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Remote Video Game Journalism Jobs (NOW HIRING)

Senior Game Build Engineer

OR · On-site +1

$125K - $150K/yr

However, we're always open to expanding our list of remote-eligible states for the right candidate ... Annual Video Game Budget * 401(k) Retirement Plan * Paid Parental Leave EEO Statement At Rushdown ...

Game Designer (NPC)

Frisco, TX · Remote

$145K/yr

... video games. Our games are entrenched with rich universes that are expanded upon via transmedia ... Remote

Game Designer (NPC)

Frisco, TX · Remote

$145K/yr

... video games. Our games are entrenched with rich universes that are expanded upon via transmedia ... Remote

New

... as video games, AR/VR apps, and AI/ML. We are headquartered in Miami, FL with a strong South ... journalism, or related roles * Excellent written and spoken English skills * Exceptional writing ...

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Remote Video Game Journalism information

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$61.5K

$127K

How much do remote video game journalism jobs pay per year?

As of Jul 12, 2026, the average yearly pay for remote video game journalism in the United States is $123,552.00, according to ZipRecruiter salary data. Most workers in this role earn between $124,000.00 and $126,000.00 per year, depending on experience, location, and employer.

How much do video game journalists make?

Video game journalists typically earn between $30,000 and $70,000 annually, depending on experience, location, and the publication. Entry-level positions often pay less, while experienced writers or editors at major outlets can earn higher salaries, sometimes supplemented by freelance work or content creation.

Can you work remotely as a journalist?

Remote video game journalism is common, allowing writers and content creators to work from anywhere with internet access. Many journalists use tools like content management systems, communication platforms, and social media to perform their duties remotely, often with flexible schedules. However, some roles may require occasional in-person events or interviews.

What are the key skills and qualifications needed to thrive as a Remote Video Game Journalist, and why are they important?

To thrive as a Remote Video Game Journalist, you need strong writing and research skills, in-depth knowledge of gaming trends, and often a degree in journalism, communications, or a related field. Familiarity with content management systems (CMS), SEO tools, and basic multimedia editing software is typically required. Creativity, adaptability, and effective communication are vital soft skills for producing engaging content and collaborating with editors remotely. These competencies ensure timely, high-quality journalism that resonates with gaming audiences in a competitive digital media landscape.

How do remote video game journalists typically collaborate with editors and other team members while working from home?

Remote video game journalists often use digital collaboration tools like Slack, Trello, or Google Workspace to stay connected with editors and colleagues. Regular video meetings, editorial chats, and shared planning documents help ensure everyone is aligned on content deadlines, style guidelines, and review processes. While working remotely can pose communication challenges, successful journalists proactively seek feedback and participate in virtual brainstorming sessions to stay engaged with the team. This collaborative approach helps maintain high-quality game coverage and keeps the workflow smooth.

What is the difference between Remote Video Game Journalism vs Remote Video Game Content Creator?

AspectRemote Video Game JournalismRemote Video Game Content Creator
Required CredentialsKnowledge of gaming industry, writing skills, journalism ethicsCreative skills, gaming expertise, video editing
Work EnvironmentOnline, freelance or media outletsOnline platforms, social media, personal channels
Industry UsageMedia outlets, gaming magazines, websitesYouTube, Twitch, social media channels

Remote Video Game Journalism focuses on reporting, reviewing, and analyzing games for media outlets, requiring journalistic skills. Remote Video Game Content Creators produce videos, streams, and social media content centered on gaming, emphasizing creativity and audience engagement. While both roles involve gaming expertise and online work, journalism emphasizes reporting and ethics, whereas content creation centers on entertainment and community building.

How much do IGN game reviewers get paid?

IGN game reviewers are typically employed as freelance or staff writers, with pay rates varying widely based on experience, location, and the scope of work. Salaries for full-time reviewers can range from around $30,000 to over $70,000 annually, with freelance rates often paid per review or article. Compensation may also include benefits for full-time positions and opportunities to work with industry-standard tools and platforms.

What is remote video game journalism?

Remote video game journalism involves reporting on, reviewing, and analyzing video games and the gaming industry while working outside of a traditional office environment. Journalists in this field may write articles, conduct interviews, create video or audio content, and stay up-to-date with the latest gaming trends and releases. They often collaborate with editors and other writers using digital tools, and their work may be published on gaming websites, magazines, or social media platforms. This role requires strong writing skills, a passion for gaming, and the ability to meet deadlines independently.

How do I get into video game journalism?

To get into video game journalism, build a portfolio by writing reviews, news articles, or features for personal blogs or online platforms. Develop strong writing skills, stay informed about industry trends, and gain experience through internships or freelance work to establish credibility in the field.
More about Remote Video Game Journalism jobs
What cities are hiring for Remote Video Game Journalism jobs? Cities with the most Remote Video Game Journalism job openings:
What are the most commonly searched types of Video Game Journalism jobs? The most popular types of Video Game Journalism jobs are:
What states have the most Remote Video Game Journalism jobs? States with the most job openings for Remote Video Game Journalism jobs include:
CONTRACT - Associate Game Designer (NST)

CONTRACT - Associate Game Designer (NST)

Nintendo

Redmond, WA • On-site, Remote

Other

Re-posted 5 days ago


Nintendo rating

8.2

Company rating: 8.2 out of 10

Based on 8 frontline employees who took The Breakroom Quiz

87th of 209 rated software companies


Job description

Nintendo Software Technology Corporation
 
Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan.  Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games. 

Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.

DESCRIPTION OF DUTIES

Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers. 

As a Designer, you will have a desire to contribute and implement, play-test, and refine game design features, with consideration to gameplay. Proven experience with level design for gameplay is needed. If this sounds like you, we would love to see your resume

  • Implements design specifications into playable prototypes using various software tools.
  • Able to quickly revise implementation based on changes required to continue iterating on design concepts.
  • Assists in designing prototypes to iterate concepts into a more complete idea.
  • Assists and maintains game play mechanics within a game.
  • Creates areas of a user-interface design and maintains assigned product localization with the direction of senior designers and above.
  • Communicates ideas with various product development personnel to solicit feedback and ensure support during product development.
  • Within a team, provides input into defining creative vision and technical specifications for assigned project.
  • Writes and maintains assigned design documentation
  • Works closely with senior designers and above to attain constructive feedback and direction.
  • Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo's high standard of quality and timeliness.

SUMMARY OF REQUIREMENTS

  • 0-2 years of level design for video games or relevant experience. 
  • Understanding of interactive software methodologies, production pipelines and Nintendo quality standards.
  • Proven proficiency with commercial 2D/3D game editor. (E.g. Unity, Unreal, etc.)
  • Basic PC skills (Word, Excel, PowerPoint).
  • Undergraduate degree in Game Design, Computer Science or equivalent
  • Studies in music, art, films, television / broadcasting, and multimedia a plus.

Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.

This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time. 


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