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Texture Artist Jobs in Florida (NOW HIRING)

Create and apply textures, materials, and lighting using modern PBR workflows. * Develop reusable ... A related technical or artistic discipline * An Associate's degree, technical certification ...

Senior Technical Artist

Fort Lauderdale, FL · On-site +1

$121K - $145K/yr

You'll collaborate closely with artists, rendering engineers, and content teams to optimise assets, materials, textures, shaders, and workflows, while developing scalable solutions that support the ...

New

Create and apply textures, materials, and lighting using modern PBR workflows. * Develop reusable ... A related technical or artistic discipline * An Associate's degree, technical certification ...

Senior Technical Artist

Fort Lauderdale, FL

$121K - $145K/yr

You'll collaborate closely with artists, rendering engineers, and content teams to optimise assets, materials, textures, shaders, and workflows, while developing scalable solutions that support the ...

New

Create and edit technically accurate medical 3D models and textures. These will be used in Medical ... Job title: 3D Artist II Arthrex Location:

Senior Technical Artist

Fort Lauderdale, FL · On-site

$121K - $145K/yr

You'll collaborate closely with artists, rendering engineers, and content teams to optimise assets, materials, textures, shaders, and workflows, while developing scalable solutions that support the ...

New

Requisition ID: 66669 Title: 3D Artist II Arthrex, Inc. is a global medical device company and a ... Create and edit technically accurate medical 3D models and textures. These will be used in Medical ...

Requisition ID: 67302 Title: 3D Artist I - ADI Arthrex, Inc. is a global medical device company and ... Create and edit technically accurate medical 3D models and textures. These will be used in Medical ...

New

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Texture Artist information

See Florida salary details

$8.2K

$114.3K

How much do texture artist jobs pay per year?

As of Aug 21, 2026, the average yearly pay for texture artist in Florida is $113,588.00, according to ZipRecruiter salary data. Most workers in this role earn between $113,600.00 and $113,600.00 per year, depending on experience, location, and employer.

What is a texture artist?

A texture artist develops 2D and 3D art and textures for video games, movies, and other forms of digital media. Their job duties include painting the exterior textures, such as sweat, wrinkles, fur, water, on digital shapes, characters, and surfaces for the images to be as realistic as possible. This job involves working on a variety of animation software platforms. A texture artist often works with a team of artists responsible for the entire visual layout of the media.

What are the key skills and qualifications needed to thrive as a texture artist, and why are they important?

To thrive as a Texture Artist, you need a strong understanding of digital art, color theory, and UV mapping, usually supported by a portfolio demonstrating expertise in creating high-quality textures. Proficiency in tools such as Adobe Photoshop, Substance Painter, and 3D software like Maya or Blender is typically required. Attention to detail, creativity, and the ability to collaborate effectively are crucial soft skills in this role. These skills ensure that texture artists can produce visually compelling, realistic assets that enhance the overall quality of films, games, or other digital media projects.

How does a texture artist typically collaborate with other members of a game or film production team?

Texture Artists work closely with 3D modelers, lighting artists, and art directors to ensure that textures enhance the visual quality and realism of models. They often receive models from 3D artists and feedback from art leads, adjusting their work based on technical constraints and creative direction. Regular team meetings and asset reviews are common, making strong communication and adaptability essential skills. This collaborative process helps maintain a consistent art style and ensures assets integrate seamlessly into the final project.

What is the difference between Texture Artist vs Environment Artist?

AspectTexture ArtistEnvironment Artist
Primary FocusCreating detailed textures for 3D models and surfacesDesigning and building entire 3D environments and scenes
Skills & ToolsTexturing software (Substance Painter, Photoshop), UV mapping3D modeling, level design, environment layout
Work EnvironmentVFX studios, game development, filmGame studios, film sets, virtual production
Common UsageEnhancing surface realismCreating immersive worlds

While both roles involve 3D art, Texture Artists focus on surface details and textures, whereas Environment Artists craft entire scenes and environments. Both collaborate closely in game and film production but specialize in different aspects of visual creation.

Are texture artists in demand?

Texture artists are in demand in the video game, film, and animation industries, especially as these fields continue to grow and adopt advanced rendering techniques. Strong skills in software like Substance Painter, Photoshop, and 3D modeling are valuable, and demand often correlates with the overall health of the entertainment and digital media sectors.

How do you become a texture artist?

To become a texture artist, you typically need a strong foundation in art and design, proficiency in software such as Adobe Photoshop and 3D tools like Substance Painter or Mari, and a portfolio showcasing your work. Many professionals pursue a degree in art, computer graphics, or a related field, and gain experience through internships or personal projects to develop their skills and understanding of materials and surface details.

How much do texture artists make?

Texture artists typically earn between $50,000 and $85,000 annually, depending on experience, location, and industry. Entry-level positions may start lower, while experienced artists with specialized skills in software like Substance Painter or Photoshop can earn higher salaries.

What cities in Florida are hiring for Texture Artist jobs?

Cities in Florida with the most Texture Artist job openings:

What are popular job titles related to Texture Artist jobs in FL?

For Texture Artist jobs in FL, the most frequently searched job titles are:

Infographic showing various Texture Artist job openings in Florida as of August 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution, with an average salary of $113,588 per year, or $54.6 per hour.

Full-time

Re-posted 12 days ago


Job description

Scenic Artist – Theme Parks amp; Resorts Division
Orlando, FL | Harrison Contracting Company

Harrison Contracting Company is always looking to connect with talented Scenic Artists to support our Theme Parks amp; Resorts Division. This role focuses on creating painted and textured finishes that bring themed environments to life across attractions, sets, buildings, and entertainment venues.

What you’ll do

  • Create scenic paint finishes, textures, and special effects
  • Follow design drawings, samples, and creative direction
  • Work on highly visible themed environments guests experience up close
  • Maintain consistent, high‑quality finishes while working safely with a crew

What we look for

  • At least one year of prior professional painting experience (commercial or residential painting)
  • Scenic art, decorative painting, or theatrical/set experience preferred
  • Strong attention to detail and visual consistency
  • Ability to work in active theme park environments
  • Theme park, entertainment, or construction experience is a plus

At Harrison, our work reflects our values: Image, Responsibility, Diligence, and Uncompromising Excellence.

✅ Unique creative projects
✅ High standards and strong teamwork
✅ Ongoing opportunities in Orlando

We are always looking for strong scenic artists and welcome applications year‑round. Apply to be considered for future openings.