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Remote Visual Development Artist Jobs in California

R&D Technical Artist

Cupertino, CA · On-site +1

$172K - $258K/yr

Use Final Cut Pro, Keynote, Houdini, After Effects, and Cinema 4D, to generate visual assets and animations for executive communications. Creating 2D graphics in Illustrator, Sketch, and Photoshop.

Senior Engineer, Server - NBA 2K

Novato, CA · On-site +1

$130K - $174K/yr

At Visual Concepts, we believe great games are made by diverse and empowered teams with a shared ... As one of the world's top game development studios, we have shipped over 100 multi-sku titles to ...

$17.75 - $23.50/hr

Currently studying visual communication, fine arts, advertising or related fields. * Basic knowledge in Adobe Photoshop/Illustrator. * Basic knowledge in video editing and layout. * Outstanding ...

Collaborate with directors, designers, and other artists to create high-quality look development ... Provide technical expertise and creative solutions to complex visual and creative challenges.

... to visual design development.Direct all concept artists, visualization designers, production ... Comfortable working in digital design environments and directing team members through remote or ...

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Remote Visual Development Artist information

What are the key skills and qualifications needed to thrive as a Remote Visual Development Artist, and why are they important?

To thrive as a Remote Visual Development Artist, you need a strong background in art fundamentals, character and environment design, and a relevant degree or portfolio showcasing your visual storytelling abilities. Proficiency with digital painting software such as Adobe Photoshop, Illustrator, and sometimes 3D tools like Blender or Maya is typically required. Strong communication, self-motivation, and the ability to collaborate effectively with remote teams are standout soft skills. These abilities ensure high-quality, consistent visual concepts that align with project goals while maintaining seamless teamwork in a remote setting.

How do Remote Visual Development Artists typically collaborate with other team members during a project?

Remote Visual Development Artists often work closely with art directors, concept artists, animators, and other creative professionals through digital collaboration tools such as Slack, Zoom, or project management platforms. Regular virtual meetings, feedback sessions, and shared digital workspaces are integral to maintaining clear communication and ensuring visual consistency. While working remotely offers flexibility, it also requires strong self-organization and proactive communication to stay aligned with the team's creative vision and project deadlines.

What is a Remote Visual Development Artist?

A Remote Visual Development Artist is a creative professional who designs and develops the visual aspects of a project, such as characters, environments, and props, often for animation, film, or video games, while working from a remote location. Their role involves collaborating with other artists, directors, and production teams to establish the visual style and mood of a project. They use digital tools and software to create concept art, mood boards, and style guides, ensuring consistency and artistic vision throughout the production. Working remotely allows them to contribute from anywhere, provided they have the necessary equipment and internet connection.

What is the difference between Remote Visual Development Artist vs Remote Character Artist?

AspectRemote Visual Development ArtistRemote Character Artist
CredentialsPortfolio, proficiency in digital art tools, possibly a degree in art or designPortfolio, strong drawing skills, proficiency in character creation software, possibly a degree in art or related field
Work EnvironmentRemote, collaborative with art and design teams, often in gaming or animation studiosRemote, focused on character design for games, animation, or films, often in similar studio settings
Industry UsageUsed in gaming, animation, film, and visual effects industriesPrimarily in gaming, animation, and film industries

The Remote Visual Development Artist and Remote Character Artist roles share similar credentials and work environments, often within the gaming and animation sectors. The main difference lies in focus: visual development artists create overall visual concepts and environments, while character artists specialize in designing and modeling characters. Both roles require strong artistic skills and collaboration in remote studio settings.

What are the most commonly searched types of Visual Development Artist jobs in California? The most popular types of Visual Development Artist jobs in California are:
What are popular job titles related to Remote Visual Development Artist jobs in California? For Remote Visual Development Artist jobs in California, the most frequently searched job titles are:
What job categories do people searching Remote Visual Development Artist jobs in California look for? The top searched job categories for Remote Visual Development Artist jobs in California are:
What cities in California are hiring for Remote Visual Development Artist jobs? Cities in California with the most Remote Visual Development Artist job openings:
Infographic showing various Remote Visual Development Artist job openings in California as of June 2026, with employment types broken down into 73% Full Time, 11% Part Time, and 16% Contract. Highlights an 100% Remote job distribution.
R&D Technical Artist

R&D Technical Artist

Apple

Cupertino, CA • On-site, Remote

$172K - $258K/yr

Full-time

Medical, Dental, Retirement

Posted 14 days ago


Apple rating

8.1

Company rating: 8.1 out of 10

Based on 661 frontline employees who took The Breakroom Quiz

6th of 30 rated technology retailers


Job description

Imagine what you can do here. Apple is a place where extraordinary people gather to do their lives best work. Together we create products and experiences people once couldn’t have imagined, and now, can’t imagine living without. It’s the diversity of those people and their ideas that inspires the innovation that runs through everything we do.
Description
APPLE INC has the following available in Cupertino, California and various unanticipated locations throughout the USA. Build highly interactive and graphically intense applications for some of Apple’s most advanced technologies, including the augmented reality (AR) and virtual reality (VR) support offered in ARKit and Metal2. Work alongside product designers and engineers on new applications demanding rapid experimentation and prototyping. Understand the state-of-the-art in real-time graphics and interactive 3D applications to help create prototypes for a broad range of application categories, including productivity, communication, and entertainment. Encapsulate the current POR and technological decision points and visually communicate them upwards within the team to leadership for critical program steering decisions. 40 hours/week. At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $172,100 - $258,600/yr and your base pay will depend on your skills, qualifications, experience, and location.
PAY & BENEFITS: Apple employees also have the opportunity to become an Apple shareholder through participation in Apple’s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple’s Employee Stock Purchase Plan. You’ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits: https://www.apple.com/careers/us/benefits.html.
Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.
Preferred Qualifications
N/A
Minimum Qualifications
Bachelor’s degree or foreign equivalent in Industrial Design or a related field and 2 years of experience in the job offered or related occupation.
Education and/or experience must include:
Use Houdini, After Effects, and Cinema 4D to generate 3D Models for experience prototypes, concepts, and applications.
Use Final Cut Pro, Keynote, Houdini, After Effects, and Cinema 4D, to generate visual assets and animations for executive communications.
Creating 2D graphics in Illustrator, Sketch, and Photoshop.
Using After Effects to generate 2D animated motion graphics.
Using Final Cut Pro to edit video or 2D animation timelines.
Creating models and animations for real-time and offline applications for VR/AR experiences or simulations.

What Apple employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


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About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976