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Studio Head Jobs (NOW HIRING)

Studio Coordinator

Rogers, AR · On-site

$12.25 - $16/hr

Work with studio head/PM to coordinate expected delivery dates, times and title block information * Accurately distribute and track deadlines, RFI's, plan changes and ship drawings * Assist team in ...

Studio Coordinator

Dallas, TX · On-site

$12.50 - $16.50/hr

Work with studio head/PM to coordinate expected delivery dates, times and title block information * Accurately distribute and track deadlines, RFI's, plan changes and ship drawings * Assist team in ...

Head of Studio

Manhattan, NY · On-site

$180 - $260/hr

We're looking for a Head of Studio to lead our content business, shape our slate, and drive strategic growth. This is a senior leadership position at a high-growth start up. It is not a traditional ...

Head of Creative Studio & AI-Enabled Content Systems 21GRAMS, Real Chemistry's advertising agency, has done a lot in its first 5+ years. Known for our creativity, 21GRAMS has been ranked a top 5 most ...

Head of Creative Studio & AI-Enabled Content Systems 21GRAMS, Real Chemistry's advertising agency, has done a lot in its first 5+ years. Known for our creativity, 21GRAMS has been ranked a top 5 most ...

Head of Creative Studio & AI-Enabled Content Systems 21GRAMS, Real Chemistry's advertising agency, has done a lot in its first 5+ years. Known for our creativity, 21GRAMS has been ranked a top 5 most ...

Head of Creative Studio & AI-Enabled Content Systems 21GRAMS, Real Chemistry's advertising agency, has done a lot in its first 5+ years. Known for our creativity, 21GRAMS has been ranked a top 5 most ...

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Studio Head information

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How much do studio head jobs pay per hour?

As of Aug 22, 2026, the average hourly pay for studio head in the United States is $30.95, according to ZipRecruiter salary data. Most workers in this role earn between $18.27 and $31.73 per hour, depending on experience, location, and employer.

What does a studio head do?

A Studio Head is responsible for overseeing the overall operations, vision, and strategy of a creative studio, such as those in gaming, film, or design. They manage teams, budgets, and projects to ensure that creative output meets organizational goals and industry standards. Studio Heads also play a key role in business development, talent acquisition, and maintaining the studio's culture. Their leadership ensures that projects are delivered on time and within budget while fostering innovation and collaboration.

What are some of the key challenges a studio head might face when managing creative teams?

One of the primary challenges a Studio Head encounters is balancing the creative vision of projects with business and operational constraints such as budgets, timelines, and resource allocation. They must also foster a collaborative environment where diverse creative talents can thrive while ensuring alignment with organizational goals. Navigating stakeholder expectations and managing cross-functional teams—often under tight deadlines—requires strong leadership, communication, and problem-solving skills. Addressing these challenges effectively is crucial for delivering high-quality results and maintaining a positive studio culture.

What are the key skills and qualifications needed to thrive as a studio head, and why are they important?

To thrive as a Studio Head, you need strong leadership, project management experience, and a deep understanding of your studio’s creative domain, usually backed by significant industry experience or a relevant degree. Familiarity with production software, budgeting tools, and workflow management systems is typically required. Exceptional communication, strategic thinking, and the ability to inspire and manage diverse teams are crucial soft skills. These skills are vital for driving successful projects, maintaining a productive studio environment, and achieving organizational goals.

What is the job of a studio head?

A studio head is responsible for overseeing the overall operations, strategic direction, and management of a studio or production facility. They coordinate departments, manage budgets, and ensure projects meet quality standards and deadlines, often requiring leadership skills and industry experience.
More about Studio Head jobs

What are the most commonly searched types of Studio jobs?

The most popular types of Studio jobs are:

Infographic showing various Studio Head job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 79% Full Time, 17% Part Time, 1% Temporary, 1% Contract, and 1% Nights. Highlights an 94% Physical, 2% Hybrid, and 4% Remote job distribution, with an average salary of $64,380 per year, or $31 per hour.

Studio Lead New York · In-Office · Senior · Track to Studio Head

sunspell

Manhattan, NY • On-site

$180 - $280/hr

Other

Posted 17 days ago


Job description

Suncraft is the studio that funds the lab, the craft for hire behind work you already know. It is the next chapter of Aither, its more elevated form. This is the seat that becomes Studio Head, and the title is earned, not handed over. You are essentially the founder's counterpart in the studio: you come in with the taste, the know-how, and you run the company. You handle the project management and the operations. You do not own the clients, the Suncraft Design Engineer does. You hold the bar, run the room, and keep the whole thing moving. Even if you have run a studio before, you start on the ramp, because you still have to learn how we work.

What you run
  • Operations. Pipeline, delivery, resourcing, and the standard, day to day.
  • Project management. Keep every client on track, running the work alongside the Suncraft Design Engineer, who owns the client relationships, alongside you.
  • The taste bar. Nothing ships that is not up to it. You are the know-how in the room.
  • The systems. The templates and automations the studio works inside, so it moves faster than its headcount.
The one thing you do not own

You do not own the client relationships. The Suncraft Design Engineer does. Your job is to run the studio so cleanly that client work never has to climb back up to the founders. Protecting that is the whole point of this seat.

The ramp to Studio Head

You start by managing three clients, and you work up to four, possibly more. You run this alongside the Suncraft Design Engineer we are hiring. As you prove you can hold the load and the bar, and keep the work excellent, the Studio Head title is yours.

Who thrives here
  • A senior operator with genuine taste. You run the machine and you know good from bad.
  • Part manager, part builder. You can stand up the systems the studio runs on, not just direct people.
  • Calm under load, and trusted to run the room unsupervised.
  • Ego-light enough to learn our way despite a strong track record behind you.
Not for you if
  • You expect the Studio Head title on day one.
  • You only manage, with no taste and no ability to build the systems.
  • You want to be the face in front of every client rather than the person running the machine.
Where this leads

Studio Head, running Suncraft outright: its roster, its designers, its growth, and its standard.

Logistics
  • Location. NYC, in person.
  • Level. Senior.
Compensation

Like every role here you start on a trial, converting to full-time on a fit. You are running the company and you are paid like it: compensation set by experience. Full terms are in the offer.

Tell us about a studio or an operation you have run, the system you built so it did not fall apart, and how you held the bar without being the one in every client room.

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