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Temporary Motion Capture Actor Jobs in Kentucky (NOW HIRING)

Temporary Motion Capture Actor information

What can I expect from the typical work schedule and environment as a temporary motion capture actor?

As a Temporary Motion Capture Actor, your work schedule is often project-based and can vary from short, intensive sessions to multi-day shoots, depending on production needs. You'll typically work in a studio environment equipped with motion capture technology, wearing specialized suits fitted with sensors. Collaboration is key, as you'll interact closely with directors, animators, and sometimes other actors to bring characters to life. Flexibility and adaptability are important, as scenes may require multiple takes and adjustments based on direction. Being comfortable with physical performance and following precise movement instructions will help you thrive in this dynamic and creative setting.

What are the key skills and qualifications needed to thrive as a temporary motion capture actor?

To thrive as a Temporary Motion Capture Actor, you need strong physical fitness, body awareness, and the ability to reproduce precise movements, often supported by acting or dance training. Familiarity with motion capture suits, marker placement, and performance capture software is typically required, and experience with related technology or equipment is a plus. Exceptional creativity, adaptability, and the ability to take direction well are key soft skills that set top performers apart. These skills ensure accurate, expressive performances that translate well to digital characters and meet the creative needs of production teams.

What is a temporary motion capture actor?

Temporary motion capture actors are performers hired on a short-term or project-specific basis to wear special suits and equipment that capture their movements for digital animation. Their physical actions are recorded and used to create realistic character animations in video games, movies, or virtual reality experiences. These actors may be brought in for specific scenes or characters, often working closely with directors and animators to achieve the desired performance. Temporary roles usually last for the duration of a particular project or until specific motion data is captured.

What is the difference between Temporary Motion Capture Actor vs Motion Capture Performer?

AspectTemporary Motion Capture ActorMotion Capture Performer
CredentialsTypically requires acting experience, physical fitness, and sometimes specialized training in motion captureSimilar credentials, often with additional focus on physical agility and familiarity with motion capture technology
Work EnvironmentStudio sets, motion capture suits, controlled environmentsSame as Temporary Motion Capture Actor, often working on film, video games, or VR projects
Industry UsageUsed in entertainment, gaming, and film industries for character performanceSame industry usage, often interchangeable in job listings

Both roles involve performing in motion capture suits within studio environments for entertainment projects. The main difference lies in terminology; 'Temporary Motion Capture Actor' emphasizes the temporary nature of the role, while 'Motion Capture Performer' is a broader term used interchangeably in the industry.

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Adjunct Lecturer of Studio Art

Kentucky College of Art and Design, Inc.

Louisville, KY โ€ข On-site

$4.0K/day

Part-time

Re-posted 12 hours ago


Job description

KyCAD would like to announce a new position in the capacity of Adjunct Lecturer of Studio Art for a six-week course taking place Fall 2026, Session 2 (October 13-November 20, M-R 1:30-5pm). This position is open to Internal and External applications.
Position Description:
Under the direction of the Chair of Studio Art, the Adjunct Lecturer would have the opportunity to instruct STU492: Special Topics: Experimental Animation, an elective studio course.
Compensation:
Salary: $4,000 per 3 credit course
Course Description:
STU492: Special Topics: Experimental Animation Center of Visualization
3 credits
This course explores frame-by-frame animation as an experimental, time-based studio practice that blurs boundaries between sculpture, performance, and moving image. Drawing on theories of visualization, materiality, and process, the course foregrounds improvisation, chance, and repetition over traditional narrative structures. Students construct temporary sets, objects, and lighting, using the camera as a tool to probe time, movement, and space. Projects emphasize site-specificity, installation contexts, and hybrid presentation formats, including multi-channel projection and object-based displays. In this course, stop motion becomes a laboratory for testing how images can capture, transform, and challenge the way we experience the world.
Responsibilities:
  • Develop and teach to the objectives of the approved
  • Submit syllabi and other instructional materials in a timely
  • Maintain records of student academic progress and attendance, evaluate the level of achievement, and assign grades for the program.
  • Complete an end-of-term art assessment form for the course, if
  • Maintain regular communication with students and, when appropriate, use the Academic Alert notification process.
  • Assess student work in a timely manner and submit course grades by the posted
  • Incorporate inclusive and effective teaching methods/styles that support successful learning appropriate to a diverse student population.
  • Infuse multicultural and diverse perspectives into the instructional process as appropriate and conduct classes in a manner that demonstrates respect for individual and cultural differences.
  • Model and cultivate open-minded inquiry, an appreciation for diverse perspectives, and creative problem-
  • Develop and maintain healthy and positive working relationships with students, staff, faculty, and
  • Embrace and enhance the college's culture to help ensure continued engagement, motivation, and
  • Other duties as
Qualifications:
  • Master of Fine Arts Degree in Studio Art, Animation, Digital Media, or a related discipline, or a master's degree with a minimum of 18 graduate course credit hours in studio art, animation, digital media or recognized professional accomplishments in related field.
  • Preferred teaching experience: 3
  • Excellent written and oral communication
  • Evidence of teaching ability, curricular development, and
  • Sensitivity and ability to successfully interact with diverse

As an Equal Opportunity Employer, KyCAD strongly encourage veterans, individuals with disabilities, women, and all minorities to consider employment opportunities.
Any candidate offered a position will be required to pass pre-employment screenings as mandated by KyCAD Human Resources. These screenings may include a national background check. The candidate will also be required to complete Family Educational Rights and Privacy Act (FERPA) online training.
Application Process:
Those who are interested in applying for this position will need to submit the following through our applicant portal at
  • A Letter of Interest that addresses the applicant's professional background, qualifications, and alignment with KyCAD's mission and vision.
  • Full Curriculum
  • Unofficial graduate transcript(s).
  • Digital portfolio of 15-20 examples of recent creative work (or a link to an online portfolio).
  • Contact information for three professional references (name, phone number and email information).

Applications will be reviewed until the position is filled.
If you have a disability and would like to request accommodation to apply for a position with the Kentucky College of Art + Design or have additional questions regarding this position, please contact Human Capital Management at
About KyCAD:
Founded in 2009, The Kentucky College of Art + Design is proud of its success. Core values and principles have helped to shape the institution and our work toward a mission to provide a transformational experience for our students.
As an independent and licensed college offering a BFA in studio art, we are the only four-year, independent college of Art and Design in the Commonwealth of Kentucky. Please visit our website at for more information about the College's history, mission, vision, and interdisciplinary approach to teaching and learning for art and design.
The Kentucky College of Art + Design is committed to a diverse and inclusive workforce by ensuring all our students, faculty, and staff work in an environment of openness and acceptance. We strive to foster a community where people of all backgrounds, identities, and perspectives can feel secure and welcome. We also value the well-being of each of our employees and are dedicated to creating a healthy place to work, learn and live.