They are seeking a Tools Programmer to manage and enhance the Atlassian ecosystem, streamline workflows, and improve operational efficiency across the studio. Responsibilities : • Own the ...
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$100K - $125K/yr
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Plano, TX · On-site +1
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Austin, TX · On-site
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Tools Engineer - User Interface (Retro Studios)
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General Manager - Developer Tools
Austin, TX · On-site +1
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General Manager - Developer Tools
Austin, TX · On-site +1
As General Manager, you will lead a multi-product Developer Tools business with responsibility for revenue growth, profitability, and overall business performance. While this role carries full P&L ...
... engineering excellence * Collaborate with cross-functional teams to define requirements, communicate decisions, and deliver effective solutions * Design, build, and maintain tools, applications ...
... engineering excellence * Collaborate with cross-functional teams to define requirements, communicate decisions, and deliver effective solutions * Design, build, and maintain tools, applications ...
Tools Programmer information
See Texas salary details
$10.2K - $21.5K
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$103.7K is the 25th percentile. Wages below this are outliers.
$100K - $111.2K
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How much do tools programmer jobs pay per year?
What are the typical daily responsibilities of a Tools Programmer?
As a Tools Programmer, you will spend your days designing, implementing, and maintaining software tools that support artists, designers, and other developers in their workflow. This often involves collaborating closely with team members to gather requirements, troubleshoot issues, and ensure tools are intuitive and reliable. You might also work on optimizing existing tools or integrating new technology into the development pipeline. Regular communication with end users of your tools is common to ensure they meet production needs. This role requires balancing independent programming tasks with frequent team interactions to deliver effective solutions.
What does a Tools Programmer do?
A Tools Programmer develops and maintains software tools that help game developers work more efficiently. These tools can include level editors, asset pipelines, debugging utilities, and performance analysis tools. Their goal is to streamline development processes and improve productivity for artists, designers, and other programmers. They typically work closely with multiple departments to understand their needs and create custom solutions. Strong programming skills, particularly in languages like C++, Python, or C#, are essential for this role.
What are the key skills and qualifications needed to thrive in the Tools Programmer position, and why are they important?
To thrive as a Tools Programmer, you need strong proficiency in software development (typically C++ or Python), understanding of computer science fundamentals, and often a degree in computer science or related fields. Familiarity with source control systems (like Git), industry-standard development environments, and experience with game engines or DCC tools is highly valued. Strong problem-solving abilities, excellent communication, and a collaborative mindset are essential soft skills for working with multidisciplinary teams. These skills are crucial for building efficient, user-friendly tools that streamline development workflows and enhance productivity across projects.
Full-time
This job post has expired today. Applications are no longer accepted.
Job description
ZeniMax Media is the parent company of Bethesda Game Studios, known for developing iconic games like Starfield and The Elder Scrolls. They are seeking a Tools Programmer to manage and enhance the Atlassian ecosystem, streamline workflows, and improve operational efficiency across the studio.
Responsibilities:
• Own the architecture, configuration, and governance of the Atlassian ecosystem (Jira, Jira Service Management, Confluence, Automations, Assets, Compass), ensuring studio-level consistency while supporting project-level flexibility.
• Design and implement standardized workflows, permission models, and role-based access controls that reduce over-permissioning and prevent configuration drift.
• Identify high-leverage workflow bottlenecks and replace manual, error-prone processes with automation and orchestration using Atlassian Automation, APIs, and custom services.
• Help build and maintain integrations between Atlassian tools and external systems, including build systems, CI/CD pipelines, HR systems, cloud infrastructure, and monitoring platforms.
• Develop internal tools and scripts to improve reporting, visibility, and operational efficiency across the studio using technologies such as python, excel, visual basic, SQL, and shell scripting.
• Clean and normalize workflows before building automated reporting, dashboards, and scheduled report delivery.
• Implement monitoring, alerting, and self-healing patterns where possible to shift teams from reactive to proactive operations.
• Partner with technical writers and stakeholders to document systems, standards, and procedures in Confluence so automation and AI systems have stable, trusted inputs.
• Implement change control and configuration management practices that enable safe automation at scale, including automated communication of approved changes.
• Act as a technical partner to Studio teams, providing practical solutions that improve day-to-day execution.
Qualifications:
Required:
• You have proven experience owning, administering, and extending Atlassian platforms at scale in a complex, multi-team environment.
• You have extensive experience designing and implementing automation.
• You have the demonstrated ability to build internal tools or workflows that reduce manual effort, cycle time, or error rates.
• You have working knowledge of CI/CD concepts, monitoring, alerting, and infrastructure-adjacent workflows.
• You can balance standardization with usability and governance with delivery velocity.
• You are a strong communicator and are comfortable working with both technical and non-technical partners.
Preferred:
• You have experience supporting game development, live operations, or large-scale production environments.
Company:
ZeniMax creates and publishes original interactive entertainment content for consoles, the PC, and handheld/wireless devices. Founded in 1999, the company is headquartered in Rockville, USA, with a team of 1001-5000 employees. The company is currently Late Stage.
About ZeniMax
Sourced by ZipRecruiter
Company size
1,001 - 5,000 Employees
Headquarters location
Rockville, MD, US
Year founded
1999