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Senior Unreal Game Developer Jobs (NOW HIRING)

$122K - $140K/yr

Proficiency prototyping and implementing UX/UI within game engines such as Unreal Engine or Unity ... Recent (within the last five years) experience in a Lead or Senior Game Designer or UX role on a ...

The Senior Game Developer is responsible for building high-quality casino games in Unity/C# and will work closely with various teams to turn game concepts into polished, production-ready games.

The Senior Game Developer is responsible for building high-quality casino games in Unity/C# from initial setup through release, working closely with various team members to ensure polished ...

Join the Game Services Framework team to help us build the developer-facing technologies that drive ... Unreal, Godot, etc.) and their plugin systems Background in compiler toolchains, code generation ...

As a Senior Game Engineer - Graphics on teamLFG, you will work closely with artists, designers and ... in Unreal Engine 5. Most importantly, you will work with a fun, dedicated, and cross-discipline ...

ENGINEERING - EPIC GAMES SERVICES What We Do Driving the plug-in power behind Unreal Engine 5. We ... What You'll Do Epic Games is looking for a Senior Game Security Engineer to join our Anti-Cheat ...

Unreal Engineer

$95K - $100K/yr

... Gameplay Engineers to ensure that teams have the tools they need, build a rich SDK that extends our ... Who You Are * You're a technically skilled Unreal developer who thrives in real-time, interactive ...

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Senior Unreal Game Developer information

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$77.5K

$154.1K

$228.5K

How much do senior unreal game developer jobs pay per year?

As of Jun 30, 2026, the average yearly pay for senior unreal game developer in the United States is $154,062.00, according to ZipRecruiter salary data. Most workers in this role earn between $131,500.00 and $176,000.00 per year, depending on experience, location, and employer.
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Infographic showing various Senior Unreal Game Developer job openings in the United States as of June 2026, with employment types broken down into 100% Full Time. Highlights an 60% In-person, and 40% Remote job distribution, with an average salary of $154,062 per year, or $74.1 per hour.

$122K - $140K/yr

Full-time

Posted 18 days ago


Key responsibilities

  • Design and implement AAA-level user experiences and game-based interfaces that translate complex academic and operational content into intuitive, engaging digital environments.

  • Develop immersive interfaces and instructional game loops using modern design tools and real-time game engines such as Unreal Engine and Unity.

  • Collaborate with instructional designers, developers, and government stakeholders to align gameplay systems with training and educational outcomes.


GovCIO rating

7.2

Company rating: 7.2 out of 10

Based on 8 frontline employees who took The Breakroom Quiz

116th of 207 rated it services


Job description

GovCIO is currently hiring for UX/Video Game Develper to design AAA-quality user experiences and game-based interfaces that transform complex academic and operational content into intuitive, immersive training environments. This role applies modern game design, UX principles, and interactive systems thinking to create engaging, scalable learning experiences that align with mission and instructional objectives.. This position will be located in Colorado Springs, CO and will be a onsite position.
Responsibilities
Responsible for designing immersive, high-fidelity user experiences and game-based interfaces that translate complex academic and operational content into intuitive, engaging, and mission-relevant digital environments. This role applies AAA game design principles to defense and training systems, ensuring that learning objectives are embedded within compelling gameplay mechanics, user interfaces, and progression systems that enhance retention and reduce training friction.
  • Design and implement AAA-level UX/UI solutions informed by best practices from commercially shipped, high-fidelity video games.
  • Develop intuitive, immersive interfaces using modern design tools and real-time game engines such as Unreal Engine and Unity.
  • Translate academic curricula and operational doctrine into engaging instructional game loops, progression systems, and feedback mechanisms.
  • Design gamified learning experiences that map complex non-game content into intuitive dashboards and user workflows.
  • Collaborate with instructional designers, developers, and government stakeholders to align gameplay systems with training and educational outcomes.
  • Advise on player engagement strategies, usability improvements, and long-term system usability across multi-year deployments.

Qualifications
Bachelor's with 8+ years (or commensurate experience)
Required Skills and Experience
  • Clearance Required: None
  • Position requires U.S. Citizenship due to the nature of the role.
  • Demonstrated ability to design AAA-level UX/UI systems consistent with major commercial video game standards.
  • Experience using industry-standard design tools such as Figma, Adobe XD, or Sketch.
  • Proficiency prototyping and implementing UX/UI within game engines such as Unreal Engine or Unity.
  • Ability to translate academic or operational material into gamified learning systems and intuitive interfaces.
  • Experience designing instructional game loops, progression systems, and feedback-driven learning mechanics.
  • Bachelor's degree in Human-Computer Interaction, Game Design, Graphic Design, or a related field (or equivalent experience).

Preferred Skills and Experience
  • Recent (within the last five years) experience in a Lead or Senior Game Designer or UX role on a shipped AAA commercial title.
  • Experience with live service or Games-as-a-Service (GaaS) models and long-term player engagement systems.
  • Understanding of player psychology, behavioral design, and motivational systems to enhance engagement and reduce user fatigue.
  • Experience applying gamification principles to education, training, or simulation environments.
  • Familiarity with defense, military training systems, or large-scale instructional platforms.
  • Strong portfolio demonstrating shipped products, interactive prototypes, or game-based UX systems.

#NSS #DSG #MAVERICK #TMK #TM #DICE
Posted Salary Range
USD $122,000.00 - USD $140,000.00 /Yr.