1

Rpg Programmer Jobs in Wisconsin (NOW HIRING)

Mid-Level/Senior Animator

Madison, WI · On-site +1

$106K - $121K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Collaborate with Design, Programming, and TA to ensure animations function correctly within game ... Animation experience across a variety of genres (action, shooter, RPG, etc.). * Experience working ...

Top Required Skills: · User interface customization and optimization experience · Groovy, Java and/or Python Programming Experience · Workflow and business process mapping experience · Data ...

Ai Engineer

Milwaukee, WI · On-site

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

This role is ideal for an engineer who combines solid software, data, and ML engineering skills with hands-on Generative AI experience-and a data scientist's curiosity for how models behave. You ...

Software Engineer I

Stevens Point, WI

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Software Engineer I Grand Rapids, MI / Uniondale, NY/ Austin, TX / Atlanta, GA (Onsite 4 days per week) Note: This is a full-time role and we do not offer C2C or C2H employment and are not able to ...

The Software Engineer is an individual contributor within a team, responsible for analysis, design, programming, testing, documentation, and deployment of software for data and user interface ...

Developer II is responsible for the development of software. Essential Responsibilities Duties include (but are not limited to): As a software developer understand needs and translate those to viable ...

The Software Developer will provide full application life cycle development including but not limited to analysis, design, programming, system implementation, training, and documentation for ...

Showing results 21-40

Rpg Programmer information

See Wisconsin salary details

$33.3K

$94.2K

$130.7K

How much do rpg programmer jobs pay per year?

As of Aug 14, 2026, the average yearly pay for rpg programmer in Wisconsin is $94,239.00, according to ZipRecruiter salary data. Most workers in this role earn between $84,300.00 and $108,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an RPG programmer, and why are they important?

To thrive as an RPG Programmer, you need strong proficiency in IBM RPG programming languages, knowledge of AS/400 (IBM i) systems, and experience with business application development. Expertise with tools such as IBM iSeries, SQL, and CL programming, along with familiarity with source control systems, is typically required. Strong problem-solving abilities, attention to detail, and effective communication skills help you collaborate with teams and address complex business requirements. These skills are essential for building and maintaining robust, reliable enterprise software solutions that support critical business operations.

What are some common challenges RPG programmers face when collaborating with designers and artists on game development teams?

RPG Programmers often collaborate closely with designers and artists to implement gameplay features and ensure technical feasibility of creative ideas. One common challenge is translating complex design concepts or visual assets into functional, optimized code while maintaining the intended player experience. Effective communication and flexibility are crucial, as requirements can change during development. Balancing creative vision with technical constraints, such as performance optimization and platform limitations, is also a frequent part of the role.

What is an RPG programmer?

An RPG programmer creates or enhances software and programs using RPG (Report Program Generator), a specialized coding language developed by IBM. RPG is currently used for business applications and is compatible with IBM i- or OS/400-based systems. Your responsibilities as an RPG programmer include designing and developing code in RPG, generating reports, and fixing bugs. Qualifications include a bachelor’s degree in computer science and familiarity with multiple coding languages. RPG programmers often work with other programmers in a corporate office or IT department.

What is the difference between Rpg Programmer vs Game Developer?

AspectRpg ProgrammerGame Developer
Required SkillsProficiency in RPG languages (e.g., RPG IV), coding, debuggingProgramming, design, project management
Work EnvironmentGame studios, software companies, often focused on RPG projectsBroader industry settings, including various game genres
CertificationsProgramming certifications, game development coursesComputer science degrees, software development certifications
Industry UsageSpecialized in RPG game developmentDevelops multiple game types, including RPGs

While both roles involve game programming, an Rpg Programmer specializes in creating and maintaining RPG games using specific languages and tools. A Game Developer has a broader scope, working on various game genres and handling multiple aspects of game creation. The Rpg Programmer focuses more on coding within RPG environments, whereas the Game Developer combines programming with design and project management skills.

How much do RPG programmers make?

RPG programmers typically earn between $60,000 and $100,000 annually, depending on experience, location, and the complexity of projects. Skilled programmers with knowledge of game engines and scripting languages may earn higher salaries, especially in competitive markets or with specialized certifications.

What are popular job titles related to Rpg Programmer jobs in Wisconsin?

For Rpg Programmer jobs in Wisconsin, the most frequently searched job titles are:

What job categories do people searching Rpg Programmer jobs in Wisconsin look for?

The top searched job categories for Rpg Programmer jobs in Wisconsin are:

What cities in Wisconsin are hiring for Rpg Programmer jobs?

Cities in Wisconsin with the most Rpg Programmer job openings:

What are popular job titles related to Rpg Programmer jobs in WI?

For Rpg Programmer jobs in WI, the most frequently searched job titles are:

Infographic showing various Rpg Programmer job openings in Wisconsin as of August 2026, with employment types broken down into 83% Full Time, 9% Part Time, 7% Contract, and 1% Nights. Highlights an 89% Physical, 3% Hybrid, and 8% Remote job distribution, with an average salary of $94,239 per year, or $45.3 per hour.

Mid-Level/Senior Animator

PUBG Madglory

Madison, WI • On-site, Remote

$106K - $121K/yr

Part-time

Medical, Dental, Vision, Life, Retirement, PTO

This job post has expired today. Applications are no longer accepted.


Job description

We are PUBG, the global battle royale phenomenon! After the release of our flagship title in 2017 we have become one of the highest selling games of all time with over 75 million copies sold - that's a lot of Chicken Dinners! And that's only the beginning: PUBG Madison is developing an exciting new IP that aims to push the shooter genre forward.
Our state-of-the art studio and brand-new motion capture studio are in the heart of Madison, WI, a city frequently named the best place to live in the US for its vibrant culture, natural beauty, and outstanding, innovative educational institutions. PUBG Madison has been named a Top Workplace in 2025 and 2026 for our positive, strong company culture. Experience the perfect balance of urban excitement and natural tranquility in a city with more than 200 miles of hiking and biking trails, an incredible downtown farmer's market, and family-friendly neighborhoods.
||This role is open to remote work for those located in the United States and Canada. This role will work primarily on Pacific Time Zone (PST) business hours and requires regular collaboration with Korean-speaking teams; fluency in both English and Korean is strongly preferred.II
The person we're looking for:
  • Understands movement not just as staging but as a gameplay element.
  • Can design the play experience through timing and responsiveness.
  • Able to communicate a character's emotions, weight, and intent through movement.
  • Defines animation direction and execution even in ambiguous situations.
  • Organizes direction and drives results through collaboration.
  • Possesses technical expertise yet remains humble and open-minded to new ideas.
  • Is enthusiastic about mentoring more junior animators and able to give constructive feedback.
Responsibilities:
  • Design character movement, timing, and responsiveness to enhance a consistent gameplay experience.
  • Build gameplay animation workflows for combat, locomotion, and interaction.
  • Collaborate with Design, Programming, and TA to ensure animations function correctly within game systems.
  • Review animation work from team members and outsource artists and provide specific feedback.
  • Improve animation production pipelines and systems including state machines and blending systems.
  • Maintain animation production with performance and optimization in mind.
Qualifications:
  • 3+ years' experience for mid-level/5+ years' experience for senior level in game development or equivalent relevant experience, with at least 1 shipped game.
  • Portfolio showcasing realistic, high-quality characters, locomotion, and interactions presented in-engine.
  • A strong understanding of character animation pipelines.
  • A deep understanding of core animation principles including timing, weight, and rhythm.
  • Professional experience with animation workflows in Unreal Engine or Unity-based engines.
  • A deep understanding of state machines, blending, and root motion systems.
  • Ability to self-manage, prioritize tasks, and deliver under deadlines.
  • Ability to work during Pacific Time zone business hours (10am-4pm) with regular ability to meet in the evenings (5-8pm PT) for international collaboration.
  • Ability to travel internationally 1-3 times a year for business purposes.

• We place greater weight on what level of results you achieved and in what kind of project/environment, rather than years of experience alone.
Preferred Qualifications:
  • Professional fluency in English and Korean strongly preferred.
  • Animation experience across a variety of genres (action, shooter, RPG, etc.).
  • Experience working on combat-focused or character-control-heavy games.
  • Experience utilizing and cleaning motion capture data.
  • Understanding of rigging and technical animation.
  • Experience designing state machines and animation systems.
  • Experience working on games developed across multiple countries.
  • Multi-platform (PC & Console) development experience.
What We Offer:
  • A highly competitive total compensation package
  • Comprehensive employer funded healthcare - ensuring you pay nothing out of pocket for in-network medical care
  • Employer-paid premiums for dental, vision, short & long-term disability, life insurance, and AD&D insurance
  • Generous time off including 20 days of prorated PTO, 12 paid holidays and a studio-wide holiday break annually
  • Generous annual sick leave days to prioritize your well-being
  • Annual health & wellness, video game, and continuing education reimbursements
  • Industry-leading family planning and fertility care benefits, including gender-affirming care, through Carrot Fertility
  • Enjoy free catered lunches, meal reimbursements, and snacks and beverages for in office staff
  • Engage in regular team outings and events to foster a positive work culture
  • 401K with a company match for your financial well-being

PUBG Studios provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state, or local laws. This policy applies to all terms and conditions of employment, including recruiting, hiring, placement, promotion, termination, layoff, recall, transfer, leaves of absence, compensation, and training.