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Sports Media Technology Jobs (NOW HIRING)

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Director of Digital Media

Jersey City, NJ · On-site

$75K - $150K/yr

Director of Digital Media Be Part of the Fastest Growing Sports Channel Worldwide About CSI SPORTS ... Stay ahead of industry trends and emerging technologies to keep CSI Sports at the forefront of ...

Relevant work experience, preferably in a fast-paced technology / sports media / broadcasting environment * Programme management experience delivering complex programmes that span across multiple ...

... media technology companies, agencies, startups, etc. and subsequently developing strategic ... in Sports Media, Communications, Marketing or related fields 3-5 years of digital, sales and or ...

... technology company that seeks to inspire people and brands that anything is possible. Driven by ... Lead the strategy, negotiation, and execution of sport and culture driven media partnerships that ...

... technology company that seeks to inspire people and brands that anything is possible. Driven by ... Lead the strategy, negotiation, and execution of sport and culture driven media partnerships that ...

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Sports Media Technology information

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$31

How much do sports media technology jobs pay per hour?

As of Jul 30, 2026, the average hourly pay for sports media technology in the United States is $20.37, according to ZipRecruiter salary data. Most workers in this role earn between $16.35 and $24.76 per hour, depending on experience, location, and employer.

What is sports media technology?

Sports media technology refers to the tools, software, and systems used to capture, broadcast, analyze, and enhance sports content for audiences and professionals. This includes live streaming equipment, data analytics platforms, instant replay systems, and augmented reality graphics used during broadcasts. Professionals in this field work on integrating advanced technology to improve fan engagement, athlete performance analysis, and the overall viewing experience. As sports become more digitally connected, the demand for innovative media technologies continues to grow.

How does a professional in Sports Media Technology typically collaborate with broadcast teams during live events?

Professionals in Sports Media Technology work closely with broadcast teams to ensure seamless integration of technology and media content during live sporting events. This often involves setting up and maintaining broadcast equipment, managing live graphics, and troubleshooting technical issues in real time. Collaboration is key, as you will coordinate with producers, camera operators, and on-air talent to deliver high-quality broadcasts. Being adaptable and having strong communication skills are essential due to the fast-paced and dynamic environment of live sports coverage.

What are the key skills and qualifications needed to thrive in Sports Media Technology, and why are they important?

To thrive in Sports Media Technology, you need expertise in digital media production, broadcast technology, and a solid understanding of sports content, often supported by a degree in media, communications, or a related field. Familiarity with industry-standard tools like Adobe Creative Suite, live streaming platforms, and content management systems, as well as knowledge of video editing and graphics software, is crucial. Strong problem-solving skills, attention to detail, and effective teamwork and communication help professionals excel in dynamic production environments. These skills ensure seamless sports coverage, engaging content delivery, and the ability to adapt quickly to technological advancements in the fast-paced world of sports media.

What is the difference between Sports Media Technology vs Sports Broadcasting Technician?

AspectSports Media TechnologySports Broadcasting Technician
Required CredentialsDegree in media, communications, or related field; technical certificationsTechnical training or certification in broadcasting equipment
Work EnvironmentStudio, control rooms, event venues, post-productionBroadcast trucks, stadiums, control rooms
Employer & Industry UsageMedia companies, sports networks, production housesTV stations, sports networks, live event broadcasters

Sports Media Technology involves managing and developing media content, including digital production, editing, and distribution. In contrast, Sports Broadcasting Technicians focus on operating and maintaining broadcasting equipment during live sports events. Both roles require technical skills, but Sports Media Technology emphasizes content creation and digital media, while Sports Broadcasting Technicians specialize in live broadcast operations.

More about Sports Media Technology jobs
What cities are hiring for Sports Media Technology jobs? Cities with the most Sports Media Technology job openings:
What states have the most Sports Media Technology jobs? States with the most job openings for Sports Media Technology jobs include:
What job categories do people searching Sports Media Technology jobs look for? The top searched job categories for Sports Media Technology jobs are:
Infographic showing various Sports Media Technology job openings in the United States as of July 2026, with employment types broken down into 75% Full Time, 20% Part Time, 1% Temporary, and 4% Contract. Highlights an 84% Physical, 3% Hybrid, and 13% Remote job distribution, with an average salary of $42,378 per year, or $20.4 per hour.

Tenure-Track Assistant Professor, Sports Media- Department of Media and Cinema Studies

University of Illinois

Urbana, IL

Other

Posted 23 days ago


Job description

The Department of Media and Cinema Studies in the College of Media at the University of IllinoisUrbana-Champaign invites applicants for a full-time (100% FTE) tenure-trackassistant professor position. We seek a scholar whose research examines sports, media, technology andculture in a rapidly evolving medialandscape. The expected start date is August 16, 2027. 

This search is part of a cluster hiring initiative in the College of Media, with each of its academic department- Advertising, Journalism, and Media & Cinemas Studies- conducting an independent search for an assistant professor whose scholarship and teaching align with the priorities of their respective departments. Ideal candidates for the Media and Cinema Studies position will possess the potential for high-quality research, publication, and teaching in the field of sports and media in US and/or global perspective.  

We are particularly interested in candidateswho draw on interdisciplinary bodies of media theory, demonstrate methodological rigor andintellectual creativity, and may engage qualitative, quantitative, historical,interpretive, computational,or mixed-methods approaches. Applicantsshould demonstrate a capacity for original and forward-thinking research inareas including, but not limited to: 

  • Criticalapproaches to sports and media. 
  • Mediaindustries, governance, and political economy of sports and media.
  • Sportsand digital platforms, social media, streaming, and interactive media. 
  • Videogames, esports, fantasy sports, and gambling. 
  • Fans,audiences, activism, and participatory cultures of sports and media.
  • Sports,media infrastructures, and spatial formations, including stadiums, venues, andurban development. 
  • Sportsmedia and race/class/gender/sexuality/citizenship. 
  • Documentary,nonfiction, and storytelling practices of sports.
  • Historiesand genealogies of sports media. 
  • Productioncultures and labor in sports media. 
  • Datafication,AI, VR/AR, and emerging technologies of sports and its media.

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About University of Illinois

Sourced by ZipRecruiter

The University of Illinois, located in Urbana, Illinois, US, is a prominent entity in the higher education sector. Operating its official functions through its website uillinois.edu, the institution provides a range of educational programs and services. The University was founded in 1867 and has since grown dramatically both in size and reputation. Its core values are embodied in its mission to enhance the lives of its students and citizens in the state, nation, and world through leadership in learning, discovery, engagement, and economic development. The university boasts several notable achievements including producing Nobel laureates and Pulitzer prize winners. It is renowned for its research programs and is known for significant advancements across various fields including engineering, science, and humanities.

Industry

Colleges, universities, and professional schools

Company size

5,001 - 10,000 Employees

Headquarters location

Urbana, IL, US

Year founded

1974

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