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Remote Visual Development Artist Jobs in California

VP, Engineering

San Francisco, CA ยท On-site +1

$212K - $273K/yr

Who We Are UnitedMasters is building a marketplace that connects artists, brands and fans ... This role is based in SanFrancisco with four days in-office and one day remote. What You'll Do ...

Who We Are UnitedMasters is building a marketplace that connects artists, brands and fans ... This role is based in SanFrancisco with four days in-office and one day remote. What You'll Do ...

Who We Are UnitedMasters is building a marketplace that connects artists, brands and fans ... This role is based in Sanโ€ฏFrancisco with four days in-office and one day remote. What You'll Do ...

... development. By collaborating with these teams, they can provide data-driven insights that help ... Mastery of visualization tools such as Tableau and Power BI helps analysts create impactful visual ...

Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the ... This role will help lead the development of animation assets to support the execution of the ...

This position offers remote work from (Los Angeles/Denver). OVERVIEW Movement Strategy is looking ... Contribute to concept development through both visual thinking and copy support, including ...

Remote Service Support Specialist

Costa Mesa, CA ยท On-site +1

$96K - $120K/yr

Training & development * Vision insurance About Daisy Daisy is a national leader in smart space ... Working remotely as part of the Daisy Call Center team, you diagnose and resolve audio-visual ...

Asset Architecture

San Ramon, CA ยท On-site +1

$232K/yr

... development, and delivery. The candidate will be expected to work in a remote team environment via ... Nest.js, Vue, Visual Studio Code, Jira, Confluence. * An understanding of cloud-based software ...

Content Creator

Los Angeles, CA ยท On-site +1

$20 - $40/hr

Los Angeles - Hybrid Preferred | US Remote considered Type: Part-time (Hourly Contractor) Pay: $20 ... Our 55,000 sq ft production facility in the Arts District has 25 sets - everything from white ...

Showing results 41-60

Remote Visual Development Artist information

What are the key skills and qualifications needed to thrive as a remote visual development artist?

To thrive as a Remote Visual Development Artist, you need a strong background in art fundamentals, character and environment design, and a relevant degree or portfolio showcasing your visual storytelling abilities. Proficiency with digital painting software such as Adobe Photoshop, Illustrator, and sometimes 3D tools like Blender or Maya is typically required. Strong communication, self-motivation, and the ability to collaborate effectively with remote teams are standout soft skills. These abilities ensure high-quality, consistent visual concepts that align with project goals while maintaining seamless teamwork in a remote setting.

How do remote visual development artists typically collaborate with other team members during a project?

Remote Visual Development Artists often work closely with art directors, concept artists, animators, and other creative professionals through digital collaboration tools such as Slack, Zoom, or project management platforms. Regular virtual meetings, feedback sessions, and shared digital workspaces are integral to maintaining clear communication and ensuring visual consistency. While working remotely offers flexibility, it also requires strong self-organization and proactive communication to stay aligned with the team's creative vision and project deadlines.

What is a remote visual development artist?

A Remote Visual Development Artist is a creative professional who designs and develops the visual aspects of a project, such as characters, environments, and props, often for animation, film, or video games, while working from a remote location. Their role involves collaborating with other artists, directors, and production teams to establish the visual style and mood of a project. They use digital tools and software to create concept art, mood boards, and style guides, ensuring consistency and artistic vision throughout the production. Working remotely allows them to contribute from anywhere, provided they have the necessary equipment and internet connection.

What is the difference between Remote Visual Development Artist vs Remote Character Artist?

AspectRemote Visual Development ArtistRemote Character Artist
CredentialsPortfolio, proficiency in digital art tools, possibly a degree in art or designPortfolio, strong drawing skills, proficiency in character creation software, possibly a degree in art or related field
Work EnvironmentRemote, collaborative with art and design teams, often in gaming or animation studiosRemote, focused on character design for games, animation, or films, often in similar studio settings
Industry UsageUsed in gaming, animation, film, and visual effects industriesPrimarily in gaming, animation, and film industries

The Remote Visual Development Artist and Remote Character Artist roles share similar credentials and work environments, often within the gaming and animation sectors. The main difference lies in focus: visual development artists create overall visual concepts and environments, while character artists specialize in designing and modeling characters. Both roles require strong artistic skills and collaboration in remote studio settings.

What are the most commonly searched types of Visual Development Artist jobs in California?

The most popular types of Visual Development Artist jobs in California are:

What are popular job titles related to Remote Visual Development Artist jobs in California?

For Remote Visual Development Artist jobs in California, the most frequently searched job titles are:

What job categories do people searching Remote Visual Development Artist jobs in California look for?

The top searched job categories for Remote Visual Development Artist jobs in California are:

What cities in California are hiring for Remote Visual Development Artist jobs?

Cities in California with the most Remote Visual Development Artist job openings:

Infographic showing various Remote Visual Development Artist job openings in California as of August 2026, with employment types broken down into 1% As Needed, 81% Full Time, 14% Part Time, 2% Temporary, and 2% Contract. Highlights an 91% Physical, 3% Hybrid, and 6% Remote job distribution.

Director, UX

UnitedMasters | Translation

San Francisco, CA โ€ข On-site, Remote

Full-time

Retirement

Re-posted 12 days ago


Job description

Who We Are

UnitedMasters is building a marketplace that connects artists, brands and fans - empowering artists to earn and grow. UnitedMasters has taken the bold step of building a music distribution service that, radically, puts artists first - disrupting the legacy music business by letting up-and-coming artists distribute their music directly to fans through streaming services while maintaining ownership of their master recording rights and up to 100% of royalties. Through the combination of UnitedMasters' music distribution platform and its deep ties to brands, UnitedMasters enables independent artists and change-makers to grow and earn unlike any other platform.

The UnitedMasters team is made up of musicians, marketers, engineers, and storytellers with backgrounds from YouTube, SoundCloud, Pandora, Facebook, Uber, Dropbox, Complex, VICE, and more. We work hand in hand with the award-winning creative teams that forge those innovative partnerships at Translation (our in-house creative advertising agency).

What's the Role

UnitedMasters is seeking a Director of UX to lead the design vision, customer research, and end-to-end product experience across iOS, Android, and web. You will manage a team of UX/UI designers while also being deeply hands-on a true player/coach who actively designs, prototypes, and conducts research alongside your team.

This role requires a design leader who has extensive experience designing for mobile apps and responsive web products, bringing consistency, craft, and clarity across platforms. You must be comfortable alternating between high-level UX strategy, pixel-level detail, and customer discovery. You'll partner with Product, Engineering, Marketing, and Data Science to deliver intuitive, artist-first experiences that drive growth, retention, and label partner success.
This role is based in SanFrancisco with four days in-office and one day remote.

What You'll Do

Design Leadership & Vision
  • Define and articulate a multi-platform UX strategy spanning iOS, Android, and web.
  • Establish a unified design language and systems that scale across mobile and desktop experiences.
  • Champion simplicity, accessibility, and consistency across all surfaces.
Hands-On Design Execution (Player/Coach)
  • Deliver high-quality designs and prototypes for mobile apps and web interfaces, demonstrating mastery of platform-specific interaction patterns.
  • Lead critical product surfaces including onboarding, distribution tools, subscription areas, analytics, payments, and artist monetization features.
  • Collaborate directly with engineers to ensure designs are technically feasible and implemented with high fidelity across platforms.
  • Coach designers on mobile UI patterns, responsive design, gesture-based interaction, and layout systems.
User Research & Customer Insight
  • Conduct user interviews, usability tests, concept evaluations, and surveys across mobile and web contexts.
  • Build a deep understanding of how artists and label partners use our products across devices.
  • Turn insights into product opportunities, UX improvements, and roadmap guidance.
  • Evangelize research findings across executives and cross-functional teams.
Team Leadership & Operations
  • Manage, mentor, and develop a small but high-impact UX/UI design team.
  • Establish design critique rituals, quality standards, and platform-specific guidelines for mobile and web.
  • Implement design ops practices to streamline workflows, improve velocity, and reduce design debt.
  • Build career paths, growth plans, and structures for scaling the UX function.
Cross-Functional Partnership
  • Collaborate tightly with Product and Engineering to shape requirements, define success metrics, and plan releases across mobile and web.
  • Work with Data Science, Artist Relations, and Marketing to create culturally resonant, data-informed experiences.
  • Influence roadmap and prioritization using clear UX rationale and customer insights.

Knowledge, Skills and Abilities

  • Strong project management skills and ability to prioritize work to successfully balance several work streams at a time
  • Ability to pay meticulous attention to detail and possess a deeply pro-active, hands-on mentality
  • Possess deep appreciation and sensitivity towards people, culture, and values
  • Ability to execute on priorities with a strong sense of urgency, ownership and accountability
  • Ability to handle confidential and sensitive information with tact, diplomacy, and discretion
  • Proactive collaborator among various stakeholders and peers
  • Personable, smart, passionate, and optimistic.
Minimum Qualifications
  • 8+ years of UX/UI or product design experience for consumer-facing mobile apps (iOS + Android) and responsive web products.
  • 3+ years managing designers or leading design teams.
  • Strong portfolio showing high-quality cross-platform design work, including flows, visual systems, and interaction patterns.
  • Demonstrated experience as a hands-on designer and player/coach.
  • Expertise in user research, usability testing, customer discovery, and insight synthesis.
  • Proficiency with Figma, prototyping tools, mobile design systems, and responsive layout frameworks.
  • Exceptional communication and storytelling capabilities.
Preferred Qualifications
  • Experience in creator platforms, music tech, digital media, or marketplace ecosystems.
  • Familiarity with experimentation/analytics systems (A/B testing, funnels, behavioral data).
  • History of partnering deeply with engineering teams to ship mobile and web features at scale.
  • Ability to coach designers across mobile interaction patterns, responsive best practices, UX writing, visual craft, and systems thinking.
About UnitedMasters, Inc.

UnitedMasters Inc. represents the creative solutions company, Translation, and the leading software and services platform for independent creators, UnitedMasters. UnitedMasters enables ownership, exposure, and new paths for financial return for independent creators, while Translation helps brands leverage the power of contemporary culture to achieve transformational growth. Combined, UnitedMasters, Inc. is the world's leading marketplace for cultural capital, connecting independent artists and brands to realize a future in which all creators own their future. Backed by Alphabet, Andreessen Horowitz, and Apple, UnitedMasters, Inc. is reimagining how brands and artists come together to tell their stories, build profitable growth, and push culture forward.

Salary Hiring Range: $210,000 - $245,000

Our salary ranges are based on paying competitively for our size and industry, and are one part of many compensation, benefits and other reward opportunities we provide (e.g. bonus, stock options, 401(k) match, etc.)

Individual pay rate decisions are based on a number of factors, including qualifications for the role, experience level, skillset, and balancing internal equity relative to peers at the company.ย  We expect the majority of the candidates who are offered roles at our company to fall healthily throughout the range based on these factors.ย 

The range above is for the expectations as laid out in the job description, however we are often open to a wide variety of profiles, and recognize that the person we hire may be less experienced (or more senior) than this job description as posted.ย  If that ends up being the case, the updated salary range will be communicated with you as a candidate.

The salary range above is for the NY/CA.ย  As a company, we have a location based strategy, which means the salary range could be lower or higher than this if the role is hired in another location.

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