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Full Time Visual Development Artist Jobs in California

Lead VFX Artist

Orange, CA · On-site

$130K - $170K/yr

As Lead VFX Artist, you will guide and elevate our visual effects, owning both technical and ... Lead visual effects creation - Guide the development and implementation of visually stunning and ...

Lead VFX Artist

Orange, CA · On-site

$130K - $170K/yr

As Lead VFX Artist, you will guide and elevate our visual effects, owning both technical and ... Lead visual effects creation - Guide the development and implementation of visually stunning and ...

As Lead VFX Artist, you will guide and elevate our visual effects, owning both technical and ... Lead visual effects creation - Guide the development and implementation of visually stunning and ...

As Lead VFX Artist, you will guide and elevate our visual effects, owning both technical and ... Lead visual effects creation Guide the development and implementation of visually stunning and ...

AI Art Director

Los Angeles, CA · Hybrid

$90K - $120K/yr

You'll collaborate closely with creative directors, producers, and AI artists to shape the look and ... development, and visual refinement. Location and Salary This is a full-time, exempt three month ...

Showing results 21-40

Full Time Visual Development Artist information

What is the difference between Full Time Visual Development Artist vs Concept Artist?

AspectFull Time Visual Development ArtistConcept Artist
CredentialsPortfolio, relevant art educationPortfolio, relevant art education
Work EnvironmentAnimation, gaming, film studiosAnimation, gaming, film studios
Industry UsageDesigns characters, environments, props for productionCreates initial concepts and designs for projects

While both roles involve creating visual assets, a Full Time Visual Development Artist focuses on developing detailed designs for characters, environments, and props used in production, often working closely with directors and art directors. A Concept Artist primarily generates initial ideas and concepts to guide the visual style of a project. Both roles require strong artistic skills and similar credentials, but their focus within the production pipeline differs.

What are the most commonly searched types of Visual Development Artist jobs in California? The most popular types of Visual Development Artist jobs in California are:
What are popular job titles related to Full Time Visual Development Artist jobs in California? For Full Time Visual Development Artist jobs in California, the most frequently searched job titles are:
What job categories do people searching Full Time Visual Development Artist jobs in California look for? The top searched job categories for Full Time Visual Development Artist jobs in California are:
What cities in California are hiring for Full Time Visual Development Artist jobs? Cities in California with the most Full Time Visual Development Artist job openings:
Infographic showing various Full Time Visual Development Artist job openings in California as of August 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution.

Lead VFX Artist

Ember Lab

Orange, CA • On-site

$130K - $170K/yr

Full-time

Re-posted 6 days ago


Job description

At Ember Lab, our goal is to create powerful, transformative experiences that impact people for a lifetime. Having released our debut game, Kena: Bridge of Spirits, in 2021 this journey is just beginning. We're looking for collaborative team members who share our passion for storytelling and are eager to help us shape the future of Ember Lab.
Job Summary:
As Lead VFX Artist, you will guide and elevate our visual effects, owning both technical and creative direction while mentoring other team members and contributing directly to production. You'll collaborate closely with art, design, and technical teams to bring our world to life through compelling and thrilling visuals that support immersive storytelling.
You will play a pivotal role in shaping the game's visual identity while ensuring that our visual effects support both gameplay and narrative goals. This is a leadership position for someone who can directly contribute while simultaneously guiding others on VFX tasks.
Key Responsibilities:
  • Mentor and grow the team - Manage, support, and inspire a team of VFX artists. Provide thoughtful feedback and help artists grow through regular critique and coaching.
  • Lead visual effects creation - Guide the development and implementation of visually stunning and optimized visual effects for characters, environments, and gameplay.
  • Own the visual and technical bar - Drive the artistic vision for the VFX team from concept to final implementation, including particles, shaders, textures, and simulations.
  • Partner with production - Collaborate closely with producers to estimate departmental needs, break down project tasks, and ensure scope and schedules align with team capacity.
  • Collaborate across disciplines - Work closely with animation, programming, tech art and design teams to integrate VFX seamlessly into the game with an eye to optimize performance and implement shader and material solutions.
  • Maintain and improve pipelines - Uphold technical standards and help refine tools and workflows for efficient asset production and integration.
  • Ensure performance targets - Validate that all assets meet engine and platform constraints, with a focus on quality, optimization, and consistency

Qualifications:
  • Bachelor's degree in Art, Animation, or a related field, or equivalent experience.
  • Minimum of 5-7 years of experience in creating visual effects for video games, with a strong portfolio demonstrating your skills.
  • Proficiency at creating real-time VFX for Unreal Engine.
  • Experience with VFX optimization and performance profiling.
  • Excellent problem-solving skills and attention to detail.
  • Strong communication and collaboration abilities, with the ability to work effectively in a team-oriented environment.
  • Experience creating stylized FX textures from scratch.

Preferred Qualifications:
  • Experience working on AAA game titles.
  • Familiarity with game development pipelines and processes.
  • Experience creating both stylized and realistic VFX.
  • Up-to-date knowledge of the VFX tools inside Unreal Engine 5, including Niagara Fluids and Chaos Destruction.
  • Knowledge of other VFX creation tools such as Houdini, Maya, and Photoshop.

Location
  • Onsite or Hybrid Preferred, Remote upon consideration

To apply:
  • Please include a portfolio.

Compensation: The anticipated base salary range for this position is $130,000-$170,000 USD annually. Actual compensation will be determined based on factors such as skills, experience, qualifications, and location. In addition to base salary, eligible employees may be considered for discretionary bonuses and a comprehensive benefits package.