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Trainee Unreal Engine Remote Jobs in California (NOW HIRING)

Senior Gameplay Engineer

San Mateo, CA · On-site +1

$108K - $161K/yr

Using C++, Unreal Engine 5, and our in-house utility AI framework, you will make bots that fight ... The position is for an existing vacancy. #LI-Remote #LI-Onsite #LI-Hybrid

Senior Gameplay Engineer

San Mateo, CA · On-site +1

$108K - $161K/yr

Using C++, Unreal Engine 5, and our in-house utility AI framework, you will make bots that fight ... The position is for an existing vacancy. #LI-Remote #LI-Onsite #LI-Hybrid

Senior Director, Online Services

San Mateo, CA · On-site +1

$227K - $337K/yr

... remote configuration * Deliver engagement tooling: live events, offers, messaging, and store ... Unreal Engine fluency - including core object model, referencing patterns, threading patterns, and ...

Senior Director, Online Services

San Mateo, CA · On-site +1

$227K - $337K/yr

... remote configuration * Deliver engagement tooling: live events, offers, messaging, and store ... Unreal Engine fluency - including core object model, referencing patterns, threading patterns, and ...

Lead Animator

Novato, CA · Remote

$123K - $182K/yr

Develop and refine animation pipelines, workflows, and tools, setting up onboarding, Unreal Engine ... for our players. #LI-Remote The pay range for this position in California at the start of ...

Lead Character Artist

Novato, CA · Remote

$150K - $180K/yr

Set artistic standards in Unreal Engine, build exemplary reference assets, and establish clear ... for our players. #LI-Remote The pay range for this position in California at the start of ...

Lead Character Artist

Novato, CA · Remote

$150K - $180K/yr

Set artistic standards in Unreal Engine, build exemplary reference assets, and establish clear ... for our players. #LI-Remote The pay range for this position in California at the start of ...

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Trainee Unreal Engine Remote information

What is the difference between Trainee Unreal Engine Remote vs Junior Game Developer?

AspectTrainee Unreal Engine RemoteJunior Game Developer
Required CredentialsBasic knowledge of Unreal Engine, possibly some coursework or certificationsDegree in computer science, game design, or related field; some experience with game engines
Work EnvironmentRemote, often part-time or internship-basedTypically in-office or remote, full-time entry-level role
Employer & Industry UsageGame studios, indie developers, training programsGame development companies, entertainment industry
Search & Comparison IntentLearning, training, entry-level opportunitiesStarting a career, gaining practical experience

The main difference is that a Trainee Unreal Engine Remote position is an entry-level, training-focused role often suitable for beginners with basic knowledge, while a Junior Game Developer is a more developed role requiring some experience or education in game development. Both roles are common in the gaming industry and often serve as stepping stones to more advanced positions.

What are popular job titles related to Trainee Unreal Engine Remote jobs in California?

For Trainee Unreal Engine Remote jobs in California, the most frequently searched job titles are:

What job categories do people searching Trainee Unreal Engine Remote jobs in California look for?

The top searched job categories for Trainee Unreal Engine Remote jobs in California are:

What cities in California are hiring for Trainee Unreal Engine Remote jobs?

Cities in California with the most Trainee Unreal Engine Remote job openings:

Short-Term Level Designer / World Designer - Unreal Engine

Snail Games USA

Beverly Hills, CA • On-site, Remote

$3.0K - $8.0K/mo

Full-time

Posted 4 days ago


Job description

Short-Term Level Designer / World Designer - Unreal Engine 5
Remote | Approximately 4-Week Engagement
Snail Games USA is looking for experienced Level Designers / World Designers for a short-term engagement supporting For the Stars, an Unreal Engine 5 game currently in development.
This is a hands-on Unreal Engine 5 role. Designers are expected to build and iterate directly in-engine, working from established product pillars and technical constraints to create playable spaces and experiences.
What We're Looking For
  • Professional level design or world design experience.
  • Strong hands-on Unreal Engine 5 experience.
  • Ability to independently turn broad direction into playable content.
  • Strong spatial design, player flow, pacing, and gameplay judgment.
  • Comfortable working directly with existing systems and assets.
  • Blueprint or light scripting experience is helpful.
  • Portfolio or shipped work showing implemented game content.

Engagement
  • Initial engagement expected to last approximately four weeks.
  • Remote work is supported.
  • Work will be reviewed at defined milestones.
  • Engagement structure will depend on location and individual business/employment circumstances and will be established in compliance with applicable requirements.

About Snail Games USA
Snail Games USA develops and supports original and established game properties across internal and external development teams.