ORA_ON_SITE Description The 3D Environmental Artist is an entry-to-mid-level technical artist ... Game Art * Digital Media * Animation * Visual Effects (VFX) * Environmental Design * Architecture
ORA_ON_SITE Description The 3D Environmental Artist is an entry-to-mid-level technical artist ... Game Art * Digital Media * Animation * Visual Effects (VFX) * Environmental Design * Architecture
3D Environmental Artist
Orlando, FL · On-site
Description The 3D Environmental Artist is an entry-to-mid-level technical artist responsible for ... Game Art * Digital Media * Animation * Visual Effects (VFX) * Environmental Design * Architecture
3D Environmental Artist
Orlando, FL · On-site
Description The 3D Environmental Artist is an entry-to-mid-level technical artist responsible for ... Game Art * Digital Media * Animation * Visual Effects (VFX) * Environmental Design * Architecture
3D Environment Artist - Talent Pool (2026 Opportunities)
Portland, OR · Remote
$26 - $38/hr
We are currently seeking 3D Environment Artists who is passionate about creating high quality, game ... video game production with a track record of shipped projects * Possess a strong grasp of ...
3D Environment Artist - Talent Pool (2026 Opportunities)
Portland, OR · Remote
$26 - $38/hr
We are currently seeking 3D Environment Artists who is passionate about creating high quality, game ... video game production with a track record of shipped projects * Possess a strong grasp of ...
3D Environmental Artist
Orlando, FL · On-site +1
The 3D Environmental Artist is an entry-to-mid-level technical artist responsible for supporting ... Game Art * Digital Media * Animation * Visual Effects (VFX) * Environmental Design * Architecture
3D Environmental Artist
Orlando, FL · On-site +1
The 3D Environmental Artist is an entry-to-mid-level technical artist responsible for supporting ... Game Art * Digital Media * Animation * Visual Effects (VFX) * Environmental Design * Architecture
Company Description Epoch Games is a volunteer-based, all-online, global game development team. We ... Rigging and Skinning Experience with 3D Creatures is not required, but is certainly helpful.
Company Description Epoch Games is a volunteer-based, all-online, global game development team. We ... Rigging and Skinning Experience with 3D Creatures is not required, but is certainly helpful.
Senior 3D UI Artist
Los Angeles, CA · On-site
The ideal candidate is a self-sufficient, execution-focused 3D artist who thrives in a structured ... Join us in creating legendary games with PlayStation. Responsibilities * 3D Rendering & Asset ...
Senior 3D UI Artist
Los Angeles, CA · On-site
The ideal candidate is a self-sufficient, execution-focused 3D artist who thrives in a structured ... Join us in creating legendary games with PlayStation. Responsibilities * 3D Rendering & Asset ...
3D Video Production Artist
Memphis, TN · On-site
Requisition # 03001002_COMPANY_1.1 Job Title 3D Video Production Artist Job Type Full-time Location ... Additional skills in 3d modeling, rigging, and game engine tasks such as lighting, camera staging ...
3D Video Production Artist
Memphis, TN · On-site
Requisition # 03001002_COMPANY_1.1 Job Title 3D Video Production Artist Job Type Full-time Location ... Additional skills in 3d modeling, rigging, and game engine tasks such as lighting, camera staging ...
The 3D Environmental Artist is an entry-to-mid-level technical artist responsible for supporting ... Game Art * Digital Media * Animation * Visual Effects (VFX) * Environmental Design * Architecture
The 3D Environmental Artist is an entry-to-mid-level technical artist responsible for supporting ... Game Art * Digital Media * Animation * Visual Effects (VFX) * Environmental Design * Architecture
$70 - $110/hr
Realistic 3D Hard Surface Artist, Middle/Senior Room 8 Studio is Room 8 Group's Art team ... Our team of artists works with hundreds of game-makers each year to bring their ideas to life. With ...
$70 - $110/hr
Realistic 3D Hard Surface Artist, Middle/Senior Room 8 Studio is Room 8 Group's Art team ... Our team of artists works with hundreds of game-makers each year to bring their ideas to life. With ...
Sr 3D Artist / Art Director Location: Midvale, Utah (onsite) Full-Time | On-site | Department ... Video. The ideal candidate brings both technical mastery and an artist's eye, thrives in a fast ...
Sr 3D Artist / Art Director Location: Midvale, Utah (onsite) Full-Time | On-site | Department ... Video. The ideal candidate brings both technical mastery and an artist's eye, thrives in a fast ...
3D Visualization Artist
Justin, TX · On-site
Job Title 3D Visualization Artist About Canoo Canoo's mission is to bring EVs to Everyone and build ... Your primary purpose is to support the Brand Video Team on all projects, ranging from concept ...
3D Visualization Artist
Justin, TX · On-site
Job Title 3D Visualization Artist About Canoo Canoo's mission is to bring EVs to Everyone and build ... Your primary purpose is to support the Brand Video Team on all projects, ranging from concept ...
Senior Real-Time Viz Artist
Sarasota, FL · On-site
$80K - $90K/yr
Senior 3D Artist: Imerza is a digital twin and architectural visualization studio built on Unreal ... Games' official US partner studio for Digital Twins, we work with developers, architects, and ...
Quick apply
Senior Real-Time Viz Artist
Sarasota, FL · On-site
$80K - $90K/yr
Senior 3D Artist: Imerza is a digital twin and architectural visualization studio built on Unreal ... Games' official US partner studio for Digital Twins, we work with developers, architects, and ...
Concept Designer and Illustrator (Video Games) - Digital Eclipse
Emeryville, CA · On-site
$80K - $95K/yr
This role is ideal for an artist who thrives on tackling a wide variety of styles, adapts quickly ... Foundational knowledge of 3D art (modeling or block-outs) or modeling experience. Compensation ...
Concept Designer and Illustrator (Video Games) - Digital Eclipse
Emeryville, CA · On-site
$80K - $95K/yr
This role is ideal for an artist who thrives on tackling a wide variety of styles, adapts quickly ... Foundational knowledge of 3D art (modeling or block-outs) or modeling experience. Compensation ...
Concept Designer and Illustrator (Video Games) - Digital Eclipse
Emeryville, CA · On-site
$80K - $95K/yr
This role is ideal for an artist who thrives on tackling a wide variety of styles, adapts quickly ... Foundational knowledge of 3D art (modeling or block-outs) or modeling experience. Compensation ...
Concept Designer and Illustrator (Video Games) - Digital Eclipse
Emeryville, CA · On-site
$80K - $95K/yr
This role is ideal for an artist who thrives on tackling a wide variety of styles, adapts quickly ... Foundational knowledge of 3D art (modeling or block-outs) or modeling experience. Compensation ...
Sr 3D Artist / Art Director
Midvale, UT · On-site
Midvale, Utah (onsite) Sr 3D Artist / Art Director About Us At ZAGG Brands, we're at the forefront ... This role will report to the Associate Creative Director of Photo & Video. The ideal candidate ...
Sr 3D Artist / Art Director
Midvale, UT · On-site
Midvale, Utah (onsite) Sr 3D Artist / Art Director About Us At ZAGG Brands, we're at the forefront ... This role will report to the Associate Creative Director of Photo & Video. The ideal candidate ...
Senior Real-Time Viz Artist
Sarasota, FL · On-site
$80 - $90/hr
Senior 3D Artist Department: Imerza Employment Type: Full Time Location: Imerza Reporting To: Scott ... Games' official US partner studio for Digital Twins, we work with developers, architects, and ...
Senior Real-Time Viz Artist
Sarasota, FL · On-site
$80 - $90/hr
Senior 3D Artist Department: Imerza Employment Type: Full Time Location: Imerza Reporting To: Scott ... Games' official US partner studio for Digital Twins, we work with developers, architects, and ...
Sr 3D Artist / Art Director Location: Midvale, Utah (onsite) Full-Time | On-site | Department ... This role will report to the Associate Creative Director of Photo & Video. The ideal candidate ...
Sr 3D Artist / Art Director Location: Midvale, Utah (onsite) Full-Time | On-site | Department ... This role will report to the Associate Creative Director of Photo & Video. The ideal candidate ...
We bridge the gap between video games and movies, providing a level of immersion, emotional ... Creation of high quality game animations in collaboration with concept artists and CCO * Define the ...
We bridge the gap between video games and movies, providing a level of immersion, emotional ... Creation of high quality game animations in collaboration with concept artists and CCO * Define the ...
Lead 3D Animator - Virtual Reality
Irvine, CA · On-site +1
We bridge the gap between video games and movies, providing a level of immersion, emotional ... Creation of high quality game animations in collaboration with concept artists and CCO * Define the ...
Lead 3D Animator - Virtual Reality
Irvine, CA · On-site +1
We bridge the gap between video games and movies, providing a level of immersion, emotional ... Creation of high quality game animations in collaboration with concept artists and CCO * Define the ...
Rhino 3D Modeling Supervisor
Los Angeles, CA · Remote
$500 - $700/day
Oversee day-to-day modeling production across a team of 13-15 artists * Track asset progress ... films, episodic series, video games, and theme park experiences, our team is committed to ...
Quick apply
Rhino 3D Modeling Supervisor
Los Angeles, CA · Remote
$500 - $700/day
Oversee day-to-day modeling production across a team of 13-15 artists * Track asset progress ... films, episodic series, video games, and theme park experiences, our team is committed to ...
Temporary Video Games 3D Artist information
See salary details
$37K - $51.5K
2% of jobs
$51.5K - $65.9K
10% of jobs
$76.8K is the 25th percentile. Wages below this are outliers.
$65.9K - $80.4K
17% of jobs
$80.4K - $94.8K
13% of jobs
$94.8K - $109.3K
5% of jobs
The median wage is $112.4K / yr.
$109.3K - $123.7K
15% of jobs
$123.7K - $138.2K
0% of jobs
$138.2K - $152.6K
4% of jobs
$167.1K is the 75th percentile. Wages above this are outliers.
$152.6K - $167.1K
9% of jobs
$167.1K - $181.5K
13% of jobs
$181.5K - $196K
13% of jobs
$37K
$123.1K
$196K
How much do temporary video games 3d artist jobs pay per year?
What does a temporary video games 3D artist do?
What are the key skills and qualifications needed to thrive as a temporary video games 3D artist?
What are the typical challenges faced by a temporary video games 3D artist when working with established art pipelines?
What is the difference between Temporary Video Games 3D Artist vs Temporary Animation Artist?
| Aspect | Temporary Video Games 3D Artist | Temporary Animation Artist |
|---|---|---|
| Credentials | Portfolio, relevant 3D modeling certifications | Portfolio, animation-specific certifications |
| Work Environment | Game studios, development teams | Media companies, animation studios |
| Industry Usage | Video game development, interactive media | Film, TV, advertising, gaming |
The Temporary Video Games 3D Artist focuses on creating 3D models and assets specifically for video games, working closely with game designers. In contrast, the Temporary Animation Artist specializes in animating characters and objects for various media, including games and films. While both roles require strong artistic skills and relevant certifications, their primary focus and work environments differ, catering to distinct industry needs.
What cities are hiring for Temporary Video Games 3D Artist jobs?
Cities with the most Temporary Video Games 3D Artist job openings:
What are the most commonly searched types of Video Games 3D Artist jobs?
The most popular types of Video Games 3D Artist jobs are:
What states have the most Temporary Video Games 3D Artist jobs?
States with the most job openings for Temporary Video Games 3D Artist jobs include:
What job categories do people searching Temporary Video Games 3D Artist jobs look for?
The top searched job categories for Temporary Video Games 3D Artist jobs are:

SAIC rating
7.6
Based on 81 frontline employees who took The Breakroom Quiz
103rd of 226 rated it services
Job description
Job ID: 2615075
Location: Orlando, FL, US
Date Posted: 2026-08-17
Category: Administration
Subcategory:
Schedule: Full-Time
Shift: Day Job
Travel: No
Minimum Clearance Required: None
Clearance Level Must Be Able to Obtain: Public Trust
Potential for Remote Work: ORA_ON_SITE
Description
The 3D Environmental Artist is an entry-to-mid-level technical artist responsible for supporting the development, modification, and maintenance of airport Visual Databases (VDBs). Working under the direction of a senior VDB Developer, this individual creates and refines 3D assets, terrain features, airport infrastructure, environmental elements, and supporting visual content that contribute to realistic, operationally accurate airport environments.
This position focuses on implementing the senior VDB Developer's vision by constructing detailed airport environments, creating high-quality 3D assets, and ensuring visual fidelity while meeting real-time simulation performance requirements.
Key Responsibilities
3D Asset Development:
- Create and modify 3D models for airport terminals, control towers, hangars, buildings, signage, lighting, fencing, vehicles, and surrounding infrastructure.
- Produce optimized assets suitable for real-time simulation while maintaining high visual quality.
- Create and apply textures, materials, and lighting using modern PBR workflows.
- Develop reusable asset libraries for common airport structures and environmental objects.
Airport Environment Construction:
- Assemble airport environments from source imagery, engineering drawings, GIS data, and reference photography.
- Place and align airport objects according to the design guidance provided by senior VDB Developers.
- Build terrain features, roadways, parking areas, vegetation, and surrounding landmarks.
- Implement runway markings, taxiway signage, lighting systems, and airport infrastructure.
- Support development of airport environments for all designated FAA Air Traffic Control Towers (ATCTs).
Visual Refinement & Optimization:
- Improve visual quality through texture refinement, lighting adjustments, and asset optimization.
- Support development of environmental effects including day/night operations, seasonal conditions, and weather visualization.
- Assist with animation of environmental objects and airport assets where required.
- Optimize models to maintain required simulation performance.
Quality Assurance Support:
- Verify models for proper scale, placement, texture mapping, and rendering performance.
- Correct visual defects identified during QA reviews.
- Participate in iterative design reviews with senior developers and subject matter experts.
- Ensure all assets comply with established modeling, naming, and performance standards.
Repository & Configuration Support:
- Maintain models, textures, and supporting files within the program configuration management system.
- Follow version control procedures for all visual assets.
- Package assets for integration into the Visual Database.
- Maintain organized project documentation and asset libraries.
Collaboration:
- Work closely with senior VDB Developers, Scenario Developers, Systems Engineers, and software developers.
- Participate in Agile sprint planning, backlog refinement, and design reviews.
- Support rapid implementation of airport modifications and visual updates.
Qualifications
Required Education:
- Currently pursuing or recently completed a Bachelor's degree in one of the following fields:
- Computer Graphics
- Game Art
- Digital Media
- Animation
- Visual Effects (VFX)
- Environmental Design
- Architecture
- Geographic Information Systems (GIS)
- A related technical or artistic discipline
- An Associate's degree, technical certification, portfolio, or equivalent practical experience may be considered in lieu of a Bachelor's degree.
Required Experience:
- Professional experience is preferred but not required. Ideal candidates will demonstrate knowledge, coursework, internships, or personal project work in one or more of the following areas:
- 3D modeling, rendering, or environment creation for games, simulation, visualization, or digital media.
- Modern 3D modeling software such as Blender, Autodesk 3ds Max, Maya, or equivalent
- Creation of optimized assets for real-time rendering
- Physically Based Rendering (PBR) materials and texturing workflows
- Interpretation of aerial imagery, engineering drawings, or reference photography
- Basic understanding of version control systems
- A strong portfolio demonstrating technical ability and artistic quality may be considered in lieu of professional experience.
Required Clearance:
- Must be a U.S. citizen and be able to obtain and maintain a Public Trust clearance.
Preferred Experience:
- Flight simulation scenery development (Microsoft Flight Simulator, X-Plane, Prepar3D, DCS, etc.)
- Airport scenery creation or aviation-related environments
- Unreal Engine or Unity
- GIS data processing and terrain development
- OpenFlight or Common Database (CDB/OpenCDB)
- Familiarity with FAA airport diagrams and aviation charting
- Experience working in Agile software development environments
Knowledge, Skills & Abilities:
- Proficiency with 3D modeling and texturing tools such as Blender, Autodesk 3ds Max, Maya, or equivalent
- Understanding of real-time rendering and performance optimization techniques
- Ability to accurately implement designs and direction provided by senior VDB Developers
- Strong artistic eye for detail, scale, lighting, and environmental realism
- Ability to rapidly incorporate review feedback and iterate on designs
- Strong organizational skills and attention to detail
- Effective written and verbal communication skills
- Collaborative team player capable of working across multidisciplinary teams including VDB Developers, Scenario Developers, Systems Engineers, and software developers
About Science Applications International
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