Proficiency in industry-standard 3D software, such as Maya or Blender. * Solid understanding of ... TEMPORARY
Proficiency in industry-standard 3D software, such as Maya or Blender. * Solid understanding of ... TEMPORARY
Proficiency in industry-standard 3D software, such as Maya or Blender. * Solid understanding of ... This is a temporary position with the possibility of extension based on project needs. * This is an ...
Proficiency in industry-standard 3D software, such as Maya or Blender. * Solid understanding of ... This is a temporary position with the possibility of extension based on project needs. * This is an ...
Proficiency in industry-standard 3D software, such as Maya or Blender. * Solid understanding of ... This is a temporary position with the possibility of extension based on project needs. * This is an ...
Quick apply
Proficiency in industry-standard 3D software, such as Maya or Blender. * Solid understanding of ... This is a temporary position with the possibility of extension based on project needs. * This is an ...
3D Artist
Menlo Park, CA · On-site
$50 - $80/hr
Title: 3D Artist Location: Remote US Duration: 8 months + Extensions Compensation: $50-80/hr Work ... Basic Rigging: * Set up simple skeletons and controls for hard surface assets to enable basic ...
3D Artist
Menlo Park, CA · On-site
$50 - $80/hr
Title: 3D Artist Location: Remote US Duration: 8 months + Extensions Compensation: $50-80/hr Work ... Basic Rigging: * Set up simple skeletons and controls for hard surface assets to enable basic ...
Senior 3D Visualization and Animation Technical Artist
Culver City, CA · On-site
$140K - $155K/yr
... 3D Visualization Animation Technical Artist to join our team in Culver City, CA. The will lead 3D ... Familiarity with character animation workflow such as blendshapes, rigging and simulation (hair ...
Senior 3D Visualization and Animation Technical Artist
Culver City, CA · On-site
$140K - $155K/yr
... 3D Visualization Animation Technical Artist to join our team in Culver City, CA. The will lead 3D ... Familiarity with character animation workflow such as blendshapes, rigging and simulation (hair ...
Rigging Engineer III
Long Beach, CA · On-site
$125K - $150K/yr
Ensure client facilities can withstand temporary forces during lifting operations. * Plan Reviews ... Software Knowledge: Knowledge of RISA 3D, Mathcad, MATLAB, SolidWorks, AutoCAD 3D, and Revit.
Rigging Engineer III
Long Beach, CA · On-site
$125K - $150K/yr
Ensure client facilities can withstand temporary forces during lifting operations. * Plan Reviews ... Software Knowledge: Knowledge of RISA 3D, Mathcad, MATLAB, SolidWorks, AutoCAD 3D, and Revit.
Visual Effects Animation Artist
Santa Clara, CA · On-site
$80K - $120K/yr
Anatomage offers 3D software for anatomy and physiology education including a life-sized virtual ... You will also handle character rigging and animation for MetaHumans. While you may have a stronger ...
Visual Effects Animation Artist
Santa Clara, CA · On-site
$80K - $120K/yr
Anatomage offers 3D software for anatomy and physiology education including a life-sized virtual ... You will also handle character rigging and animation for MetaHumans. While you may have a stronger ...
Visual Effects Animation Artist
Santa Clara, CA · On-site
$80K - $120K/yr
Anatomage offers 3D software for anatomy and physiology education including a life-sized virtual ... You will also handle character rigging and animation for MetaHumans. While you may have a stronger ...
Quick apply
Visual Effects Animation Artist
Santa Clara, CA · On-site
$80K - $120K/yr
Anatomage offers 3D software for anatomy and physiology education including a life-sized virtual ... You will also handle character rigging and animation for MetaHumans. While you may have a stronger ...
Visual Effects Animation Artist
$80K - $120K/yr
Anatomage offers 3D software for anatomy and physiology education including a life-sized virtual ... You will also handle character rigging and animation for MetaHumans. While you may have a stronger ...
Visual Effects Animation Artist
$80K - $120K/yr
Anatomage offers 3D software for anatomy and physiology education including a life-sized virtual ... You will also handle character rigging and animation for MetaHumans. While you may have a stronger ...
Senior 3D Visualization and Animation Technical Artist
Culver City, CA · On-site +1
$140K - $155K/yr
... and artist teams, toidentifydetailed requirementsof challenging 3D animation projects, andto ... Familiaritywithcharacter animationworkflow such asblendshapes, rigging and simulation (hair ...
Senior 3D Visualization and Animation Technical Artist
Culver City, CA · On-site +1
$140K - $155K/yr
... and artist teams, toidentifydetailed requirementsof challenging 3D animation projects, andto ... Familiaritywithcharacter animationworkflow such asblendshapes, rigging and simulation (hair ...
Character Artist
Los Angeles, CA · On-site
$130K - $136K/yr
About The Role We are seeking a talented and versatile 3D Character Artist to join our creative ... Collaborate with the rigging and animation teams to ensure optimal character performance and ...
Character Artist
Los Angeles, CA · On-site
$130K - $136K/yr
About The Role We are seeking a talented and versatile 3D Character Artist to join our creative ... Collaborate with the rigging and animation teams to ensure optimal character performance and ...
Senior 3D Artist, Technical
San Mateo, CA · On-site
$144K - $173K/yr
As a Senior Technical Animator, you will be working with a team of talented engineers, artists, and ... Partner with engineers to prototype and guide the development of our movement and rigging systems
Senior 3D Artist, Technical
San Mateo, CA · On-site
$144K - $173K/yr
As a Senior Technical Animator, you will be working with a team of talented engineers, artists, and ... Partner with engineers to prototype and guide the development of our movement and rigging systems
Incorporate 3D problem-solving into your concept design process, including working with others' models to modify, render, and composite them to communicate the best solutions * Create high-quality ...
Incorporate 3D problem-solving into your concept design process, including working with others' models to modify, render, and composite them to communicate the best solutions * Create high-quality ...
Incorporate 3D problem-solving into your concept design process, including working with others' models to modify, render, and composite them to communicate the best solutions * Create high-quality ...
Incorporate 3D problem-solving into your concept design process, including working with others' models to modify, render, and composite them to communicate the best solutions * Create high-quality ...
Senior Previz Artist - Temp (SFD / Cinematics)
$39.54 - $73.16/hr
Senior Previz Artist - Temp (SFD / Cinematics) Requisition ID:R027363 Blizzard Entertainment is ... Proficient with animation blocking for previz and familiar with modeling, rigging, shading, etc.
Senior Previz Artist - Temp (SFD / Cinematics)
$39.54 - $73.16/hr
Senior Previz Artist - Temp (SFD / Cinematics) Requisition ID:R027363 Blizzard Entertainment is ... Proficient with animation blocking for previz and familiar with modeling, rigging, shading, etc.
Senior Previz Artist - Temp (SFD / Cinematics) Requisition ID: R027363 Blizzard Entertainment is ... Proficient with animation blocking for previz and familiar with modeling, rigging, shading, etc.
Senior Previz Artist - Temp (SFD / Cinematics) Requisition ID: R027363 Blizzard Entertainment is ... Proficient with animation blocking for previz and familiar with modeling, rigging, shading, etc.
Asset Artist
Los Angeles, CA · On-site +1
The ideal candidate is a well-rounded 3D artist with strong skills in modeling, surfacing, layout ... This is a temporary, project-based role and an Expression of Interest for upcoming needs.
Asset Artist
Los Angeles, CA · On-site +1
The ideal candidate is a well-rounded 3D artist with strong skills in modeling, surfacing, layout ... This is a temporary, project-based role and an Expression of Interest for upcoming needs.
The ideal candidate is a well-rounded 3D artist with strong skills in modeling, surfacing, layout ... This is a temporary, project-based role and an Expression of Interest for upcoming needs.
The ideal candidate is a well-rounded 3D artist with strong skills in modeling, surfacing, layout ... This is a temporary, project-based role and an Expression of Interest for upcoming needs.
3D Animator (Short Term)
San Mateo, CA · On-site
$9.1K - $11K/mo
... quality facial rigging/expression work * Expert-level skills in Autodesk Maya for animation ... Please note that not all benefits shown on this page are applicable to this temporary position.
3D Animator (Short Term)
San Mateo, CA · On-site
$9.1K - $11K/mo
... quality facial rigging/expression work * Expert-level skills in Autodesk Maya for animation ... Please note that not all benefits shown on this page are applicable to this temporary position.
Work closely with the animation and rigging teams to ensure models are optimized for motion ... TEMPORARY
Work closely with the animation and rigging teams to ensure models are optimized for motion ... TEMPORARY
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Temporary
Posted 8 days ago
Job description
About the Company:
Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the future of film and television. The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including Avengers: Endgame. The studio's projects include Academy Award-winning Everything Everywhere All at Once, Netflix hits The Gray Man and Extraction, and Prime Video's visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 premieres in May 2026.
AGBO is currently in production with Netflix on Tygo and Mercenary, both part of the Extraction universe, as well as with Lionsgate on John Rambo, a prequel to the iconic franchise. The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers: Doomsday, which will be released December 18, 2026. AGBO will begin shooting Avengers: Secret Wars later this year. Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and Marvel Studios.
About the Position:
AGBO is seeking a talented Rigging Artist to join our Visual Effects (VFX) team. The Rigging Artist is responsible for designing and creating complex character and creature rigs and pipeline for use in various projects. They collaborate closely with animators, modelers, and other team members to ensure that characters and creatures move realistically and convincingly within the context of the project.
This is an Expression of Interest role.
Key Responsibilities:
- Work with department heads to design and build sophisticated character and creature rigs using industry-standard software like Autodesk Maya, Houdini, Blender, or similar tools. This may include creating skeletons, muscle systems, deformations, and control setups.
- Prepare characters for animation by setting up skinning and weighting to ensure that the mesh deforms correctly as the character moves.
- Develop facial rigs that allow animators to create expressive facial animations, including lip-syncing, blinking, and emotive expressions.
- Implement realistic body mechanics in rigs, such as joint limitations, muscle simulations, and secondary animations like cloth and hair.
- Write scripts and use automation tools to streamline rigging processes and improve efficiency.
- Troubleshoot rigging issues and provide creative solutions to technical challenges that may arise during the animation process.
- Collaborate closely with animators, modelers, and other team members to ensure rigs meet the artistic and technical requirements of the project.
- Maintain detailed documentation and guidelines for the rigs to facilitate smooth handovers to animators and other team members.
- Provide guidance and mentorship to junior rigging artists, sharing best practices and helping them develop their skills.
- Keep up-to-date with industry trends, tools, and techniques related to rigging and animation to ensure the team's work remains at the cutting edge of the field.
- Performs other duties as assigned.
Qualifications:
- Bachelor's degree in Animation, Computer Graphics, or a related field (or equivalent experience).
- 5+ years of proven experience as a Rigging Artist in the animation or VFX industry, with a strong portfolio showcasing your rigging work.
- Proficiency in industry-standard 3D software, such as Maya or Blender.
- Solid understanding of anatomy, kinematics, and character movement.
- Strong problem-solving skills and the ability to work creatively within technical constraints.
- Excellent communication and collaboration skills.
- Leadership abilities and experience in mentoring junior artists is a plus
- Metahuman experience is a plus.
- Familiarity with scripting languages like Python for automation is a bonus.
Additional Information:
- This is a temporary position with the possibility of extension based on project needs.
- This is an Expression of Interest role. You will be contacted once an opportunity becomes available.
- Remote candidates may be considered; however, preference will be given to those who can work in Los Angeles.
- Candidates must be legally authorized to work in the U.S. without the need for sponsorship.
- Please submit a portfolio or demo reel for consideration.
AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience.
AGBO participates in E-Verify - English | Spanish
The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.
Employment Type: TEMPORARY
About AGBO
Sourced by ZipRecruiter
Industry
Arts, entertainment, and recreation
Company size
11 - 50 Employees
Headquarters location
Los Angeles, CA, US
Year founded
2020