Work closely with members of design and engineering to support the needs of gameplay, for both your ... Unity3D experience * VR/AR/MR design experience * Deep understanding of game design principles
Work closely with members of design and engineering to support the needs of gameplay, for both your ... Unity3D experience * VR/AR/MR design experience * Deep understanding of game design principles
Software Engineer
Mountain View, CA · On-site
Knowledge in Rust programming and scripting languages like Python, Bash, or Perl. * Experience ... Porting 3D gaming engines (Unreal, Unity3D) to Linux for embedded products * In-depth knowledge of ...
Software Engineer
Mountain View, CA · On-site
Knowledge in Rust programming and scripting languages like Python, Bash, or Perl. * Experience ... Porting 3D gaming engines (Unreal, Unity3D) to Linux for embedded products * In-depth knowledge of ...
Coding Instructor
Elk Grove, CA · On-site
$16/hr
... games they love. Kids have a blast and can't wait to come back. Parents are thrilled as their ... Do you enjoy teaching and building problem solving skills in young engineering minds? Have you ...
Coding Instructor
Elk Grove, CA · On-site
$16/hr
... games they love. Kids have a blast and can't wait to come back. Parents are thrilled as their ... Do you enjoy teaching and building problem solving skills in young engineering minds? Have you ...
Experience in at least one of the following: low-level computer graphics programming (OpenGL / DirectX) or commercial game engines (Unity3D, Unreal, CryEngine/ Lumberyard). * Experience developing ...
Experience in at least one of the following: low-level computer graphics programming (OpenGL / DirectX) or commercial game engines (Unity3D, Unreal, CryEngine/ Lumberyard). * Experience developing ...
Virtual Reality Specialist (Onsite)
East Hartford, CT · On-site +1
Experience in at least one of the following: low-level computer graphics programming (OpenGL / DirectX) or commercial game engines (Unity3D, Unreal, CryEngine/ Lumberyard). * Experience developing ...
Virtual Reality Specialist (Onsite)
East Hartford, CT · On-site +1
Experience in at least one of the following: low-level computer graphics programming (OpenGL / DirectX) or commercial game engines (Unity3D, Unreal, CryEngine/ Lumberyard). * Experience developing ...
Unity3D Game Developer information
See salary details
$32.5K - $45.9K
3% of jobs
$45.9K - $59.3K
10% of jobs
$59.3K - $72.7K
8% of jobs
$79.1K is the 25th percentile. Wages below this are outliers.
$72.7K - $86.1K
10% of jobs
$86.1K - $99.5K
16% of jobs
The median wage is $102K / yr.
$99.5K - $113K
20% of jobs
$119.9K is the 75th percentile. Wages above this are outliers.
$113K - $126.4K
16% of jobs
$126.4K - $139.8K
0% of jobs
$139.8K - $153.2K
1% of jobs
$153.2K - $166.6K
5% of jobs
$166.6K - $180K
11% of jobs
$32.5K
$108.5K
$180K
How much do unity3d game developer jobs pay per year?
What are the key skills and qualifications needed to thrive as a Unity3D Game Developer, and why are they important?
What is the difference between Unity3D Game Developer vs Unreal Engine Developer?
| Aspect | Unity3D Game Developer | Unreal Engine Developer |
|---|---|---|
| Primary Engine | Unity3D | Unreal Engine |
| Common Certifications | Unity Certified Developer | Unreal Certified Developer |
| Work Environment | Mobile, indie, and casual games | High-end AAA, VR, and cinematic projects |
| Industry Usage | Game studios, AR/VR, mobile apps | AAA game studios, film, simulation |
Unity3D Game Developers and Unreal Engine Developers often share similar skills like 3D modeling, scripting, and game design. However, they specialize in different game engines, which influence their work environment and project types. Unity is popular for mobile and indie games, while Unreal is favored for high-end graphics and AAA titles. Choosing between them depends on the project requirements and industry focus.
How does a Unity3D Game Developer typically collaborate with artists and designers during a project's lifecycle?
What does a Unity3D Game Developer do?

Full-time
Medical, Dental, Vision, Retirement, PTO
Posted 25 days ago
Job description
The Technical Designer is responsible to understand the product vision as defined by the Lead Designer, and help to realize that vision by creating and implementing specific game features.
ESSENTIAL DUTIES AND RESPONSIBILITIES:
- Collaborate with Design, Engineering, Art, Animation, QA, and Audio team members to create functional, fun and visually compelling worlds that achieve unprecedented and immersive gaming experiences.
- Work closely with members of design and engineering to support the needs of gameplay, for both your fellow designers and other disciplines.
- Take ownership and responsibility for gameplay actor creation, level scripting, checkpoint and multiplayer support, scripting and tuning, creating debugging and testing tools, and contributing to overall game balance.
- Integrate polished and satisfying feedback into gameplay systems through art, VFX, and audio hookups, collaborating successfully with these departments to integrate their work.
- Contribute innovative and original ideas on all aspects of game production and development, providing constructive insight and feedback when needed.
QUALIFICATIONS:
- 3+ years of professional experience as a Technical Designer or a related role.
- Strong familiarity with code and scripting languages, most notably C#
- Unity3D experience
- VR/AR/MR design experience
- Deep understanding of game design principles
- Very comfortable working in game editors and understanding engine/game constraints and opportunities.
- Effective communicator and collaborator with engineers and developers from other disciplines, along with willingness to lead focused multidisciplinary efforts.
- A natural curiosity for all aspects of game development and a willingness to work on a wide variety of game systems.
- A strong passion for video game development.
- Strong, updated, and current portfolio with samples of your work.
- A high standard of quality, not only for your own work but for reviewing others.
EDUCATION AND EXPERIENCE:
- Typically requires at least 3 years of game design experience in a professional capacity. Student projects will not count toward years of experience..
- Must have design credits on at least 1 published game
- Must have experience working with other product development disciplines (Art, Programming, etc.) in a team-oriented, collaborative environment.
Why Ghostpunch Games?
Work Culture
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Remote, Hybrid, and On-site policy.
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Collaborative, open-minded, creative environment
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Teamwork makes the dream work (as true as it is corny!)
Project Scope
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Multiple projects available to work on
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AAA quality, Genre-spanning, PC/Console/VR
Partnerships/History include
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Sony 2K, Activision, Warner Brothers, Gearbox, and more!
Top/Recent projects include
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Outriders, Risk of Rain 2, Borderlands 3, Mortal Kombat 11, Battleborn, Civilization VI, VainGlory, and more!
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Learn more about our partnerships and projects here! https://www.ghostpunch.com/
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401K with company matching
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Health, dental, and vision insurance
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Flexible spending account
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Paid Holidays
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PTO accrual
Ghostpunch Games is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law and will not be discriminated against on the basis of disability.
About Ghostpunch Games
Sourced by ZipRecruiter
Industry
Pc games
Company size
11 - 50 Employees
Headquarters location
Sunrise, FL, US
Year founded
2015