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Set And Exhibit Designer Jobs in Washington (NOW HIRING)

... on designs, as appropriate * Participate in design reviews, share feedback, and help set the bar ... After orientation at Cooley LLP, exhibit proficiency in the Microsoft Office suite, iManage and ...

... on designs, as appropriate * Participate in design reviews, share feedback, and help set the bar ... After orientation at Cooley LLP, exhibit proficiency in the Microsoft Office suite, iManage and ...

... on designs, as appropriate * Participate in design reviews, share feedback, and help set the bar ... After orientation at Cooley LLP, exhibit proficiency in the Microsoft Office suite, iManage and ...

... on designs, as appropriate * Participate in design reviews, share feedback, and help set the bar ... After orientation at Cooley LLP, exhibit proficiency in the Microsoft Office suite, iManage and ...

Jewelry Sales Associate

Rockville, MD ยท On-site

$16.75 - $21/hr

Most importantly, RHINO's exhibit humility, as in order for the business to succeed here, it takes ... You will have access to a vast inventory and top designers in the industry, enabling you to offer ...

Sales Associate

Vienna, VA ยท On-site

$14 - $19/hr

Most importantly, RHINO's exhibit humility, as in order for the business to succeed here, it takes ... You will have access to a vast inventory and top designers in the industry, enabling you to offer ...

Ability to set, monitor and achieve productivity goals. * Ability to problem solve, exercise sound ... Other Duties & Information Please note this is not designed to cover or contain a comprehensive ...

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Set And Exhibit Designer information

See Washington salary details

$8

$25

$48

How much do set and exhibit designer jobs pay per hour?

As of Sep 7, 2026, the average hourly pay for set and exhibit designer in Washington is $25.95, according to ZipRecruiter salary data. Most workers in this role earn between $17.55 and $32.26 per hour, depending on experience, location, and employer.

What is a set and exhibit designer?

Set and exhibit designers are creative professionals who plan, design, and oversee the construction of sets for theater, film, television, and exhibits for museums or trade shows. They collaborate with directors, producers, and clients to create environments that support storytelling or enhance the presentation of objects and concepts. Their work involves sketching ideas, selecting materials, working within budgets, and managing installation teams. These designers play a crucial role in shaping the visual experience for audiences and visitors.

What skills and qualifications are needed to be a set and exhibit designer?

To thrive as a Set and Exhibit Designer, you need a strong background in spatial design, art, architecture, and often a bachelor's degree in a related field. Proficiency in design software such as AutoCAD, SketchUp, and Adobe Creative Suite, along with knowledge of construction techniques and materials, is typically required. Creativity, attention to detail, collaboration, and effective communication are standout soft skills in this role. These skills are crucial for creating visually compelling, functional environments that meet client needs and enhance audience experiences.

How does a set and exhibit designer typically collaborate with other departments during a project?

Set and Exhibit Designers often work closely with directors, producers, lighting technicians, and construction teams to ensure their designs are both visually compelling and practical. Regular meetings and design reviews are common, where designers present their concepts, receive feedback, and make adjustments based on input from other team members. Effective communication and flexibility are key, as designers must balance creative vision with technical and budgetary constraints. Collaboration ensures that the final set or exhibit not only meets artistic goals but also adheres to safety and logistical requirements.

Is exhibition design a good career?

Exhibition design is a creative profession that involves planning and constructing displays for museums, trade shows, and events. It requires skills in design, spatial awareness, and knowledge of materials and tools, with opportunities for freelance or full-time work. The field can be competitive but offers the chance to work on diverse projects and develop a specialized portfolio.

What education is needed to become a set and exhibit designer?

Set and exhibit designers typically hold a bachelor's degree in fields such as theater design, fine arts, interior design, or related disciplines. Relevant skills include knowledge of design software like AutoCAD or SketchUp, and experience with construction and materials can be beneficial. Some positions may require a portfolio demonstrating previous work.

What are popular job titles related to Set And Exhibit Designer jobs in Washington?

For Set And Exhibit Designer jobs in Washington, the most frequently searched job titles are:

What are popular job titles related to Set And Exhibit Designer jobs in WA?

For Set And Exhibit Designer jobs in WA, the most frequently searched job titles are:

Infographic showing various Set And Exhibit Designer job openings in Washington as of August 2026, with employment types broken down into 81% Full Time, 15% Part Time, and 4% Contract. Highlights an 77% Physical, 1% Hybrid, and 22% Remote job distribution, with an average salary of $53,985 per year, or $26 per hour.

Industrial Designer at Valve Corporation Washington DC

kozmetickesluzby.vecnakraska.sk - Jobboard

Washington, DC โ€ข On-site

$70 - $90/hr

Other

Posted 5 days ago


Job description

Industrial Designer job at Valve Corporation. Washington DC.

Industrial Designers at Valve join a world-class group of electrical, mechanical, and software engineers, and designers who are defining new entertainment experiences through both hardware and software. We are hoping to add your expertise in product design and manufacturing, ergonomics, usability, aesthetics, and surfacing to our team.

Valve is an entertainment and technology company driven to design and deliver extraordinary entertainment experiences to customers. We hire people with broad skill sets who also exhibit deep expertise. Every designer at Valve contributes in a wide variety of ways: We define and articulate goals, we create and implement user studies, we participate from project inception to detailed completion in the design, development, and manufacturing of products, and much more. We also recruit designers like you.

Valve is traditionally a software company. Open platforms like the PC are important to us, as they enable Valve and our partners to have a robust and direct relationship with customers. We're frustrated by the lack of innovation in the computer hardware space, so we've jumped in. Even basic input, the keyboard and mouse, haven't really changed in any meaningful way over the years. There's a real void in the marketplace, and opportunities to create compelling user experiences are being overlooked.

At Valve, our design process really gets going once products are in customers' hands. Our best work is the result of an ongoing dialog with customers. Through years of shipping software as a service through Steam, our digital distribution platform, this has become fundamental to the way we design and build great products. With an engaged community of millions of users, what will you ship? What will you try, and what will you learn through doing so?

Do you prefer to collaborate with peers to define the work that you pursue, rather than simply following a vision that's been set for you? If you're seeking an opportunity to steer product definition, functional exploration and design decision-making, consider joining Valve. We can't wait to see where you'll take us.

Submit your resume along with an online portfolio of work which conveys your capabilities.

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