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Simulation Software Engineer Jobs in Virginia (NOW HIRING)

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Simulation Software Engineer information

See Virginia salary details

$73.4K

$136.7K

$195.3K

How much do simulation software engineer jobs pay per year?

As of Sep 7, 2026, the average yearly pay for simulation software engineer in Virginia is $136,664.00, according to ZipRecruiter salary data. Most workers in this role earn between $103,100.00 and $160,600.00 per year, depending on experience, location, and employer.

What does a simulation software engineer do?

A Simulation Software Engineer designs, develops, and maintains software that models real-world systems, allowing for testing and analysis without physical prototypes. They work with mathematical models, algorithms, and programming languages to create accurate simulations for industries like aerospace, automotive, healthcare, and finance. Their responsibilities may include optimizing performance, integrating with hardware, and validating results to ensure accuracy.

What are the key skills and qualifications needed to thrive as a simulation software engineer?

To thrive as a Simulation Software Engineer, you need strong skills in computer science, mathematics, and physics, often backed by a degree in engineering or a related field. Experience with simulation frameworks (like MATLAB, Simulink, or ANSYS), programming languages (such as C++, Python), and relevant certifications such as Certified Modeling and Simulation Professional (CMSP) are commonly sought. Effective problem-solving, attention to detail, and clear communication are vital soft skills in this role. These competencies enable the accurate development of complex simulations, efficient collaboration with multidisciplinary teams, and effective translation of real-world processes into reliable software models.

Are simulation software engineers in demand?

Simulation software engineers are in high demand across industries such as aerospace, automotive, and defense due to the increasing reliance on virtual testing and modeling. Skills in programming, modeling tools, and domain-specific knowledge enhance employability, and the field is expected to grow as simulation becomes integral to product development and research.

What are the most commonly searched types of Simulation Software Engineer jobs in Virginia?

The most popular types of Simulation Software Engineer jobs in Virginia are:

Infographic showing various Simulation Software Engineer job openings in Virginia as of August 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution, with an average salary of $136,664 per year, or $65.7 per hour.

Simulation Software Engineer

Metis Technology Solutions Inc

Hampton, VA • On-site

Full-time

Re-posted 3 days ago


Job description

Metis Technology Solutions is looking for a Software Developer to join our team.

Metis Technology Solutions, Inc. is the prime contractor for NASA Langley’s Simulation and Aircraft Service Task Order under the ARTS contract in Hampton, Virginia. We are looking for a software engineer experienced in Object Oriented Design (OOD) and development to support high fidelity, man-in-the-loop, real-time synchronous aircraft and spacecraft simulations projects. 

The Simulation and Aircraft Services (SAS) task order provides full life cycle flight simulation software and hardware services and flight simulation infrastructure engineering services for LaRC ground-based and flight research systems and facilities. Hardware services include engineering, operations, and maintenance of the simulation hardware and software infrastructure. Infrastructure engineering services include modification of existing infrastructure, design and implementation of new infrastructure, and support for simulation operations and maintenance activities. 

The Flight Simulation Facilities (FSF) are comprised of computing systems including the Real-Time Computer Systems, a six-degree-of-freedom motion base, four full-sized simulator cockpits, and a multi-purpose re-configurable test and evaluation simulator. The FSF also includes Systems Integration and Laboratories. 

 

Basic Required Qualifications:

  • A Bachelor of Science degree in computer science , mathematics, , aerospace or mechanical engineering from an accredited college or university is required. 
  • Software engineer with 1-5 years of experience in Object Oriented Design (OOD) and development to support high fidelity, man-in-the-loop, real-time synchronous aircraft and spacecraft simulations is sought.
  • Experience in OOD in C++ running under Linux, and a strong background in math or physics desired.
  • Experience with Rational Rose, Jira, Agile software development, C++ development under Windows, visual database development and modification, OpenGL, OpenFlight, or GTK 3.0 would be highly beneficial. 
  • Excellent written and verbal communication skills required.
  • No security clearance is required.

Must be a U.S. Citizen or permanent resident

EEOE, including disability and veterans