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Temporary Motion Capture Actor Jobs (NOW HIRING)

... temporary assignment. The candidate must be passionate about making great games, and must be a ... Good knowledge of Motion Capture techniques. Bonus Qualifications: Solid understanding of human and ...

Cinematics Editor

Santa Monica, CA · On-site

$36.25 - $54.32/hr

This position is for temporary engagement through our staffing partner, YOH Enterprise Solutions ... Experience editing motion capture footage * Post-production experience with live-action-either ...

... IMUs, and motion capture systems. * Collect, analyze, and report performance data to identify ... If eligible, the benefits available for this temporary role may include the following: • Medical ...

Senior Systems Dev Engineer, Compass

Pasadena, CA · On-site

$114K - $156K/yr

... as seasonal or temporary employment. The benefits that generally apply to regular, full-time ... motion capture, or sensor instrumentation for algorithm evaluation - Familiarity with safety ...

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Temporary Motion Capture Actor information

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$10

$39

$70

How much do temporary motion capture actor jobs pay per hour?

As of Jul 14, 2026, the average hourly pay for temporary motion capture actor in the United States is $39.41, according to ZipRecruiter salary data. Most workers in this role earn between $21.88 and $63.94 per hour, depending on experience, location, and employer.

What can I expect from the typical work schedule and environment as a Temporary Motion Capture Actor?

As a Temporary Motion Capture Actor, your work schedule is often project-based and can vary from short, intensive sessions to multi-day shoots, depending on production needs. You'll typically work in a studio environment equipped with motion capture technology, wearing specialized suits fitted with sensors. Collaboration is key, as you'll interact closely with directors, animators, and sometimes other actors to bring characters to life. Flexibility and adaptability are important, as scenes may require multiple takes and adjustments based on direction. Being comfortable with physical performance and following precise movement instructions will help you thrive in this dynamic and creative setting.

What are the key skills and qualifications needed to thrive as a Temporary Motion Capture Actor, and why are they important?

To thrive as a Temporary Motion Capture Actor, you need strong physical fitness, body awareness, and the ability to reproduce precise movements, often supported by acting or dance training. Familiarity with motion capture suits, marker placement, and performance capture software is typically required, and experience with related technology or equipment is a plus. Exceptional creativity, adaptability, and the ability to take direction well are key soft skills that set top performers apart. These skills ensure accurate, expressive performances that translate well to digital characters and meet the creative needs of production teams.

What are temporary motion capture actors?

Temporary motion capture actors are performers hired on a short-term or project-specific basis to wear special suits and equipment that capture their movements for digital animation. Their physical actions are recorded and used to create realistic character animations in video games, movies, or virtual reality experiences. These actors may be brought in for specific scenes or characters, often working closely with directors and animators to achieve the desired performance. Temporary roles usually last for the duration of a particular project or until specific motion data is captured.

What is the difference between Temporary Motion Capture Actor vs Motion Capture Performer?

AspectTemporary Motion Capture ActorMotion Capture Performer
CredentialsTypically requires acting experience, physical fitness, and sometimes specialized training in motion captureSimilar credentials, often with additional focus on physical agility and familiarity with motion capture technology
Work EnvironmentStudio sets, motion capture suits, controlled environmentsSame as Temporary Motion Capture Actor, often working on film, video games, or VR projects
Industry UsageUsed in entertainment, gaming, and film industries for character performanceSame industry usage, often interchangeable in job listings

Both roles involve performing in motion capture suits within studio environments for entertainment projects. The main difference lies in terminology; 'Temporary Motion Capture Actor' emphasizes the temporary nature of the role, while 'Motion Capture Performer' is a broader term used interchangeably in the industry.

More about Temporary Motion Capture Actor jobs
What cities are hiring for Temporary Motion Capture Actor jobs? Cities with the most Temporary Motion Capture Actor job openings:
What are the most commonly searched types of Motion Capture Actor jobs? The most popular types of Motion Capture Actor jobs are:
What states have the most Temporary Motion Capture Actor jobs? States with the most job openings for Temporary Motion Capture Actor jobs include:
What job categories do people searching Temporary Motion Capture Actor jobs look for? The top searched job categories for Temporary Motion Capture Actor jobs are:
Infographic showing various Temporary Motion Capture Actor job openings in the United States as of July 2026, with employment types broken down into 1% Internship, 63% Full Time, 18% Part Time, 3% Temporary, 9% Contract, and 6% Nights. Highlights an 92% Physical, 2% Hybrid, and 6% Remote job distribution, with an average salary of $81,974 per year, or $39.4 per hour.

Account Manager

Carlost Inc.

Burlingame, CA • On-site

Full-time

Re-posted 8 days ago


Job description

High Moon Studios is seeking a talented and self-directed Technical Animator who can join for a 12-month temporary assignment. The candidate must be passionate about making great games, and must be a strong problem-solver and effective communicator.
Responsibilities:
Creation of prototype and production animation content.
Work with the animation lead on tool, system and game play prototypes.
Collaborate with the Tech Art Team in the development tools that support the animation pipeline.
Collaborate with Design, Engineering in the development of in-game animation systems.
Troubleshoot and consistently present solutions to technical issues related to animations.
Roll out production ready rigs/tools/ systems to the animation team.
Provide desk side support for the animation team - helping to resolve technical issues.
Meets project deadlines / milestones, as set by Project Leads.
Requirements:
Exceptional communication and organizational skills.
Must have the desire to create great games.
Understanding of animation principals which can be clearly displayed in your demo reel.
Thorough knowledge of Maya and other animation software.
Strong knowledge of Maya character rigging.
3+ years’ experience working as a technical animator on shipped titles


Solid understanding of object oriented code design in languages such as python and C#.
Experience working with game engine animation systems.
Good knowledge of Motion Capture techniques.
Bonus Qualifications:
Solid understanding of human and animal anatomy.
Scripting in MEL.
About Us
World class games start with world class talent. This is a unique time in Activision’s history – and one of the most exciting opportunities to join us

Activision Blizzard, headquartered in Santa Monica, CA, is the premier worldwide publisher of interactive entertainment software like Call of Duty, Destiny and the Blizzard Entertainment Franchises.
High Moon Studios
Founded in 2002, High Moon Studios is an award-winning studio that’s developed for blockbuster franchises like Call of Duty and Transformers. We are 100 people strong, located in the always-sunny beachside city of Carlsbad, California.
Our goal is simple: make game experiences that kick ass and blow minds

High Moon Studios is led by award winning veterans and a crack production staff that have over 200 years of combined development experience. We work hard. We play hard.

It’s time to add world class talent as we partner with Bungie to work on their ground-breaking Destiny Franchise.Employment Type: Full-Time