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Unity Game Engine Jobs in Austin, TX (NOW HIRING)

... engine-level systems, tooling, or low-level game technology work. PREFERRED SKILLS * Experience or familiarity with commercial engines (Unreal Engine or Unity) to understand the differences from ...

Systems Engineer

Austin, TX · On-site

$125 - $150/hr

Experience with software development using C# and Unity preferred * Experience integrating software ... Experience with 3D visualization, real-time systems, or game engine-based applications * Strong ...

Lead Software Engineer

Austin, TX · On-site

$150K - $220K/yr

... game porting to join our growing team. The ideal candidate will have a proven track record of ... Experience with Unreal Engine 4/5 or Unity Salary Range * $150,000 - $220,000

Lead Software Engineer

Austin, TX · On-site

$150K - $220K/yr

... game porting to join our growing team. The ideal candidate will have a proven track record of ... Experience with Unreal Engine 4/5 or Unity Salary Range * $150,000 - $220,000

Lead Software Engineer

Austin, TX · On-site

$150K - $220K/yr

... game porting to join our growing team. The ideal candidate will have a proven track record of ... Experience with Unreal Engine 4/5 or Unity Salary Range * $150,000 - $220,000

... Unreal Engine 4/5 or Unity Company : Panic Button is a cross-platform game development studio. Founded in 2007, the company is headquartered in Austin, USA, with a team of 51-200 employees. The ...

Staff Security Architect

Austin, TX · On-site

$200 - $250/hr

About the role Unity builds the real-time 3D platform that powers games and interactive experiences, along with tools used across ads, automotive, and industry. Our attack surface spans the engine ...

Staff Security Architect

Austin, TX · On-site

$203K - $305K/yr

About the role Unity builds the real-time 3D platform that powers games and interactive experiences, along with tools used across ads, automotive, and industry. Our attack surface spans the engine ...

Technical Test Analyst II

Austin, TX · On-site

$100 - $125/hr

Good knowledge of commercial game engines, such as Unity or Unreal Engine. * Ability to integrate with CI/CD systems such as TeamCity, Jenkins, or Horde. * Experience with test case management ...

Experience developing for game engines (e.g., Unity, Unreal Engine) and using them for data visualization or UI prototyping * Familiarity with containerization and orchestration tools (e.g., Docker ...

Experience developing for game engines (e.g., Unity, Unreal Engine) and using them for data visualization or UI prototyping * Familiarity with containerization and orchestration tools (e.g., Docker ...

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Unity Game Engine information

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How much do unity game engine jobs pay per hour?

As of Sep 9, 2026, the average hourly pay for unity game engine in Austin, TX is $15.14, according to ZipRecruiter salary data. Most workers in this role earn between $13.37 and $18.12 per hour, depending on experience, location, and employer.

What is a Unity Game Engine?

A Unity Game Engine job involves designing, developing, and optimizing games or interactive applications using the Unity platform. Professionals in this role work with C# programming, Unity's physics and rendering systems, and various assets to create engaging experiences. They may specialize in game development, VR/AR applications, or simulation projects. Responsibilities often include debugging, performance optimization, and integrating third-party tools. Unity developers can work in industries like gaming, education, healthcare, and architecture.

What are the typical daily responsibilities of a Unity Game Engine developer?

As a Unity Game Engine Developer, your daily responsibilities often include writing and optimizing C# scripts, integrating art assets into the Unity environment, debugging gameplay features, and collaborating with artists, designers, and QA testers. You may also participate in team meetings to review progress, discuss new features, and coordinate with other departments to ensure all project requirements are met. Staying up-to-date with the latest Unity updates and best practices is also an important part of the role. This variety keeps the work engaging and ensures that you play an integral role in shaping the final user experience.

What are the key skills and qualifications needed to thrive in the Unity Game Engine position, and why are they important?

To excel as a Unity Game Engine Developer, you need strong proficiency in C# programming, 3D/2D asset integration, and a deep understanding of Unity’s architecture and workflows, typically backed by experience or a relevant degree in computer science or game development. Familiarity with source control systems like Git, version management tools, and possibly Unity certifications are common technical requirements. Creativity, problem-solving, and effective collaboration with designers and artists are essential soft skills for this position. These competencies ensure high-quality, interactive, and visually impressive game experiences that meet project goals and deadlines.

Are Unity Game Engine developer jobs in demand?

Unity Game Engine developer jobs are in high demand due to the popularity of Unity for creating mobile, PC, and VR/AR games, as well as interactive applications. Employers seek developers skilled in C# and familiar with Unity's tools, with job growth driven by the expanding gaming and simulation industries.

What are the most commonly searched types of Unity Game Engine jobs in Austin, TX?

The most popular types of Unity Game Engine jobs in Austin, TX are:

What are popular job titles related to Unity Game Engine jobs in Austin, TX?

For Unity Game Engine jobs in Austin, TX, the most frequently searched job titles are:

What cities near Austin, TX are hiring for Unity Game Engine jobs?

Cities near Austin, TX with the most Unity Game Engine job openings:

Infographic showing various Unity Game Engine job openings in Austin, TX as of August 2026, with employment types broken down into 88% Full Time, 7% Part Time, 4% Contract, and 1% Nights. Highlights an 91% Physical, 2% Hybrid, and 7% Remote job distribution, with an average salary of $31,489 per year, or $15.1 per hour.

Technology Engineer (Retro Studios)

Austin, TX

Nintendo
Arts, Entertainment, and Recreation • 5 - 10K employees

Full-time

Re-posted 14 days ago


Nintendo rating

7.5

Company rating: 7.5 out of 10

Based on 11 frontline employees who took The Breakroom Quiz

157th of 247 rated software companies


Job description

RETRO STUDIOS: 
Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Co., Ltd., and a powerhouse in game development. Working hand-in-hand with Nintendo, we craft award-winning titles for the company's cutting-edge platforms, blending innovation, artistry, and gameplay excellence.

Our home base is Austin, Texas, a vibrant city known for its creative energy, live music, stunning natural scenery, and forward-thinking culture. With year-round sunshine and endless options for outdoor adventures, Austin offers the perfect backdrop for world-class developers to stay inspired, balanced, and at the top of their game.

DESCRIPTION OF DUTIES:

  • Assist in developing and maintaining core engine subsystems, including rendering, physics, audio, or memory management.
  • Maintain existing codebase and support the wider development team in diagnosing problems and coming up with good solutions.
  • Research coding techniques and algorithms to keep current technological developments and advancements in the game industry.
  • Work with content and engineering partners to identify problems and identify new solutions where required.
  • Participate in development, optimization, and debugging of low-level systems like physics, animation, and memory management.

*This job description outlines primary duties and requirements and is not intended to identify all tasks that may be performed; individuals occupying the position may be required to perform other duties.  The company may modify job duties from time to time, either in practice or in writing.

SUMMARY OF REQUIREMENTS:

  • Strong foundation in C/C++ skills.
  • Strong understanding of linear algebra, calculus and 3D mathematics.
  • Demonstrable prior work product: Personal projects, game jams, or a portfolio showcasing custom game development or engine work.
  • Excellent communication skills and a desire to work in a collaborative environment.
  • Strong debugging and analytical skills
  • Experience working independently and comfort with self-direction.
  • Undergraduate degree in Computer Science, Computer Engineering or related field required, or specific experience with video game programming.
  • 0-2 years of professional experience or a strong portfolio demonstrating engine-level systems, tooling, or low-level game technology work.

PREFERRED SKILLS

  • Experience or familiarity with commercial engines (Unreal Engine or Unity) to understand the differences from proprietary systems.
  • Experience with crash dumps and disassembly.

Retro Studios is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy, and respect for each other.


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