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Studio Audio Engineer Jobs in California (NOW HIRING)

Ability to follow detailed written instructions in English . * 2+ years of experience as a music producer, audio engineer, or mixing engineer. * Headphones or studio monitors suitable for critical ...

New

Ability to follow detailed written instructions in English. * 2+ years of experience as a music producer, audio engineer, or mixing engineer. * Headphones or studio monitors suitable for critical ...

New

Programming Reporting To: SVP, Programming Employment Type: Part-Time Location: Los Angeles, CA ... Must have solid production skills and a strong working knowledge of studio audio equipment ...

Programming Reporting To: SVP, Programming Employment Type: Part-Time Location: Los Angeles, CA ... Must have solid production skills and a strong working knowledge of studio audio equipment ...

Showing results 21-40

Studio Audio Engineer information

See California salary details

$79.4K

$113.2K

$144.6K

How much do studio audio engineer jobs pay per year?

As of Aug 14, 2026, the average yearly pay for studio audio engineer in California is $113,244.00, according to ZipRecruiter salary data. Most workers in this role earn between $94,200.00 and $131,300.00 per year, depending on experience, location, and employer.

What is a studio audio engineer?

A Studio Audio Engineer is responsible for recording, mixing, and mastering audio in a controlled studio environment. They operate recording equipment, adjust sound levels, and apply effects to enhance audio quality for music, film, podcasts, and other media. Their role requires technical expertise with digital audio workstations (DAWs), microphones, and sound processing tools. Additionally, they collaborate with artists, producers, and clients to achieve the desired sound.

What are the key skills and qualifications needed to thrive in the studio audio engineer position, and why are they important?

To thrive as a Studio Audio Engineer, you need a solid understanding of acoustics, audio recording, mixing, and mastering, often supported by a degree or certification in audio engineering or a related field. Proficiency with digital audio workstations (DAWs) like Pro Tools, Logic Pro, and studio hardware such as mixing consoles and microphones is critical. Strong attention to detail, effective communication, and the ability to work well under pressure are valuable soft skills in this role. These skills ensure high-quality sound production, seamless collaboration with artists and producers, and efficient problem-solving in fast-paced studio environments.

What does a studio audio engineer do?

A studio audio engineer is responsible for recording, mixing, and editing audio for music, film, or broadcast projects. They operate recording equipment, use digital audio workstations, and ensure sound quality meets production standards. Strong technical skills and knowledge of acoustics are essential for this role.

Is there a demand for studio audio engineers?

Studio audio engineers are in steady demand due to the ongoing need for audio production in music, film, television, and streaming media. Employment opportunities are often available in recording studios, post-production facilities, and live event settings, with success often relying on technical skills, familiarity with digital audio workstations, and industry experience.

What does a typical workday look like for a studio audio engineer?

A typical day for a Studio Audio Engineer involves setting up and testing recording equipment, tracking and editing audio, and collaborating with musicians, producers, and other studio staff to achieve the desired sound. You might spend time mixing and mastering tracks, troubleshooting technical issues, and ensuring all sessions run smoothly and on schedule. Studio Audio Engineers often work irregular hours, especially when artists are available or deadlines approach. The role offers a dynamic environment where every project can bring new creative and technical challenges, making adaptability and continuous learning essential.

What are the most commonly searched types of Studio Audio Engineer jobs in California?

The most popular types of Studio Audio Engineer jobs in California are:

What job categories do people searching Studio Audio Engineer jobs in California look for?

The top searched job categories for Studio Audio Engineer jobs in California are:

What cities in California are hiring for Studio Audio Engineer jobs?

Cities in California with the most Studio Audio Engineer job openings:

Infographic showing various Studio Audio Engineer job openings in California as of August 2026, with employment types broken down into 88% Full Time, 5% Part Time, 2% Temporary, and 5% Contract. Highlights an 86% Physical, 5% Hybrid, and 9% Remote job distribution, with an average salary of $113,244 per year, or $54.4 per hour.

$30.47 - $56.35/hr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 7 days ago


Activision Blizzard rating

8.3

Company rating: 8.3 out of 10

Based on 11 frontline employees who took The Breakroom Quiz

15th of 76 rated media


Job description

Job Title:Technical Sound DesignerRequisition ID:R027902Job Description:

Your Platform

Sledgehammer Games is a leading developer in the video game industry, best known for its work on the Call of Duty franchise. Since its founding in 2009, the studio has delivered iconic titles like "Call of Duty: Advanced Warfare," "Call of Duty: WWII," and most recently, "Call of Duty: Modern Warfare III." We combinecutting-edgetechnology withcreativevision to produce games that resonate with players worldwide. With a focus on creating high-quality multiplayer experiences and captivating single-player campaigns, we continue to shape the future of first-person shooters.

We are looking for passionate and talented individuals to join our studio team in San Mateo, California. In this role you will partner closely with our teams at our other studio locations in the United States, Toronto, U.K. and Australia in the creation of epic content for some of the biggest games in the world. Ifyou'reready to be part of a dynamic and collaborative environment where your skills can make a real impact, we invite you to explore career opportunities with us.

Please note:This is not a remote role.This is a hybrid position based in our San Mateo Studio, offering flexibility with a combination of in-studio and remote workdays. Permanent remote work isnotavailable for this position.

Sledgehammer Games is part of the Activision family and is wholly owned by Microsoft. To learn more about our studio, please visit us atwww.sledgehammergames.comor search forSledgehammer Gameson your favorite social media platform.

Your Mission

Sledgehammer Games is looking for a passionate and experienced game TechnicalSound Designer to help create a fresh new AAA aural experience for our next project. You will be involved in technicalimplementationand sound design aspects of game audio content development alongside one of the most passionate and experienced audio teams in the industry.

  • Real-time audio-control scripting.
  • Audio asset implementation.
  • Collaborate with audio programmers and other sound designers to develop audio systems based on creative vision and gameplay needs.
  • Apply studio and departmental best practicesfortechnical audio workflows and systems.
  • Interactive and linear sound effects design.
  • Inspire teamwork and collaboration inside and outside the Audio Dept.


Player Profile

  • Minimumthreeyears of experience in game audio development.
  • Shipped at leastonemajortitle.
  • Familiaritywithprogramming languages such as Lua,Pythonorexperience invisual scripting such as Blueprint.
  • Fluency in game audio implementation systems.
  • Understanding ofPS5, XBOX Series X, and PC audio functionality, capabilities, and limitations.
  • Experience with major digital audio workstations.
  • Solid understanding of technical audio theory and audio engineering.
  • Excellent interpersonal communication skills.
  • Exceptional organization skills.
  • Continuing Education Certificate, Professional or advanced degree in programming, audio engineering, or similar preferred.

Bonus XP

  • Experience in C++ or C#
  • Hands on experience with Lua, Python or other scripting languages.
  • FPS/Multi-player experience a plus.

We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications?Let usdecide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision Blizzard, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.

The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.

We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request tocandidate-accommodations@activisionblizzard.com. General employment questions cannot be accepted or processed here. Thank you for your interest.

We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristics.

Our World

At Activision, we strive to create the most iconic brands in gaming and entertainment. We're driven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together. We are home to some of the most beloved entertainment franchises including Call of Duty, Crash Bandicoot, Tony Hawk's Pro Skater, and Guitar Hero. As a leading worldwide developer, publisher and distributor of interactive entertainment and products, our "press start" is simple: delight hundreds of millions of players around the world with innovative, fun, thrilling, and engaging entertainment experiences.

We're not just looking back at our decades-long legacy; we're forging ahead to keep advancing gameplay with some of the most popular titles and sophisticated technology in the world. We have bold ambitions to create the most inclusive company as we know our success comes from the passionate, creative, and diverse teams within our organization.

We're in the business of delivering fun and unforgettable entertainment for our player community to enjoy. And our future opportunities have never been greater - this could be your opportunity to level up.

Ready to Activate Your Future?

Rewards

We provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:

  • Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
  • 401(k) with Company match, tuition reimbursement, charitable donation matching;
  • Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
  • Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
  • If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.

Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting https://www.benefitsforeveryworld.com/.

In the U.S., the standard base pay range for this role is $30.47 - $56.35 Hourly. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role's range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.

What Activision Blizzard employees say

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About Activision Blizzard

Sourced by ZipRecruiter

Activision Blizzard, Inc. (NASDAQ: ATVI), is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty®, World of Warcraft®, Overwatch®, Diablo®, Candy Crush™ and Bubble Witch™. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!

Industry

Arts, entertainment, and recreation

Company size

5,001 - 10,000 Employees

Headquarters location

Santa Monica, CA, US

Year founded

2008

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