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Simulation Opengl Software Engineer Jobs (NOW HIRING)

Simulation Software Engineer

Ann Arbor, MI ยท On-site

$180K - $220K/yr

We are seeking a Simulation Software Engineer to build and evolve the core infrastructure that validates our entire robotics fleet software. This is not a standard simulation role; it is deep ...

We are seeking a Simulation Software Engineer to build and evolve the core infrastructure that validates our entire robotics fleet software. This is not a standard simulation role; it is deep ...

New

Senior Software Engineer, Graphics Performance

OR ยท On-site +1

$139K - $172K/yr

... Vulkan and OpenGL software for our GPUs as well as enhancements and maintenance of existing ... A Bachelors or higher degree in electrical engineering, computer science, or computer engineering ...

Software Engineer, Simulation

Hawthorne, CA ยท On-site

$145K - $195K/yr

SOFTWARE ENGINEER, SIMULATION As a software engineer on the NDE & Materials Software team, you will develop, improve, and advance our in-house multi-physics simulation engine-currently supporting ...

Software Engineer, Simulation

Hawthorne, CA ยท On-site

$145K - $195K/yr

SOFTWARE ENGINEER, SIMULATION As a software engineer on the NDE & Materials Software team, you will develop, improve, and advance our in-house multi-physics simulation engine-currently supporting ...

Software Engineer, Simulation

Hawthorne, CA ยท On-site

$145K - $195K/yr

SOFTWARE ENGINEER, SIMULATION As a software engineer on the NDE & Materials Software team, you will develop, improve, and advance our in-house multi-physics simulation engine-currently supporting ...

Showing results 41-60

Simulation Opengl Software Engineer information

See salary details

$74K

$137.8K

$197K

How much do simulation opengl software engineer jobs pay per year?

As of Sep 13, 2026, the average yearly pay for simulation opengl software engineer in the United States is $137,846.00, according to ZipRecruiter salary data. Most workers in this role earn between $104,000.00 and $162,000.00 per year, depending on experience, location, and employer.

What is a simulation OpenGL software engineer?

A Simulation OpenGL Software Engineer is a specialized software developer who designs, implements, and maintains simulation applications that utilize OpenGL for high-performance graphics rendering. Their work often involves creating realistic visual simulations for industries such as gaming, aerospace, automotive, or virtual reality. They need strong skills in C/C++ programming, computer graphics, and a deep understanding of the OpenGL graphics API. The role may also require experience with shader programming, 3D mathematics, and integrating graphics engines with simulation models.

What are the key skills and qualifications needed to thrive as a simulation OpenGL software engineer?

To thrive as a Simulation OpenGL Software Engineer, you need strong proficiency in C/C++ programming, a solid understanding of computer graphics concepts, and experience with mathematical modeling, often backed by a degree in computer science or a related field. Familiarity with OpenGL, GLSL, graphics debugging tools, and version control systems is typically required, and certifications in graphics programming or game development can be advantageous. Excellent problem-solving skills, attention to detail, and effective communication help you collaborate and troubleshoot complex simulation scenarios. These skills are crucial for developing accurate, efficient, and visually compelling simulation software that meets user and project requirements.

How do simulation OpenGL software engineers typically collaborate with other team members during project development?

Simulation OpenGL Software Engineers often work closely with cross-functional teams, including simulation architects, UI/UX designers, and QA testers. They collaborate to integrate graphical components with simulation logic, troubleshoot rendering issues, and optimize performance. Effective communication is essential, as engineers must frequently explain technical constraints and propose creative solutions to achieve project goals. Regular code reviews and agile sprints are also common, ensuring alignment and timely delivery of simulation features.

What is the difference between Simulation OpenGL Software Engineer vs Graphics Software Engineer?

AspectSimulation OpenGL Software EngineerGraphics Software Engineer
Required SkillsOpenGL, C++, physics simulation, 3D renderingOpenGL, C++, shader programming, 3D graphics
Work EnvironmentSimulation labs, gaming, aerospace, automotiveGame development, visual effects, VR/AR
Industry UsageSimulation software, training, researchEntertainment, media, interactive media

Simulation OpenGL Software Engineers focus on creating realistic simulations using OpenGL, often involving physics and real-world modeling. Graphics Software Engineers primarily develop visual effects and graphics rendering techniques for entertainment and media. While both roles require strong OpenGL and C++ skills, their applications and industry focus differ significantly.

What are popular job titles related to Simulation Opengl Software Engineer jobs?

For Simulation Opengl Software Engineer jobs, the most frequently searched job titles are:

Infographic showing various Simulation Opengl Software Engineer job openings in the United States as of September 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution, with an average salary of $137,846 per year, or $66.3 per hour.

Simulation Software Engineer

Houston, TX โ€ข On-site

Intuitive Machines LLC
Aerospace Product and Parts Manufacturingย โ€ขย 201 - 500 employees

Full-time

Re-posted 23 days ago


Key responsibilities

  • Design, implement, test, and own environmental, vehicle, and I/O simulation models.

  • Collaborate with subsystem engineers to create high-fidelity environment, sensor, effector, and interface models, and support simulation environments such as HWIL simulations and FDIR testing.

  • Develop and maintain real-time and faster-than-real-time spacecraft simulation, including hardware-in-the-loop testing and fault modeling for FDIR testing.


Job description

Simulation Software Developer

Houston Texas

About Intuitive Machines 

Intuitive Machines is an innovative and cutting-edge space company making cislunar space accessible to both public and private customers. Our mission is to further science and exploration, communications, and economic progress from the Earth to the Moon and beyond. With the first commercial lunar landing in history, multiple NASA lunar missions in development, and additional private missions on our manifest, we pride ourselves in supporting our customers and the nation in paving the way to return humans to the surface of the Moon. Our world-class team includes experts in all aspects of spacecraft subsystems design, development, and test, on-orbit operations, and safety.   


About the role:


The ideal candidate for the role of Simulation and Modeling Software Developer will be encouraged to take initiative in developing, maintaining, and improving simulation models, tools, and infrastructure. The position is multidisciplinary in nature as the simulation supports a number of internal and external customers which requires regular collaboration with other subsystem engineers for model development and technical support for simulation environments (HWIL simulations, FDIR testing, operations training, etc). 

Responsibilities:

  • Design, implement, test, and “own” environmental, vehicle and I/O simulation models
  • Collaborate with vehicle software, GNC, and other subsystem engineers and subject matter experts in creating high-fidelity environment, sensor, effector, and interface models
  • Create and execute simulation model verification tests
  • Faster-than-real-time and real-time spacecraft simulation development and maintenance
  • Hardware-in-the-loop (HWIL) simulation development and testing
  • Support Fault, Detection, Isolation, and Recovery (FDIR) testing through fault modeling
  • Write model unit tests and coordinate high-level testing of implemented models
  • Develop and maintain Software Quality Assurance (SQA) tools
  • Provide simulation support to flight software, ground software, and operations teams

Requirements: 

  • BS or MS in Aerospace Engineering, Physics, or related field with 5+ years of experience preferred
  • C, C++, and Python programming experience
  • 6-degrees-of-freedom simulation development experience
  • Experience in one or more areas including spacecraft dynamics, thermal modeling, power modeling, RF comm modeling, sensor modeling (IMUs, star trackers, LIDAR, etc), GNC software integration
  • Experience with Agile software development tools and processes
  • Experience with Atlassian tools, Git version control, Gitlab, Docker, and Linux is preferred
  • Experience with the following is a plus:
    • High Level Architecture (HLA)
    • Core Flight Software

US EEO Statement

Intuitive Machines is an Equal Opportunity employer. All qualified applicants will receive consideration for employment without regard to sex, gender identity, sexual orientation, race, color, religion, national origin, disability, protected veteran status, age, or any other characteristic protected by law.