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Roblox Studio Jobs (NOW HIRING)

We partner with industry-leading brands, artists, and studios such as Walmart, Google, NBCUniversal, Fanatics, Toyota, Pepsi and Alo to deliver industry-leading, innovative multi-platform content. At ...

Roblox 2D Artist

Los Angeles, CA · On-site +1

$20 - $50/hr

We partner with industry-leading brands, artists, and studios such as Walmart, Google, NBCUniversal, Fanatics, Toyota, Pepsi and Alo to deliver industry-leading, innovative multi-platform content. At ...

Understanding of Roblox Studio development using LUA * Knowledge of Minecraft modding and the tools used to modify Minecraft mobs, blocks, and biomes * Familiarity with game engines such as Unity ...

Modding, coding, MCreator and/or Redstone Roblox and/or Roblox Studio Game Design in Scratch and/or Microsoft MakeCode Arcade-Block-based coding and Java Machine Learning LEGO Robotics YouTube-video ...

These components are essential for supporting a range of services and platforms within Roblox, including our studio environment. Additionally, you will contribute to the development of tooling and ...

Product Designer, Visual Systems

San Mateo, CA · On-site

$176K - $217K/yr

At Roblox, the Visual Systems team defines the design and product visual language that shapes every ... This team is a part of our Design Studio, a multidisciplinary organization that is responsible for ...

Principal Software Engineer

San Mateo, CA

$153K - $206K/yr

It also acts as a fabric to core technologies, such as networking, scripting, Studio, rendering and physics which are essential to the high performance of the Roblox game engine. This role is in our ...

Principal Software Engineer

San Mateo, CA · On-site

$295K - $345K/yr

It also acts as a fabric to core technologies, such as networking, scripting, Studio, rendering and physics which are essential to the high performance of the Roblox game engine. This role is in our ...

At Roblox, we're building the tools and platform that empower our community to bring any experience ... Game Engine/Studio * A deep understanding of Network Stack with a passion for working with open ...

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Roblox Studio information

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$28K

$53.4K

$77.5K

How much do roblox studio jobs pay per year?

As of Jun 9, 2026, the average yearly pay for roblox studio in the United States is $53,399.00, according to ZipRecruiter salary data. Most workers in this role earn between $42,000.00 and $60,000.00 per year, depending on experience, location, and employer.

What types of projects and daily tasks can I expect as a Roblox Studio Developer?

As a Roblox Studio Developer, you’ll work on creating, scripting, and optimizing interactive games or virtual experiences within the Roblox platform. Your daily tasks typically include coding gameplay mechanics in Lua, building and refining 3D environments, collaborating with designers and other developers, and testing gameplay for bugs or user experience improvements. You may also participate in brainstorming sessions for new features, implement feedback from playtesters, and manage updates to live games. This role often involves working closely with a creative team, which may include artists, sound designers, and project managers, to bring a shared vision to life.

What is a Roblox Studio job?

A Roblox Studio job involves designing, developing, and scripting games or experiences using Roblox Studio, the platform's game development environment. Developers use Lua scripting to create interactive gameplay, build 3D environments, and optimize projects for performance. Roles can range from game designer and programmer to UI/UX artist and asset creator. Many jobs are freelance or remote, offering flexibility for developers to work independently or as part of a team.

What are the key skills and qualifications needed to thrive in the Roblox Studio position, and why are they important?

To thrive as a Roblox Studio Developer, you need solid programming skills with a focus on Lua scripting, 3D modeling, and game design principles, often demonstrated through a portfolio of completed games or interactive experiences. Experience with Roblox Studio, version control systems like Git, and familiarity with collaborative development platforms are typically required. Creativity, problem-solving abilities, and strong communication skills help developers work effectively within teams and respond to player feedback. Mastery of these skills allows for the efficient creation and enhancement of engaging, user-friendly games that stand out on the Roblox platform.

More about Roblox Studio jobs
What cities are hiring for Roblox Studio jobs? Cities with the most Roblox Studio job openings:
What are the most commonly searched types of Roblox Studio jobs? The most popular types of Roblox Studio jobs are:
What states have the most Roblox Studio jobs? States with the most job openings for Roblox Studio jobs include:
Infographic showing various Roblox Studio job openings in the United States as of June 2026, with employment types broken down into 67% Full Time, and 33% Part Time. Highlights an 67% In-person, and 33% Remote job distribution, with an average salary of $53,399 per year, or $25.7 per hour.
Lead/Senior Lead, Roblox Incubator Program

Lead/Senior Lead, Roblox Incubator Program

Roblox

San Mateo, CA • On-site

Full-time

Posted 26 days ago


Job description

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences- all created by our global community of developers and creators.
At Roblox, we're building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device.We're on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.
A career at Roblox means you'll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.
We are seeking a Lead/Senior Lead, Incubator to lead the strategy, execution, and evolution of Roblox's Incubator program. As a leader with deep production and program experience, this person will help studios translate creative ambition into realistic plans, strong milestones, and sustainable development practices as they build Novel Games on our platform. They will act as an "Executive Producer", establish the operational foundation for the program, drive consistency in how teams are supported and evaluated, and ensure high-quality execution across each cohort.
This role sits at the intersection of game production, developer enablement, and program management. This role will work cross-functionally with internal partners to align on priorities, remove blockers, and continuously improve how the program scales and delivers impact. Success in this role means raising the bar for the entire platform by ensuring our Incubator teams ship Novel Games that define the next generation of Roblox.
You will:
  • Own the end to end success of the Incubator program, driving planning, delivery, and continuous improvement across each cohort
  • Define the portfolio strategy, oversee the end-to-end selection and success of the Incubator cohort, ensuring we are betting on the right teams, the right genres, and the right concepts
  • Setting clear direction, priorities, and expectations to ensure strong execution across the program
  • Establish the operational structure for how the team runs the program, including application review, team selection, onboarding, milestone tracking, and progress reporting
  • Own several high impact studio relationships and help them achieve success
  • Partner with a cross functional group of internal experts and run developer support models
  • Act as the primary advocate for Incubator teams internally, synthesizing friction points into feedback that shapes the Roblox product roadmap
  • Create and maintain program level visibility through timelines, roadmaps, and milestone reporting, ensuring stakeholders stay aligned on progress, outcomes, and risks
  • Enable the team to effectively support developers from early concept through launch by building scalable systems, clear processes, and repeatable frameworks

You have:
  • 8+ years of experience in game production, studio leadership or publishing, or program management/development operations, with a track record of leading teams through complex execution
  • Proven ability to lead large scale programs end to end, driving structure, accountability, and delivery across multiple stakeholders
  • Experience managing and mentoring high performing team members, with a focus on setting clear direction, raising quality, and enabling others to succeed
  • Strong production leadership experience, with the ability to guide teams in roadmapping, milestone planning, scoping, and risk management
  • Experience partnering cross functionally with product, engineering, design, and developer facing teams to align on goals and execution strategy
  • Excellent communication skills, with the ability to align teams, influence decisions, and clearly articulate priorities, tradeoffs, and the "why" behind direction
  • A deep passion for game development and developer success, with experience supporting teams through the full lifecycle from concept to launch
  • A game publisher mindset and ability to evaluate developers and projects potential

You are:
  • Highly execution driven and outcomes oriented, with a focus on delivering results through strong planning, prioritization, and accountability
  • A strategic thinker who can connect day to day program execution to longer term team and organizational goals
  • Driven by impact, with a leadership style that balances support, accountability, and high standards
  • Comfortable operating in ambiguity and building structure where none exists, helping teams stay focused and aligned
  • Low ego, high trust, and a collaborative leader who builds strong cross functional relationships
  • Proactive and decisive, able to identify risks early, make informed calls, and keep teams moving forward
  • Detail oriented and organized, with a natural inclination toward improving how teams operate and scale

For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.
Annual Salary Range
$221,150-$263,360 USD
Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).
Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.
For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.