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Remote Visual Development Artist Jobs (NOW HIRING)

Principal Technical Artist, Games R&D - Tech Lab

$130K - $155.60K/yr

Visual development and prototyping: Identify and prototype new opportunities to incorporate ... LG/LA/Remote Generally, our compensation structure consists solely of an annual salary; we do not ...

Principal Technical Artist, Games R&D - Tech Lab

OR · On-site +1

$126.90K - $151.80K/yr

Visual development and prototyping: Identify and prototype new opportunities to incorporate ... Remote Generally, our compensation structure consists solely of an annual salary; we do not have ...

Principal Technical Artist, Games R&D - Tech Lab

OR · On-site +1

$126.90K - $151.80K/yr

Visual development and prototyping: Identify and prototype new opportunities to incorporate ... LG/LA/Remote Generally, our compensation structure consists solely of an annual salary; we do not ...

Principal Technical Artist, Games R&D - Tech Lab

$130K - $155.60K/yr

Visual development and prototyping: Identify and prototype new opportunities to incorporate ... LG/LA/Remote Generally, our compensation structure consists solely of an annual salary; we do not ...

Roblox 2D Artist

Los Angeles, CA · Remote

$20 - $50/hr

We partner with industry-leading brands, artists, and studios such as Walmart, Google, NBCUniversal ... Concept Development: Collaborate with the creative team to brainstorm and develop visual concepts ...

Roblox 2D Artist

Los Angeles, CA · On-site +1

$20 - $50/hr

We partner with industry-leading brands, artists, and studios such as Walmart, Google, NBCUniversal ... Concept Development: Collaborate with the creative team to brainstorm and develop visual concepts ...

Senior Illustrative Graphic Designer

$66K - $90.60K/yr

Remote (USA, EU, LATAM) About Highrise Highrise is a digital fashion platform with millions of ... We expect strong artistic fundamentals and character-focused visual development skills * Deep ...

As an Environment Artist, you will work with the Creative Director, Art Leads, Vis Dev Artists and ... Familiarity with our games and visual style * Ability to concept * Love and affinity for video ...

We're creating a future where game development and player experience are tightly connected through ... First and foremost, you are an artist with a discerning eye. Second, you are a technical wizard who ...

New

$60K/yr

As an Environment Artist, you will work with the Creative Director, Art Leads, Vis Dev Artists and ... Familiarity with our games and visual style * Ability to concept * Love and affinity for video ...

Cinematic AI Specialist

Burbank, CA · On-site +1

$55 - $75/hr

... visual development, production integration, and creative direction. They will also gain a ... Remote instruction and project-based learning * Collaborative creative environment New York Film ...

New

VFX Artist

Minneapolis, MN · Remote

$105.60K - $144K/yr

This full-time, remote position provides an exciting opportunity to contribute to innovative visual projects within the retail industry. As a VFX Artist, you will be responsible for creating stunning ...

Technical Artist III

$130K - $155.60K/yr

Remote Job Title: GenAI Artist Skills Experience prompt engineering visual and multimodal content and design systems, like Figma and Photoshop Online portfolio showcasing relevant work in AI visual ...

Participate in look development and R&D to elevate visual fidelity while balancing performance ... Remote candidates may be considered; preference will be given to candidates based in or near Los ...

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Remote Visual Development Artist information

See salary details

$36.5K

$107.8K

$152.5K

How much do remote visual development artist jobs pay per year?

As of May 29, 2026, the average yearly pay for remote visual development artist in the United States is $107,828.00, according to ZipRecruiter salary data. Most workers in this role earn between $88,500.00 and $152,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Remote Visual Development Artist, and why are they important?

To thrive as a Remote Visual Development Artist, you need a strong background in art fundamentals, character and environment design, and a relevant degree or portfolio showcasing your visual storytelling abilities. Proficiency with digital painting software such as Adobe Photoshop, Illustrator, and sometimes 3D tools like Blender or Maya is typically required. Strong communication, self-motivation, and the ability to collaborate effectively with remote teams are standout soft skills. These abilities ensure high-quality, consistent visual concepts that align with project goals while maintaining seamless teamwork in a remote setting.

How do Remote Visual Development Artists typically collaborate with other team members during a project?

Remote Visual Development Artists often work closely with art directors, concept artists, animators, and other creative professionals through digital collaboration tools such as Slack, Zoom, or project management platforms. Regular virtual meetings, feedback sessions, and shared digital workspaces are integral to maintaining clear communication and ensuring visual consistency. While working remotely offers flexibility, it also requires strong self-organization and proactive communication to stay aligned with the team's creative vision and project deadlines.

What is a Remote Visual Development Artist?

A Remote Visual Development Artist is a creative professional who designs and develops the visual aspects of a project, such as characters, environments, and props, often for animation, film, or video games, while working from a remote location. Their role involves collaborating with other artists, directors, and production teams to establish the visual style and mood of a project. They use digital tools and software to create concept art, mood boards, and style guides, ensuring consistency and artistic vision throughout the production. Working remotely allows them to contribute from anywhere, provided they have the necessary equipment and internet connection.

What is the difference between Remote Visual Development Artist vs Remote Character Artist?

AspectRemote Visual Development ArtistRemote Character Artist
CredentialsPortfolio, proficiency in digital art tools, possibly a degree in art or designPortfolio, strong drawing skills, proficiency in character creation software, possibly a degree in art or related field
Work EnvironmentRemote, collaborative with art and design teams, often in gaming or animation studiosRemote, focused on character design for games, animation, or films, often in similar studio settings
Industry UsageUsed in gaming, animation, film, and visual effects industriesPrimarily in gaming, animation, and film industries

The Remote Visual Development Artist and Remote Character Artist roles share similar credentials and work environments, often within the gaming and animation sectors. The main difference lies in focus: visual development artists create overall visual concepts and environments, while character artists specialize in designing and modeling characters. Both roles require strong artistic skills and collaboration in remote studio settings.

More about Remote Visual Development Artist jobs
What cities are hiring for Remote Visual Development Artist jobs? Cities with the most Remote Visual Development Artist job openings:
What are the most commonly searched types of Visual Development Artist jobs? The most popular types of Visual Development Artist jobs are:
What states have the most Remote Visual Development Artist jobs? States with the most job openings for Remote Visual Development Artist jobs include:
What job categories do people searching Remote Visual Development Artist jobs look for? The top searched job categories for Remote Visual Development Artist jobs are:
Infographic showing various Remote Visual Development Artist job openings in the United States as of May 2026, with employment types broken down into 100% Full Time. Highlights an 100% Remote job distribution, with an average salary of $107,828 per year, or $51.8 per hour.
Remote Visual & Media Annotator - 64685 (California)

Remote Visual & Media Annotator - 64685 (California)

Turing

California, MO • On-site, Remote

Full-time

This job post has expired today. Applications are no longer accepted.


Job description

Turing is an AI-powered tech services company with a mission to accelerate AGI advancement and deployment by bridging the gap between global talent from 100+ countries and the world's best foundational LLM companies, by helping them improve performance through model evaluation, fine-tuning, feedback, factuality and handling diverse data.

Role Overview

A US based AI company that is at the forefront of AI research is looking for a detail-oriented and analytically consistent Annotator to evaluate visual and creative content using structured rating frameworks and detailed guidelines.

In this role, you will assess AI-generated and real-world media (images and videos) for quality, realism, composition, and adherence to defined evaluation standards. Your work will directly contribute to improving cutting-edge AI systems.

This position requires strong visual judgment, structured reasoning, and consistency across high-volume evaluation tasks.

Job Responsibilities
  • Evaluate visual and media content using structured guidelines and predefined rating frameworks.
  • Provide clear, well-structured written justifications to support evaluation decisions.
  • Ensure consistency, accuracy, and attention to detail across high-volume annotation tasks.
  • Identify quality gaps related to realism, composition, motion, lighting, and overall production standards.
Job Requirements
  • Media/agency experience strongly preferred
  • Hands-on experience working directly with designers, photographers, or videographers (mandatory)
  • Experience with AI image or video generation tools is a strong plus
  • Strong understanding of motion realism, lighting, camera movement, composition, and production quality
  • Strong analytical, logical reasoning, and research skills and excellent communication and collaboration abilities, with proficiency in English.
  • Incorporate feedback from LLM performance metrics into training data creation.
  • Ability to commit to 40 hours per week and candidates who can join immediately preferred.
Required Qualification
  • Bachelor’s degree or higher in: Design, Visual Communication, or Fine Arts
  • Film, Media, Animation, or VFX
  • Photography or Cinematography
  • Architecture or Industrial Design
  • Creative Writing or equivalent professional experience in content creation, media production, or content review.
  • Opportunity to work on cutting-edge AI projects.
  • Competitive compensation.
  • Flexible working hours and remote work environment.
Application Process
  • Shortlisted candidates will complete an assessment.
  • Successful candidates will be interviewed.
  • Once the assessment is cleared, candidates can start.
After Applying

After applying, you will receive an email with a login link. Please use that link to access the portal and complete your profile.

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