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Simulation Opengl Software Engineer Jobs (NOW HIRING)

They are seeking a Software Engineer specializing in simulation to enhance their multiphysics simulation engine, which supports various manufacturing processes. The role involves software ...

They are seeking a Software Engineer for their NDE & Materials Software team to develop and enhance a multiphysics simulation engine, applying machine learning and AI to improve manufacturing ...

... software engineering * Master's or PhD in physics, aerospace engineering, or a STEM field * Experience working in Rust production environments * Experience defining and creating simulation systems

OR

$139K - $172K/yr

... Vulkan and OpenGL software for our GPUs as well as enhancements and maintenance of existing ... A Bachelors or higher degree in electrical engineering, computer science, or computer engineering ...

$109K - $191K/yr

POSITION SPECIFICS We are searching for a Simulation Software Engineer to join our Simulation Software (SSW) Department at the Applied Research Laboratory (ARL) at Penn State. This motivated and ...

As a software engineer on the NDE & Materials Software team, you will develop and advance the in-house multiphysics simulation engine to optimize manufacturing processes and increase part yield.

OpenGL-based visualization components Windows Software & C# Integration * Integrate GPU-accelerated ... Experience with multi-threaded programming and async execution models * Experience with 3D point ...

$76K - $129K/yr

POSITION SPECIFICS We are searching for a Simulation Software Engineer to join our Simulation Software (SSW) Department at the Applied Research Laboratory (ARL) at Penn State. This motivated and ...

Responsibilities : • Help build and mature technically sophisticated software for simulation ... OpenGL • Experience with data-intensive or distributed systems, including databases, messaging ...

Job Summary We are seeking highly motivated and detail-oriented software engineers to join our chip simulation team. We're building Sohu, the world's first transformer ASIC that leverages tight ...

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How much do simulation opengl software engineer jobs pay per year?

As of Jun 4, 2026, the average yearly pay for simulation opengl software engineer in the United States is $137,846.00, according to ZipRecruiter salary data. Most workers in this role earn between $104,000.00 and $162,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Simulation OpenGL Software Engineer, and why are they important?

To thrive as a Simulation OpenGL Software Engineer, you need strong proficiency in C/C++ programming, a solid understanding of computer graphics concepts, and experience with mathematical modeling, often backed by a degree in computer science or a related field. Familiarity with OpenGL, GLSL, graphics debugging tools, and version control systems is typically required, and certifications in graphics programming or game development can be advantageous. Excellent problem-solving skills, attention to detail, and effective communication help you collaborate and troubleshoot complex simulation scenarios. These skills are crucial for developing accurate, efficient, and visually compelling simulation software that meets user and project requirements.

How do Simulation OpenGL Software Engineers typically collaborate with other team members during project development?

Simulation OpenGL Software Engineers often work closely with cross-functional teams, including simulation architects, UI/UX designers, and QA testers. They collaborate to integrate graphical components with simulation logic, troubleshoot rendering issues, and optimize performance. Effective communication is essential, as engineers must frequently explain technical constraints and propose creative solutions to achieve project goals. Regular code reviews and agile sprints are also common, ensuring alignment and timely delivery of simulation features.

What is a Simulation OpenGL Software Engineer?

A Simulation OpenGL Software Engineer is a specialized software developer who designs, implements, and maintains simulation applications that utilize OpenGL for high-performance graphics rendering. Their work often involves creating realistic visual simulations for industries such as gaming, aerospace, automotive, or virtual reality. They need strong skills in C/C++ programming, computer graphics, and a deep understanding of the OpenGL graphics API. The role may also require experience with shader programming, 3D mathematics, and integrating graphics engines with simulation models.

What is the difference between Simulation OpenGL Software Engineer vs Graphics Software Engineer?

AspectSimulation OpenGL Software EngineerGraphics Software Engineer
Required SkillsOpenGL, C++, physics simulation, 3D renderingOpenGL, C++, shader programming, 3D graphics
Work EnvironmentSimulation labs, gaming, aerospace, automotiveGame development, visual effects, VR/AR
Industry UsageSimulation software, training, researchEntertainment, media, interactive media

Simulation OpenGL Software Engineers focus on creating realistic simulations using OpenGL, often involving physics and real-world modeling. Graphics Software Engineers primarily develop visual effects and graphics rendering techniques for entertainment and media. While both roles require strong OpenGL and C++ skills, their applications and industry focus differ significantly.

Infographic showing various Simulation Opengl Software Engineer job openings in the United States as of May 2026, with employment types broken down into 84% Full Time, 8% Temporary, and 8% Nights. Highlights an 93% Physical, 5% Hybrid, and 2% Remote job distribution, with an average salary of $137,846 per year, or $66.3 per hour.
Software Engineer, Simulation

Software Engineer, Simulation

SpaceX

Hawthorne, CA • On-site

Full-time

Posted 2 days ago


SpaceX rating

8.7

Company rating: 8.7 out of 10

Based on 143 frontline employees who took The Breakroom Quiz

13th of 59 rated aerospace companies


Job description

Job Summary:
SpaceX is a company focused on developing technologies for human life on Mars. They are seeking a Software Engineer specializing in simulation to enhance their multiphysics simulation engine, which supports various manufacturing processes. The role involves software architecture, optimization, and collaboration with cross-functional teams to improve simulation capabilities.
Responsibilities:
• Own software architecture and quality of simulation software used across SpaceX.
• Develop and optimize next-generation software that integrates CFD tools, meshing software, and CAD platforms for multiphysics simulations; contribute to transitioning results viewing to web-based 3D tooling.
• Build advanced interfaces for viewing and interpreting simulation results.
• Troubleshoot and debug issues related to software integration, meshing quality, and simulation accuracy.
• Leverage machine learning and AI solutions—such as surrogate modeling and physics-informed neural networks—to accelerate simulations, enhance efficiency, drive novel improvements, increase part yield, reduce inspection burden, and optimize parts.
• Collaborate with cross-functional teams to implement new features and automate processes.
• Conduct testing and validation of simulation results using industry-standard benchmarks.
Qualifications:
Required:
• Bachelor's degree in computer science, engineering, math, or STEM discipline; OR 5+ years of professional experience building software in lieu of a degree.
• 2+ years of software development experience.
• 2+ years of strong C++ software engineering experience.
• 1+ years of experience leveraging Python for data analysis.
• Ability to work extended hours and weekends as necessary.
• Ability to travel to other SpaceX sites as needed (up to 20%).
Preferred:
• Experience working with numerical solvers for complex physics domains (e.g., tools like OpenFOAM, ANSYS Fluent, COMSOL Multiphysics).
• Strong meshing skills for complex simulations (e.g., tools like NX, ANSYS Meshing, SnappyHexMesh).
• Demonstrated experience applying machine learning and AI solutions (e.g., surrogate modeling, physics-informed neural networks, Fourier neural operators, neural operators, graph neural networks etc) to accelerate simulations.
• Experience with visualization tools (ParaView, VisIt, Tecplot) and web-based 3D tooling (e.g., Three.js).
• Experience with web development frameworks such as Flask, SQLAlchemy, and FastAPI.
• Front-end experience in React or similar JavaScript UI frameworks.
• Database experience with PostgreSQL, SQL Server, or similar database technologies.
• Good understanding of version control, testing, continuous integration, build, deployment, and monitoring.
• Strong Linux experience.
• Knowledge of high-performance computing (HPC) environments and parallel processing.
• Strong problem-solving abilities and attention to detail for optimizing simulation efficiency.
• Excellent communication skills for documenting code and collaborating in team settings.
Company:
SpaceX develops and operates rockets, satellite networks, and AI infrastructure including launch, connectivity, and cloud services. Founded in 2002, the company is headquartered in Hawthorne, USA, with a team of 1001-5000 employees. The company is currently Late Stage.

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