems. What You'll Do: * Lead the design, development, and optimization of advanced real-time systems in Unreal Engine 5. * Build and extend core runtime features including:

Unreal Technical Artist

New Orleans, LA ยท On-site

$122K - $146K/yr

... 3D asset workflows. * Proven experience working on photorealistic projects using Unreal Engine, with a strong understanding of the visual standards required for high-end cinematic work. * Strong ...

$80 - $100/hr

... simulation and tactical gameplay. We are searching for an Unreal game developer intern ... engine 5 and blueprints Integrate UI and SFX Work with animation blueprints Test the game help re ...

UNREAL Engine Developer

Ann Arbor, MI ยท On-site

$80 - $100/hr

We are looking for an Unreal Engine developer to create training experiences for Virtual Reality ... 3D Rendering, 3D animation, physics, multiplayer/networking, or audio) Up-to-date with the latest ...

Showing results 21-40

Unreal Engine 3d Simulation information

See salary details

$39K

$123.4K

$190.5K

How much do unreal engine 3d simulation jobs pay per year?

As of Sep 9, 2026, the average yearly pay for unreal engine 3d simulation in the United States is $123,399.00, according to ZipRecruiter salary data. Most workers in this role earn between $92,000.00 and $146,500.00 per year, depending on experience, location, and employer.

What is an Unreal Engine 3D simulation specialist?

An Unreal Engine 3D Simulation specialist is a professional who uses Unreal Engine, a powerful real-time 3D creation tool, to build interactive simulations and virtual environments. These specialists create realistic visualizations for industries such as gaming, architecture, training, automotive, and film. Their work involves designing immersive 3D worlds, implementing physics, and integrating interactive elements to simulate real-world scenarios. They often collaborate with designers, programmers, and subject matter experts to ensure the simulations are both visually compelling and functionally accurate.

What are the key skills and qualifications needed to thrive as an Unreal Engine 3D simulation specialist?

To thrive as an Unreal Engine 3D Simulation Specialist, strong proficiency in 3D modeling, animation, and a solid understanding of Unreal Engine's blueprint system are essential, usually supported by a degree in computer graphics, game design, or a related field. Familiarity with programming languages like C++, version control systems (e.g., Git), and industry-standard tools such as Autodesk Maya or Blender is highly valued. Creativity, problem-solving abilities, and effective communication are crucial soft skills for collaborating with multidisciplinary teams and addressing complex simulation challenges. These skills ensure the creation of high-quality, interactive simulations that meet project goals and industry standards.

What are some common challenges faced when working on Unreal Engine 3D simulation projects, and how can they be addressed?

One of the most common challenges in Unreal Engine 3D simulation roles is balancing visual fidelity with real-time performance, especially when dealing with complex environments or large datasets. Optimizing assets, managing lighting, and fine-tuning blueprints or C++ code are essential to ensure smooth simulation experiences. Additionally, collaboration with designers, artists, and programmers is crucial to align technical constraints with creative vision. Regular communication and iterative development help teams quickly identify and resolve issues as simulations evolve.

What other helpful pages are available for Unreal Engine 3D Simulation?

Other pages related to Unreal Engine 3D Simulation:

Infographic showing various Unreal Engine 3D Simulation job openings in the United States as of September 2026, with employment types broken down into 49% Full Time, 34% Part Time, and 17% Contract. Highlights an 94% In-person, 3% Hybrid, and 3% Remote job distribution, with an average salary of $123,399 per year, or $59.3 per hour.

Unreal Artist/Technical Director - Virtual Production

Manhattan, NY โ€ข On-site

$100 - $125/hr

Other

Re-posted 5 days ago


Job description

Weโ€™re partnering with a well-established NYC-based studio that has been an industry powerhouse for over 25 years โ€“ during this time, some of the most iconic film and photo shoots have happened in their studios.

In recent weeks, theyโ€™ve made a major investment to turn some of their space into a virtual production studio, have spared no expense with the LED panels and hardware, and have created a state-of-the-art brain bar with the latest technology available.

The VP stage will be mainly used for short-form content (marketing/advertising shoots) and is set to go live in Mid-Feburary 2023. They already have major interest from their existing clients who want to book the stage for shoots.

Owing to this, they have a fantastic opportunity for an experienced Unreal Artist/Technical Director to join their team.

Responsibilities

Working closely with the Virtual Production team, youโ€™ll be responsible for creating demonstration materials, testing client content, and running workshop content. During production, youโ€™ll work with the clientโ€™s creative artists from the production team to assist in loading client content.

  • Build and assemble CG environments in Unreal Engine 4.5/5.
  • Oversee and produce 2D and 3D plate environments for Virtual Shoot when UE 3D environments are unnecessary.
  • Use appropriate tools to simulate a real camera in UE 4.5/5.
  • Provide technical support as it relates to Unreal Engine and virtual set design.
  • Operate UE on set during Virtual Production Shoot.
  • Create per-visualization renders to be utilized to create presentations for clients, storyboards and VFX breakdowns.
  • Interact with other related departments/clients, including Creative and Technical teams.
  • Develop internal digital file management protocols and a pipeline.
  • Possess a strong sense of composition, staging, and blocking.
  • Strong communication skills, organized and detailโ€‘oriented.
Qualifications

To qualify for this opportunity, the company is looking for an experienced Unreal Artist/Technical Director with experience working on Virtual Production projects.

The successful Unreal Artist/Technical Director will have detailed experience in Unreal Engine with the ability to load, manage and manipulate real-time content within the engine. Youโ€™ll also be able to generate 3D content in other DCC packages, such as Maya, to be imported into Unreal Engine.

Opportunities

In return for these skills, youโ€™ll work on groundbreaking projects using cuttingโ€‘edge technology with global powerhouse brands. As the studio expands in the coming months, the role also offers the opportunity to build and lead your own teams.

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