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Remote Video Game Jobs in Colorado (NOW HIRING)

Technical Design Intern

Boulder, CO ยท On-site +1

$25/hr

We're a small creative team of video game developers who are focused on creating kind ... This job is based in Boulder, CO. Remote options are available in qualied situations.

The Video Editor will work collaboratively with CSU Learning Design Team to build exceptional online educational experiences for students in both credit and non-credit programs. This role requires an ...

Remote Video Game information

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$13

$19

$24

How much do remote video game jobs pay per hour?

As of Aug 4, 2026, the average hourly pay for remote video game in Colorado is $19.51, according to ZipRecruiter salary data. Most workers in this role earn between $17.69 and $21.25 per hour, depending on experience, location, and employer.

What is the difference between Remote Video Game vs Remote Game Designer?

AspectRemote Video GameRemote Game Designer
Required CredentialsTypically a degree in game development, computer science, or related fieldUsually a degree in game design, art, or related discipline
Work EnvironmentCollaborative teams, development studios, or freelance projectsDesign studios, freelance, or remote teams, often working on concept and mechanics
Industry UsageUsed broadly for the entire game development processSpecifically focused on game mechanics, story, and user experience design
Common Search/ComparisonOften compared for roles in game creation

Remote Video Game roles encompass various aspects of game development, including programming, art, and design. Remote Game Designer positions focus specifically on designing game mechanics, storylines, and user experience. While both roles collaborate closely, the main difference lies in their responsibilities: developers build the game, while designers shape its core experience.

What is a remote video game job?

A remote video game job is a position within the gaming industry that allows employees to work from home or any location outside of a traditional office environment. These roles can include game development, design, programming, art, quality assurance, community management, and more. Remote video game jobs offer flexibility in work location and often require strong communication and collaboration skills, as much of the teamwork happens online. The rise of digital collaboration tools has made it increasingly common for studios and companies to hire talent from around the world. This trend helps companies access a wider pool of skilled professionals and allows employees to maintain a better work-life balance.

What are the key skills and qualifications needed to thrive as a remote video game developer, and why are they important?

To thrive as a Remote Video Game Developer, you need expertise in programming languages like C++ or C#, a solid grasp of game design principles, and a relevant degree or portfolio of completed projects. Familiarity with game engines such as Unity or Unreal Engine, version control systems like Git, and possibly certifications in game development are typically required. Outstanding communication, self-motivation, and time management skills are critical for collaborating with distributed teams and meeting project deadlines. These abilities ensure the creation of high-quality games while maintaining productivity and effective teamwork in a remote work environment.

What are the qualifications to get a remote video game job?

The qualifications to get a remote video game job vary depending on the position but typically involve having sufficient experience. More technical roles that involve programming or designing usually require a bachelor's degree in computer science, game design, or a related field. You may need to be familiar with certain software or programming techniques; for example, some companies use specific development engines for all titles. Most people spend several years in an office to get experience before applying for a remote role. Fulfilling the duties of a home-based video game job also requires communication skills, attention to detail, and a reliable internet connection.

What are some common challenges faced by remote video game developers, and how can they be addressed?

Remote video game developers often encounter challenges such as coordinating with distributed teams across time zones, maintaining clear communication, and ensuring alignment on creative vision. These challenges can be addressed by using collaborative tools for project management, scheduling regular virtual meetings, and establishing clear documentation for game design and development processes. Proactive communication and a strong team culture are essential for overcoming obstacles and delivering high-quality games in a remote environment.
What are the most commonly searched types of Video Game jobs in Colorado? The most popular types of Video Game jobs in Colorado are:
What cities in Colorado are hiring for Remote Video Game jobs? Cities in Colorado with the most Remote Video Game job openings:
Infographic showing various Remote Video Game job openings in Colorado as of July 2026, with employment types broken down into 65% Full Time, 23% Part Time, 2% Temporary, and 10% Contract. Highlights an 86% Physical, 1% Hybrid, and 13% Remote job distribution, with an average salary of $40,588 per year, or $19.5 per hour.

Technical Design Intern

Sunblink

Boulder, CO โ€ข On-site, Remote

$25/hr

Contractor

This job post hasย expired 1 day ago.ย Applications are no longer accepted.


Job description

We're a small creative team of video game developers who are focused on creating kind, collaborative, and imaginative games. We formed in late 2019, with the desire to assemble the best and brightest in the industry to work on carefully selected projects that we deem innovative and challenging.

We are looking for passionate and motivated game designers for paid, six-month temporary positions to help design and implement content updates in our live games.

As a Technical Design Intern, you will work directly with the Game Director and Content Director to develop and implement new content such as quests, rewards, activities, and more. You will see content from the planning phase through full implementation and testing. Many tasks require technical capabilities such as working directly with Unity systems and writing C# scripts for functionality.

This job is based in Boulder, CO. Remote options are available in qualied situations.

Responsibilities

Your primary responsibility will be to use existing pipelines, processes and tools to create game ready assets. This will include:

  • Plan and implement quests from start to finish, taking written content and turning it into tasks and cutscenes in Unity using in-house tools
  • Create and modify existing scenes and interactable objects to facilitate new content
  • Design and implement new activities such as obstacles, puzzles, or even full mini-games
  • Help review existing content and update it for better usability
Qualications
  • Skills in narrative development, scenario design, level design, and camera placement
  • Familiarity with implementing content in Unity (ex. scene, prefab, and ScriptableObject editing)
Pluses
  • Experience with scripting in C#

Sunblink Entertainment LLC is an Equal Employment Opportunity Employer. Qualied applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender perception or identity, national origin, age, marital status, protected veteran status, or disability status.

The standard base pay range for this role is $25 per hour. Ultimately, your specic range and offer will be based on other factors, such as relevant experience and performance.

Employment Type: CONTRACTOR