| Aspect | Full Time Visual Development Artist | Concept Artist |
|---|
| Credentials | Portfolio, relevant art education | Portfolio, relevant art education |
| Work Environment | Animation, gaming, film studios | Animation, gaming, film studios |
| Industry Usage | Designs characters, environments, props for production | Creates initial concepts and designs for projects |
While both roles involve creating visual assets, a Full Time Visual Development Artist focuses on developing detailed designs for characters, environments, and props used in production, often working closely with directors and art directors. A Concept Artist primarily generates initial ideas and concepts to guide the visual style of a project. Both roles require strong artistic skills and similar credentials, but their focus within the production pipeline differs.