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Internship Unity Game Engine Jobs in Austin, TX (NOW HIRING)

Technical Artist

Austin, TX · On-site

$75 - $95/hr

Released titles that use Unity game engine. * Working knowledge of Unity's Universal Rendering Pipeline. * Animation - 2D character specific. * Scripting ability to common art tooling (Photoshop, 3ds ...

Senior Technical Artist

Austin, TX · On-site

$80 - $100/hr

Released titles that use Unity game engine* Working knowledge of Unity's Universal Rendering Pipeline* Animation - 2D character specific* Scripting ability to common art tooling (Photoshop, 3dx Max ...

Technical Artist

Austin, TX

$125K - $150K/yr

Released titles that use Unity game engine * Working knowledge of Unity's Universal Rendering Pipeline * Animation - 2D character specific * Scripting ability to common art tooling (Photoshop, 3dx ...

Technical Artist

Austin, TX · On-site

$125K - $150K/yr

Released titles that use Unity game engine * Working knowledge of Unity's Universal Rendering Pipeline * Animation - 2D character specific * Scripting ability to common art tooling (Photoshop, 3dx ...

Video Game Design Tutor

Austin, TX · Remote

$18 - $40/hr

... engines including Unity and Unreal, basic programming for games, art asset creation, and ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

... engines including Unity and Unreal, basic programming for games, art asset creation, and ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

... engines including Unity and Unreal, basic programming for games, art asset creation, and ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

Proficient with industry-standard design tools (e.g., Figma, Adobe Creative Suite, Unity UI tools, or similar game engine interfaces). * Adaptability & Collaboration: Strong communication and ...

Strong experience with AR/VR development platforms like Unity is a must and Unreal Engine ... Master's degree in computer science, Game Development, or a related field. * Experience with ...

Proficient with industry-standard design tools (e.g., Figma, Adobe Creative Suite, Unity UI tools, or similar game engine interfaces). * Adaptability & Collaboration: Strong communication and ...

Prepare and implement assets in the game engine, partnering with technical artists and engineers. * Accomplished expert in creating user interfaces in Unity. * Set up Figma Design Systems that are ...

Senior Gameplay Programmer

Austin, TX · On-site

$90K - $130K/yr

You have a strong grasp of Unreal Engine 5 , candidates with mostly Unity experience may not be ... You have excellent game design sensibilities , ensuring that your work not only functions ...

Staff Security Architect

Austin, TX · On-site

$181 - $272/hr

About the role Unity builds the real-time 3D platform that powers games and interactive experiences, along with tools used across ads, automotive, and industry. Our attack surface spans the engine ...

Staff Security Architect

Austin, TX · On-site

$203K - $305K/yr

About the role Unity builds the real-time 3D platform that powers games and interactive experiences, along with tools used across ads, automotive, and industry. Our attack surface spans the engine ...

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Internship Unity Game Engine information

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How much do internship unity game engine jobs pay per hour?

As of Aug 26, 2026, the average hourly pay for internship unity game engine in Austin, TX is $16.50, according to ZipRecruiter salary data. Most workers in this role earn between $14.28 and $18.37 per hour, depending on experience, location, and employer.

What is an internship Unity Game Engine?

An Internship Unity Game Engine is a temporary position, typically for students or recent graduates, where individuals work with the Unity game engine to gain practical experience in game development. Interns may assist in designing, coding, testing, and debugging games or interactive applications using Unity. This role often involves learning from experienced developers, contributing to ongoing projects, and building a portfolio of work. It's a valuable opportunity to apply academic knowledge, develop technical skills, and understand the workflow of professional game development teams.

What types of projects and tasks can I expect to work on during a Unity Game Engine internship?

As a Unity Game Engine intern, you'll typically work on a mix of hands-on game development tasks such as prototyping gameplay features, debugging code, and optimizing performance. Interns often collaborate with designers, artists, and senior developers to implement assets, refine mechanics, and test new features. You'll likely use C# scripting within Unity and participate in team meetings or code reviews, which provide valuable learning opportunities. This exposure helps you build practical skills and understand the full game development pipeline.

What are the key skills and qualifications needed to thrive as an internship Unity Game Engine developer, and why are they important?

To thrive as an Internship Unity Game Engine Developer, you need a foundational understanding of C# programming, basic game development principles, and familiarity with the Unity platform, often supported by coursework or personal projects. Experience with Unity Editor, version control systems like Git, and possibly exposure to 3D modeling or animation tools is valuable. Creativity, problem-solving, and the ability to collaborate effectively within a team are essential soft skills. These abilities ensure interns can contribute to real-world game projects, learn quickly, and adapt to the dynamic environment of game development.

What is the difference between Internship Unity Game Engine vs Internship Unreal Engine?

AspectInternship Unity Game EngineInternship Unreal Engine
Required SkillsBasic knowledge of Unity, C# scripting, 3D modelingBasic knowledge of Unreal, C++/Blueprints, 3D modeling
Work EnvironmentGame development studios, indie projects, mobile appsAAA game studios, VR/AR projects, high-end simulations
Industry UsageMobile games, indie games, AR/VR applicationsHigh-end AAA games, cinematic experiences, simulations

Both internships involve game development but differ in engine focus, skill requirements, and industry applications. Unity is more accessible for beginners and widely used in mobile and indie projects, while Unreal is preferred for high-end, AAA, and immersive experiences. Your choice depends on your career goals and preferred development environment.

What are the most commonly searched types of Unity Game Engine jobs in Austin, TX?

The most popular types of Unity Game Engine jobs in Austin, TX are:

What are popular job titles related to Internship Unity Game Engine jobs in Austin, TX?

For Internship Unity Game Engine jobs in Austin, TX, the most frequently searched job titles are:

What job categories do people searching Internship Unity Game Engine jobs in Austin, TX look for?

The top searched job categories for Internship Unity Game Engine jobs in Austin, TX are:

What cities near Austin, TX are hiring for Internship Unity Game Engine jobs?

Cities near Austin, TX with the most Internship Unity Game Engine job openings:

Infographic showing various Internship Unity Game Engine job openings in Austin, TX as of June 2026, with employment types broken down into 91% Full Time, 7% Part Time, and 2% Nights. Highlights an 95% Physical, 1% Hybrid, and 4% Remote job distribution, with an average salary of $34,320 per year, or $16.5 per hour.

$75 - $95/hr

Other

Retirement, PTO

Posted 8 days ago


Job description

Position Summary

The Senior Technical Artist acts as a resource within the art team, mentoring other artists in the use of Unity, optimizing asset creation pipelines, troubleshooting technical issues, and operating as a liaison between the art and engineering teams to ensure art content is correctly integrated into the game. Responsibilities include creating UI prefabs, Mechanim, timelines, particle systems, shaders, and materials, supporting Live events and economy rollouts, and packaging assets for dynamic delivery to players.

Essential Job Functions
  • Mentor the art team in the technical aspects of Unity asset creation.
  • Perform R&D for new technology required for feature implementation through creative problem solving, iterative design, and prototyping.
  • Assist in developing standards, processes, and proprietary tools alongside Production and Development teams.
  • Document processes and procedures for game features and associated Unity implementation.
  • Adhere to file structure in artistic source, directory, and version management.
  • Communicate between engineers, designers, and non-technical artists to package assets efficiently for quality products on the target platform.
  • Coordinate with LiveOps and Configuration Managers to identify, package, create, and verify assets required to support in-game events and economy rollouts.
  • Own technical delivery of assets for scheduled updates, ensuring all assets are fully tested and perform reliably delivered against production deadlines.
  • Demonstrate a strong desire to continuously improve skills through independent learning and collaboration with team members; identify more efficient processes to improve throughput.
  • Maintain a high degree of professionalism and receptiveness to critique from team members.
  • Self‑manage time effectively with a reasonable degree of accountability and minimal instruction.
  • Create 2D assets for all aspects of the product, including UI, composition, VFX, and animations.
  • Oversee and support items across the art pipeline – from asset optimization, exporting, through implementation and test.
Education

Bachelor of Arts in art/animation or technical degree or equivalent industry experience.

Required Knowledge, Skills & Abilities
  • Deep practical knowledge of Unity features including UI system, Mechanim, timelines, particle system, shaders, materials, optimizations, and troubleshooting.
  • Proficient in Photoshop, Unity, 3DS Max.
  • Proficient in UI Design and development in Unity.
  • Proficient in Unity animation systems and knowledge of event‑driven programming.
  • Proficient in implementing art into Unity prefabs complete with animations and atlases.
  • Excellent written and verbal communication skills.
  • Understanding of how to design art for various themes and target platform.
  • Working knowledge of production collaboration tools (Jira, Confluence).
  • Proficient in asset management and managing branching inside of version control systems (Git).
  • Working knowledge of MS Office.
  • 3D experience.
Level Requirements

Portfolio (website or blog required for pre‑interview).

Bonus XP
  • Released titles that use Unity game engine.
  • Working knowledge of Unity’s Universal Rendering Pipeline.
  • Animation – 2D character specific.
  • Scripting ability to common art tooling (Photoshop, 3ds Max).
  • C# scripting knowledge in Unity.
  • Scripting ability using Python.
Benefits
  • Competitive salaries.
  • Annual bonuses, matching 401(k).
  • Fun environment: open office concept with ergonomic seating and standing desks.
  • Game room featuring current generation consoles, numerous game titles, and various table games.
  • Fully stocked kitchen with beverages and snacks, as well as company‑paid lunches 2×/week.
  • Paid family leave.
  • Paid volunteer time.
  • Annual 2‑night company retreat.

Society to be an equal opportunity employer and does not discriminate against applicants due to race, color, sex, age, national origin, religion, sexual orientation, gender identity, status as a veteran, or basis of disability or any other federal, state or local protected class.

If you’d like more information about your equal employment opportunity rights as an applicant under the law, please click here for EEOC Poster.

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