1

Senior Seismic Engineer Jobs (NOW HIRING)

Senior Structural Engineer | Raleigh, NC

Raleigh, NC ยท On-site

$97K - $132K/yr

Senior Structural Engineer | Raleigh, NC IMEG is hiring a Senior Structural Engineer in Raleigh, NC ... timber, etc.) to seismic engineering, faรงade support, and long-span specialty structures.

... Seismic's unique value prop, to the close of business * Partner closely Internally with the Sales Engineering team and the Value Engineering team to customize product demonstrations and architect ...

Senior Structural Engineer | Raleigh, NC IMEG is hiring a Senior Structural Engineer in Raleigh, NC ... timber, etc.) to seismic engineering, facade support, and long-span specialty structures.

Sr. Engineer (Structural)

San Diego, CA ยท On-site

$90K - $95K/yr

Summary Our client is seeking a Senior Structural Engineer to join our award-winning team in ... Perform structural engineering design and analysis for buildings and seismic-resilient structures.

Senior Structural Engineer | Raleigh, NC IMEG is hiring a Senior Structural Engineer in Raleigh, NC ... timber, etc.) to seismic engineering, facade support, and long-span specialty structures.

Sr. Engineer (Structural)

Los Angeles, CA ยท On-site

$90K - $95K/yr

Summary Our client is seeking a Senior Structural Engineer to join our award-winning team in ... Perform structural engineering design and analysis for buildings and seismic-resilient structures.

Sr. Engineer (Structural)

Los Angeles, CA ยท On-site

$108K - $147K/yr

Summary Our client is seeking a Senior Structural Engineer to join our award-winning team in ... Perform structural engineering design and analysis for buildings and seismic-resilient structures.

next page

Showing results 1-20

Senior Seismic Engineer information

See salary details

$25K

$80.3K

$163.5K

How much do senior seismic engineer jobs pay per year?

As of Jun 9, 2026, the average yearly pay for senior seismic engineer in the United States is $80,287.00, according to ZipRecruiter salary data. Most workers in this role earn between $41,500.00 and $103,000.00 per year, depending on experience, location, and employer.

What is the difference between Senior Seismic Engineer vs Geotechnical Engineer?

AspectSenior Seismic EngineerGeotechnical Engineer
CredentialsBachelor's or Master's in Civil/Structural Engineering, seismic certificationsBachelor's or Master's in Civil Engineering, geotechnical certifications
Work EnvironmentDesigning seismic-resistant structures, analyzing earthquake impactsSoil analysis, foundation design, site investigations
Industry UsageConstruction, infrastructure, earthquake-prone regionsConstruction, mining, environmental projects

While both roles require civil engineering backgrounds and related certifications, Senior Seismic Engineers focus on earthquake-resistant design and seismic analysis, whereas Geotechnical Engineers specialize in soil and foundation assessments. They often collaborate but serve distinct functions within construction and infrastructure projects.

What are the key skills and qualifications needed to thrive as a Senior Seismic Engineer, and why are they important?

To thrive as a Senior Seismic Engineer, you need an in-depth understanding of structural engineering, seismic analysis, and building codes, typically supported by a civil engineering degree and a Professional Engineer (PE) license. Proficiency with seismic modeling software such as ETABS, SAP2000, and AutoCAD, as well as familiarity with relevant standards like ASCE 7, is essential. Strong analytical thinking, problem-solving abilities, and leadership skills help you manage complex projects and coordinate multidisciplinary teams. These competencies are crucial to ensuring the safety, compliance, and resilience of structures in earthquake-prone regions.

How does a Senior Seismic Engineer typically collaborate with multidisciplinary teams during large infrastructure projects?

Senior Seismic Engineers often work closely with structural engineers, geotechnical experts, architects, and project managers to ensure that infrastructure designs meet seismic safety standards. They play a key role in reviewing site conditions, conducting seismic risk assessments, and recommending design modifications to enhance resilience. Regular coordination meetings, detailed reporting, and technical presentations are common, enabling all team members to stay aligned on project goals and regulatory requirements. This collaborative environment fosters professional growth and ensures that complex projects are delivered safely and efficiently.

What are Senior Seismic Engineers?

Senior Seismic Engineers are highly experienced professionals who specialize in analyzing, designing, and overseeing structures to ensure they can withstand seismic activities like earthquakes. They use advanced engineering principles and seismic codes to assess risks, develop earthquake-resistant structures, and retrofit existing buildings. In addition to technical analysis, they often manage teams, coordinate with other engineering disciplines, and provide guidance on seismic safety standards for large-scale infrastructure projects.
More about Senior Seismic Engineer jobs
What cities are hiring for Senior Seismic Engineer jobs? Cities with the most Senior Seismic Engineer job openings:
What are the most commonly searched types of Seismic Engineer jobs? The most popular types of Seismic Engineer jobs are:
What states have the most Senior Seismic Engineer jobs? States with the most job openings for Senior Seismic Engineer jobs include:
Infographic showing various Senior Seismic Engineer job openings in the United States as of May 2026, with employment types broken down into 100% Full Time. Highlights an 75% In-person, and 25% Remote job distribution, with an average salary of $80,287 per year, or $38.6 per hour.

Senior Unity Game Engineer (Remote)

Seismic Squirrel

Issaquah, WA โ€ข Remote

$62 - $75/hr

Contractor

Posted 9 days ago


Job description

Senior Unity Game Engineer (Remote)

Seismic Squirrel LLC


Job Title: Senior Unity Game Engineer

Our Games: Narrative-centric RPG videogames set in an alternate history 1930s New York.

Role: Unity programming and game architecture, Engineering leadership.

Experience: Senior Level, 8+ years of professional Unity videogame engineering experience
developing for PC / console. Must have successfully shipped game titles in the senior
engineering role.

Location: USA or Canada (Remote) - Must reside within the UTC-4 to UTC-8 timezones.

Company Size: 20

Pay: $62 - $75 USD per hour - Depends on skills and experience.

Job Type: Contractor or Contract-to-Hire (see below)



Overview

We are looking for a creative and resourceful Senior Gameplay Engineer with effective leadership skills, a clear understanding of Unity programming, experience developing combat AI systems, a logical and systemic thinker, with an iterative approach to development, a collaborative spirit, excellent communication skills, and an enthusiasm for RPG and turn-based videogames. The ideal candidate enjoys working with talented engineers, designers, writers, artists, and management, with a drive to create a fun and cohesive gameplay experience, able to empathize with both new players and with experts of the genre.


The ideal candidate communicates effectively in a small cross-functional remote team environment, clearly presenting their ideas to stakeholders for signoff. They bring a passion for working within an iterative development environment, having a collaborative spirit and an enthusiasm for videogames.


This is a remote position which requires regular collaboration online during our core work hours (9:30 AM - 5:30 PM Pacific),attending relevant team meetings (e.g. daily scrum, retrospectives, sprint planning, and design meetings). Occasional evening calls should be expected for collaboration with overseas vendors. The option to convert to full-time employee may be available to ideal candidates, depending on their location, skills, fit, project needs and schedule, and funding. H-1B transfers and sponsorships are not available at this time.



Quests

  • Design, implement, and improve...
    • Narrative: Integration with authoring, dialog, localization, and voiceover tools and content.
    • Combat: Vehicle physics, damage states, targeting, firing arcs, line of sight, area of effect.
    • Maps and Scenes: Travel, POI availability and interactions, encounters.
    • Backend: Save file system, achievements, DLC support.
    • Tools: Level design, unit and stats configuration, map editor, narrative editor.[
  • Lead engineering efforts, mentoring, effectively coordinating and delegating engineering duties.
  • Prototype new gameplay ideas and mechanics.
  • Creatively apply engineering best practices to implement architecture and programming for our games.
  • Own and support our DevOps pipelines utilizing tools including Unity Cloud Build and Bitbucket.
  • Identify and modify existing frameworks according to our project needs, building some game frameworks and subsystems from scratch as needed.
  • Engage in all aspects of game programming: Systems, UI / UX, APIs, internationalization and localization, optimization, and instrumentation.
  • Expand games from PC to console platforms.
  • Troubleshoot code and fix bugs.
  • Mentor junior programmers.
  • Educate and explain programming concerns to the rest of the Development Team.
  • Work with the Design Team to maintain UX quality throughout the development process.
  • Actively collaborate with the rest of the Development Team, openly communicating progress and problems, helping us set realistic project timelines and expectations.
  • Participate in internal game testing and feedback.
  • Help to create and maintain core technical documentation.
  • Balance and prioritize tasks to meet deadlines, working within agreed timeframes and budgets.


Character Stats

  • 8+ years of experience as a Unity software engineer through the full lifecycle of game development from start to finish:
    concept, design, prototyping, programming, content creation, testing, optimization, launch, support.
  • Strong Unity programming experience, specifically with turn-based combat games for PC / console.
  • Experienced creating and balancing combat AI.
  • Deep understanding of Unity and the performance impact of game architecture.
  • Adept at object-oriented programming and design principles using C# and the .NET platform.
  • Familiar with software engineering best practices, design patterns, and unit testing.
  • Excellent problem-solving skills, resourceful, able to find solutions when needed.
  • Enthusiastic for quality gameplay and a familiarity with many games and genres, past and present.
  • Strong self-discipline, motivated, a self-starter with a drive for excellence.
  • Organized, detail-oriented, able to work fast and loose or carefully with quality when each is needed.
  • Courteous and patient, able to give and receive constructive and inspirational feedback gracefully.
  • Able to work effectively with people having a variety of personalities and backgrounds.
  • Wise leadership skills with high emotional intelligence, a respected mentor across disciplines.
  • Adaptable: The job can change according to the needs at hand and requires wearing various hats.
  • Able to work remotely using various collaboration tools.
  • Strong written, visual, and verbal English language communication and presentation skills.
  • Familiar with design diagramming techniques using UML.
  • Experienced working with professional narrative authoring tools (e.g. Articy, Arcweave, Pixel Crushers).
  • Proficient in Microsoft Word, Excel, and Visio.
  • Passionate to learn new tools and technologies.


Bonus Points

  • Familiar with Pixel Crushers' Dialogue System for Unity.
  • Familiar with Dark Tonic's Master Audio.
  • Experienced using creative tools (e.g. Adobe Photoshop, Blender, 3ds Max, Figma).
  • Experienced with XML processing, DOM, SAX, XSD, XPath, and XSLT.
  • Located in one of our hub metros: Seattle, Los Angeles, or Edmonton.



The Company

Seismic Squirrel is a talented and passionate team of both industry veterans and enthusiastic newcomers. We share a strong desire to tell fascinating stories supporting engaging gameplay mechanics.



If this sounds like an exciting opportunity for you, and if you're located and authorized to work in the USA or Canada, please submit both your cover letter and resume to Seismic Squirrel.


For more information about Seismic Squirrel, go to https://www.SeismicSquirrel.com/