1

Senior 3D Artist Jobs (NOW HIRING)

3D Character Artist (Mid-Senior) thatgamecompany is looking for a Mid-Senior 3D Character Artist to join our team! Responsibilities: * Create 3D characters and cosmetics in a visual style aligned ...

We are looking for a Senior 3D Artist with deep UE5 production experience who can own complex tasks from brief to delivery, elevate the artists around them, and contribute to how the team operates.

Realistic 3D Hard Surface Artist, Middle/Senior Room 8 Studio is Room 8 Group's Art team, delivering world-leading art solutions for game developers and publishers. Our capabilities span concept art ...

Senior 3D Gameplay Artist

Finland, MN · On-site

$119K - $136K/yr

As a Senior 3D Gameplay Artist (Animation & VFX), you'll play a key role in owning the visual and motion game feel of our gameplay mechanics, from greybox to shipped asset, so that objects read as ...

NY · On-site

$97K - $111K/yr

As a Senior 3D Gameplay Artist (Animation & VFX), you'll play a key role in owning the visual and motion game feel of our gameplay mechanics, from greybox to shipped asset, so that objects read as ...

Senior 3D Motion Designer

Austin, TX · On-site

$105K - $119K/yr

Bachelor's degree in Animation, Motion Design, Fine Arts, or a related field, with 5-8 years of professional experience in 3D animation, motion design, or visual effects. * Expert knowledge of the ...

Senior 3D Motion Designer

Austin, TX

$105K - $119K/yr

Bachelor's degree in Animation, Motion Design, Fine Arts, or a related field, with 5-8 years of professional experience in 3D animation, motion design, or visual effects. * Expert knowledge of the ...

Senior 3D Motion Designer

Austin, TX · On-site

$105K - $119K/yr

Bachelor's degree in Animation, Motion Design, Fine Arts, or a related field, with 5-8 years of professional experience in 3D animation, motion design, or visual effects. * Expert knowledge of the ...

Senior 3D Motion Designer

Austin, TX · On-site

$105K - $119K/yr

Bachelor's degree in Animation, Motion Design, Fine Arts, or a related field, with 5-8 years of professional experience in 3D animation, motion design, or visual effects. * Expert knowledge of the ...

Showing results 21-40

Senior 3d Artist information

See salary details

$30.5K

$129.5K

$152.5K

How much do senior 3d artist jobs pay per year?

As of Sep 14, 2026, the average yearly pay for senior 3d artist in the United States is $129,541.00, according to ZipRecruiter salary data. Most workers in this role earn between $127,000.00 and $152,000.00 per year, depending on experience, location, and employer.

What is a senior 3D artist?

A Senior 3D Artist is a creative professional responsible for designing and producing high-quality 3D models, textures, and animations for games, films, or other digital media. They lead projects, mentor junior artists, and collaborate with designers and developers to ensure visual consistency and technical efficiency. Their expertise in industry-standard software, artistic principles, and optimization techniques helps bring immersive experiences to life.

What are the key skills and qualifications needed to thrive as a senior 3D artist?

To excel as a Senior 3D Artist, you need advanced skills in modeling, texturing, lighting, animation, and a strong portfolio showcasing your creative and technical expertise, typically backed by a degree in art, design, or a related field. Proficiency in industry-standard tools like Autodesk Maya, Blender, ZBrush, and Adobe Creative Suite is essential, and familiarity with game engines such as Unity or Unreal Engine is highly valued. Strong problem-solving, collaboration, communication, and time-management skills set top candidates apart when working on complex projects with multidisciplinary teams. These competencies are critical for delivering high-quality 3D assets efficiently and contributing effectively to creative production pipelines.

What are typical challenges senior 3D artists face in their daily work?

Senior 3D Artists often encounter challenges such as meeting tight project deadlines while maintaining high visual quality, as well as balancing creative vision with technical or client constraints. They may also need to troubleshoot complex software or rendering issues and ensure that their work integrates smoothly with other team members’ assets. Additionally, adapting to evolving workflows, new tools, and shifting project requirements is common in this fast-paced industry. Strong communication and organizational skills help overcome these hurdles and ensure the successful delivery of projects.

More about Senior 3d Artist jobs

What cities are hiring for Senior 3D Artist jobs?

Cities with the most Senior 3D Artist job openings:

What are the most commonly searched types of 3D Artist jobs?

The most popular types of 3D Artist jobs are:

Who are the top companies hiring for Senior 3D Artist jobs?

The top employers for Senior 3D Artist jobs are:

What states have the most Senior 3D Artist jobs?

States with the most job openings for Senior 3D Artist jobs include:

What are popular job titles related to Senior 3D Artist jobs?

For Senior 3D Artist jobs, the most frequently searched job titles are:

Infographic showing various Senior 3D Artist job openings in the United States as of September 2026, with employment types broken down into 2% Internship, 89% Full Time, 7% Part Time, and 2% Contract. Highlights an 79% Physical, 4% Hybrid, and 17% Remote job distribution, with an average salary of $129,541 per year, or $62.3 per hour.

3D Environmental Artist

Orlando, FL • On-site

Science Applications International Corporation
IT Services • 10K+ employees

Full-time

Re-posted 16 days ago


SAIC rating

7.7

Company rating: 7.7 out of 10

Based on 82 frontline employees who took The Breakroom Quiz


Job description

The 3D Environmental Artist is an entry-to-mid-level technical artist responsible for supporting the development, modification, and maintenance of airport Visual Databases (VDBs). Working under the direction of a senior VDB Developer, this individual creates and refines 3D assets, terrain features, airport infrastructure, environmental elements, and supporting visual content that contribute to realistic, operationally accurate airport environments.

This position focuses on implementing the senior VDB Developer's vision by constructing detailed airport environments, creating high-quality 3D assets, and ensuring visual fidelity while meeting real-time simulation performance requirements.

Key Responsibilities

3D Asset Development:

  • Create and modify 3D models for airport terminals, control towers, hangars, buildings, signage, lighting, fencing, vehicles, and surrounding infrastructure.
  • Produce optimized assets suitable for real-time simulation while maintaining high visual quality.
  • Create and apply textures, materials, and lighting using modern PBR workflows.
  • Develop reusable asset libraries for common airport structures and environmental objects.

Airport Environment Construction:

  • Assemble airport environments from source imagery, engineering drawings, GIS data, and reference photography.
  • Place and align airport objects according to the design guidance provided by senior VDB Developers.
  • Build terrain features, roadways, parking areas, vegetation, and surrounding landmarks.
  • Implement runway markings, taxiway signage, lighting systems, and airport infrastructure.
  • Support development of airport environments for all designated FAA Air Traffic Control Towers (ATCTs).

Visual Refinement & Optimization:

  • Improve visual quality through texture refinement, lighting adjustments, and asset optimization.
  • Support development of environmental effects including day/night operations, seasonal conditions, and weather visualization.
  • Assist with animation of environmental objects and airport assets where required.
  • Optimize models to maintain required simulation performance.

Quality Assurance Support:

  • Verify models for proper scale, placement, texture mapping, and rendering performance.
  • Correct visual defects identified during QA reviews.
  • Participate in iterative design reviews with senior developers and subject matter experts.
  • Ensure all assets comply with established modeling, naming, and performance standards.

Repository & Configuration Support:

  • Maintain models, textures, and supporting files within the program configuration management system.
  • Follow version control procedures for all visual assets.
  • Package assets for integration into the Visual Database.
  • Maintain organized project documentation and asset libraries.

Collaboration:

  • Work closely with senior VDB Developers, Scenario Developers, Systems Engineers, and software developers.
  • Participate in Agile sprint planning, backlog refinement, and design reviews.
  • Support rapid implementation of airport modifications and visual updates.
SAIC is a premier mission integrator focused on advancing the power of technology and innovation to serve and protect our world. Our robust portfolio of offerings across the defense, space, intelligence, and civilian markets includes secure high-end solutions in mission IT, enterprise IT, engineering services, and professional services. We integrate emerging technology, rapidly and securely, into mission critical operations that modernize and enable critical national imperatives.

We are approximately 23,000 strong; driven by mission, united by purpose, and inspired by opportunities. SAIC is an Equal Opportunity Employer. Headquartered in Reston, Virginia, SAIC has annual revenues of approximately $7.3 billion. For more information, visit saic.com. For ongoing news, please visit our newsroom.

Required Education:

  • Currently pursuing or recently completed a Bachelor's degree in one of the following fields:
    • Computer Graphics
    • Game Art
    • Digital Media
    • Animation
    • Visual Effects (VFX)
    • Environmental Design
    • Architecture
    • Geographic Information Systems (GIS)
    • A related technical or artistic discipline
  • An Associate's degree, technical certification, portfolio, or equivalent practical experience may be considered in lieu of a Bachelor's degree.

Required Experience:

  • Professional experience is preferred but not required. Ideal candidates will demonstrate knowledge, coursework, internships, or personal project work in one or more of the following areas:
    • 3D modeling, rendering, or environment creation for games, simulation, visualization, or digital media.
    • Modern 3D modeling software such as Blender, Autodesk 3ds Max, Maya, or equivalent
    • Creation of optimized assets for real-time rendering
    • Physically Based Rendering (PBR) materials and texturing workflows
    • Interpretation of aerial imagery, engineering drawings, or reference photography
    • Basic understanding of version control systems
  • A strong portfolio demonstrating technical ability and artistic quality may be considered in lieu of professional experience.

Required Clearance:

  • Must be a U.S. citizen and be able to obtain and maintain a Public Trust clearance.

Preferred Experience:

  • Flight simulation scenery development (Microsoft Flight Simulator, X-Plane, Prepar3D, DCS, etc.)
  • Airport scenery creation or aviation-related environments
  • Unreal Engine or Unity
  • GIS data processing and terrain development
  • OpenFlight or Common Database (CDB/OpenCDB)
  • Familiarity with FAA airport diagrams and aviation charting
  • Experience working in Agile software development environments

Knowledge, Skills & Abilities:

  • Proficiency with 3D modeling and texturing tools such as Blender, Autodesk 3ds Max, Maya, or equivalent
  • Understanding of real-time rendering and performance optimization techniques
  • Ability to accurately implement designs and direction provided by senior VDB Developers
  • Strong artistic eye for detail, scale, lighting, and environmental realism
  • Ability to rapidly incorporate review feedback and iterate on designs
  • Strong organizational skills and attention to detail
  • Effective written and verbal communication skills
  • Collaborative team player capable of working across multidisciplinary teams including VDB Developers, Scenario Developers, Systems Engineers, and software developers

What SAIC employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom