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Rendering Engine Engineer Jobs (NOW HIRING)

Software Engineer - Graphics & Media

San Francisco, CA · On-site

$164K - $203K/yr

Pixel Engine works on the rendering engine, and builds new primitives and features to support new company efforts. The Pixel Engine team is looking for engineers with domain expertise in Media ...

Sr. Engine Platform Engineer

Austin, TX · On-site

$103K - $142K/yr

We are building our own technology stack below the gameplay layer, and we are looking for engineers ... Experience with rendering-adjacent systems, engine tooling, editor workflows, or CI/CD and build ...

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Infographic showing various Rendering Engine Engineer job openings in the United States as of June 2026, with employment types broken down into 96% Full Time, 1% Part Time, and 3% Contract. Highlights an 75% Physical, 2% Hybrid, and 23% Remote job distribution.

Senior 3D Graphics Software Engineer

Overland Park, KS • On-site

Aechelon Technology Inc.
Software Development • 1 - 5K employees

$138K - $171K/yr

Full-time

Re-posted 9 days ago


Job description

Job Summary:
Aechelon Technology, Inc. is a leading producer of 3D simulator content, and they are seeking a Senior 3D Graphics Software Engineer to join their core software team. The role involves designing and developing the next generation of their real-time graphics rendering engine and content creation tools, enhancing the art path, and integrating it with the shader engine for improved realism and performance.
Responsibilities:
• Designing and developing the next generation of our real-time graphics rendering engine and content creation tools.
• Enhancing our art path and integrating it with our shader engine to achieve the next level of realism and performance.
Qualifications:
Required:
• Passion for real time computer graphics and solid software engineering principles
• 5+ years of experience in design and architecture of 3D real time graphics applications for the game, broadcast, entertainment or visual simulation industries
• Experience leading a team of peers in shipping exceptional products within the constraints of a delivery deadline
• In-depth knowledge of and experience programming in C and C++ languages
• Experience developing OpenGL, Vulkan or Direct3D applications, including both real time engines, graphics tools for the content creation pipeline and programmable shading
• Strong analytical and problem-solving skills
• Ability to work with export-controlled technology
• BS in Engineering, Computer Science or similar technical field
Preferred:
• Experience with rendering engines and scene graphs such as Intrinsic Alchemy, OpenSceneGraph, Unreal, Unity, or Source
• Experience with GPU computing platforms such as OpenCL, CUDA, or DirectCompute
• Experience with next-generation graphics APIs such as Vulkan or DirectX 12
• Experience with multi-processing real time systems
• Experience developing image processing software
• Experience with defect tracking systems such as Bugzilla or Jira
• Experience with Configuration Management (CM) systems such as Perforce or Git
• Experience developing tools to work with geographic data such as KML, vector files, digital elevation and satellite imagery
Company:
Aechelon Technology Inc. is now a Shield AI company. Follow @Shield AI for updates. Founded in 1998, the company is headquartered in San Francisco, USA, with a team of 51-200 employees. The company is currently Growth Stage.