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Remote Video Game Capture Jobs (NOW HIRING)

Game Designer (NPC)

Frisco, TX · Remote

$145K/yr

... video games. Our games are entrenched with rich universes that are expanded upon via transmedia ... Remote

Be Seen First

The role is primarily remote but requires in-person availability for scheduled shoot days and ... Capture short-form video content for digital ads and social media * Experience with social page ...

Senior DHS Capture Manager

Mclean, VA · On-site +1

$175K - $225K/yr

... remote environment using standard office equipment such as computers, phones, and video ... capture activities. Strength Demands Sedentary - 10 lbs. Maximum lifting, occasional lift/carry of ...

Our growing team has decades of experience in AAA video game development building and leading large ... We are a remote-only company. WE OFFER * Very competitive salary * PTO * Benefits and 401k match ...

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Remote Video Game Capture information

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$61.5K

$127K

How much do remote video game capture jobs pay per year?

As of Jul 14, 2026, the average yearly pay for remote video game capture in the United States is $123,552.00, according to ZipRecruiter salary data. Most workers in this role earn between $124,000.00 and $126,000.00 per year, depending on experience, location, and employer.

How does a Remote Video Game Capture specialist typically collaborate with game developers and marketing teams during a project?

As a Remote Video Game Capture specialist, you will often work closely with game developers to understand key features and mechanics that need to be highlighted in captured footage. Collaboration with marketing teams is also common, as they may provide creative briefs or specific requirements for trailers and promotional content. Communication is usually handled via digital channels, with feedback provided on captured material to ensure it aligns with the overall vision. Being proactive in seeking clarifications and maintaining clear communication is crucial for meeting project goals and deadlines.

What is the difference between Remote Video Game Capture vs Remote Game Tester?

AspectRemote Video Game CaptureRemote Game Tester
Primary RoleRecording and editing gameplay footage for promotional or content purposesTesting video games for bugs, glitches, and quality assurance
Required SkillsVideo editing, streaming setup, gameplay recordingGame testing, reporting bugs, understanding game mechanics
Work EnvironmentHome setup with recording equipment and softwareHome or office, playing games on various platforms
Industry UsageContent creation, marketing, eSportsGame development, QA departments

While both roles involve working remotely within the gaming industry, Remote Video Game Capture focuses on creating gameplay content through recording and editing, whereas Remote Game Tester involves playing games to identify bugs and ensure quality. Understanding these differences helps job seekers find the right position aligned with their skills and interests.

What is remote video game capture?

Remote video game capture is the process of recording or streaming gameplay footage from video games, usually for the purposes of content creation, marketing, or quality assurance, while working from a remote location. Professionals in this field use specialized software and hardware to capture high-quality video and audio directly from gaming systems or PCs. The captured content is often used in trailers, tutorials, reviews, or promotional materials. Remote video game capture specialists need a good understanding of gaming platforms, recording technology, and often basic video editing skills.

What are the key skills and qualifications needed to thrive as a Remote Video Game Capture Artist, and why are they important?

To thrive as a Remote Video Game Capture Artist, you need a solid understanding of video game mechanics, visual storytelling, and proficiency in gameplay, often demonstrated by a portfolio of in-game capture work. Familiarity with screen recording software, video editing tools such as Adobe Premiere or After Effects, and gaming platforms is essential. Creativity, attention to detail, and strong communication skills help capture compelling content and collaborate effectively with creative teams. These skills ensure the delivery of high-quality visual assets that accurately showcase gameplay and enhance promotional or editorial materials.
More about Remote Video Game Capture jobs
What cities are hiring for Remote Video Game Capture jobs? Cities with the most Remote Video Game Capture job openings:
What are the most commonly searched types of Video Game Capture jobs? The most popular types of Video Game Capture jobs are:
What states have the most Remote Video Game Capture jobs? States with the most job openings for Remote Video Game Capture jobs include:
Infographic showing various Remote Video Game Capture job openings in the United States as of July 2026, with employment types broken down into 1% As Needed, 76% Full Time, 17% Part Time, and 6% Contract. Highlights an 91% Physical, 2% Hybrid, and 7% Remote job distribution, with an average salary of $123,552 per year, or $59.4 per hour.
Senior UI Technical Designer (TEMP) - Unannounced Game | Irvine, CA or remote

Senior UI Technical Designer (TEMP) - Unannounced Game | Irvine, CA or remote

Blizzard Entertainment, Inc.

Irvine, CA • On-site, Remote

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 5 days ago


Job description

Team Name:

Unannounced ProjectJob Title:Senior UI Technical Designer (TEMP) - Unannounced Game | Irvine, CA or remoteRequisition ID:R027326Job Description:

At Blizzard, we craftgenre-defininggames and legendary worlds for all to share. Through unparalleled creativity and storytelling, we create immersive universes and iconic experiences that are beloved across platforms, borders, backgrounds, and generations - only made possible by building a work environment that nurtures the artistry of game development and unleashes the aspirations of our people.

We are looking for aSenior UI Technical Designerto help craft a new, unannounced game for Blizzard. Our team values creativity, collaboration, and a dedication to quality, and we are searching for contributors aligned with our core Blizzard values to add to our team of dedicated game makers.

As a key member of the development team,you'llbridge UI design and engineering, enabling designers to build expressive, scalable, and highperformance UI with minimal engineering dependency.You'llhelp define and implement a technical UI foundation that supports fast iteration and allows designers to own and evolve the UI. You are comfortable operating in a dynamic environment, navigating fluid deadlines and changing priorities with purpose.

This role offers a flexible hybrid work week from our Irvine,CAstudio location, with a mix of remote and on-site days. This position may also be remote. Relocation is not required.

This is a temporary position lasting 6 months.


Responsibilities
Priorities can often change in afast pacedenvironment like ours, so this role includes, but is not limited to, the following responsibilities:

  • Design, implement, and support UI systems and workflows that empower designers to independently create andmodifyUI content.

  • Serve as the technical bridge between UI design and engineering, translating design needs into effective, practical solutions.

  • Build andmaintainUI layouts, styles, and behaviors using Unity UI systems, including UI Builder and Visual Scripting.

  • Partner with UI Engineers to ensure UI systems are scalable, maintainable, and performant across platforms.

  • Collaborate closely with artists, designers, and audio to ensure UI visuals, motion, and feedback are cohesive and productionready.

  • Diagnose, debug, and resolve UI-related technical issues within the engine.

  • Create andmaintainclear documentation and best practices to support consistent adoption of UI workflows.

  • Anticipate UI technical risks and evolve systems to support future content, tooling, and team needs.

MinimumRequirements

  • 8+ years of professional game development experience, focused on UI design, technical design, or UI implementation, including shipping at least one AAA game with significant UI scope.

  • Hands-on experience designing, implementing, anditerating onUI systems directly in a game engine.

  • Strong understanding of modern game UI architecture, workflows, and best practices, with experience supporting scalable and maintainable systems.

  • Hands-on experience with Unity UI systems, including UI Builder, layout tools, data-driven UI concepts, and visual scripting or similar tools.

  • Solid scripting ability (e.g., C#, Lua, or equivalent) to support UI systems and behaviors when needed.

  • Strong debugging and problem-solving skills, particularly related to UI implementation, performance, and stability.

  • Proven experience collaborating across disciplines, including design, engineering, art, and audio.

  • Excellent communication skills, with the ability to explain technical concepts clearly to non-engineers.

  • A designer-first mindset, strong ownership mentality, and a collaborative approach when working in ambiguous, evolving technical environments

BonusPoints

  • Experience working on data-driven orMVVMstyleUI systems.

  • Experience supporting livepatchable UI content and addressable asset workflows.

  • Familiarity with accessibility considerations in UI design.

  • Passion for a wide variety of game genres and platforms.


Required Application Materials

  • Portfolio or examplesdemonstratingUI systems, workflows, orin-engineUI implementation.

Your Platform

Best known for iconic video game universes including Warcraft, Overwatch, Diablo, and StarCraft, Blizzard Entertainment, Inc. (www.blizzard.com), a division of Activision Blizzard, which wasacquiredby Microsoft (NASDAQ: MSFT), is a premier developer and publisher of entertainment experiences. Blizzard Entertainment has created some of the industry's most critically acclaimed and genre-defining games over the last 30 years, witha track recordthat includes multiple Game of the Year awards. Blizzard Entertainment engages tens of millions of players around the world with titles available on PC via Battle.net, Xbox, PlayStation, Nintendo Switch, iOS, and Android.

Our World

Activision Blizzard, Inc., is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media,technologyand entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty, World of Warcraft, Overwatch, Diablo, Candy Crushand Bubble Witch. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!

Our ability to build immersive and innovative worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrivein order toconnect and engage the world through epic entertainment. We provide a suite of benefits that promote physical,emotionaland financial well-being for 'Every World' -we'vegot our employees covered!

The video game industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by theCompany at any time to promote and support our business and relationships with industry partners

We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all the qualifications?Let usdecide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! We are committed to creating a diverse and inclusive environment and strongly encourage you to apply.

We are committed to working with and providing reasonableassistanceto individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to accommodationrequests@activisionblizzard.com. General employment questions cannot be accepted or processed here. Thank you for your interest.

We are an equal opportunity employer and value diversity at our company. We do not discriminateon the basis ofrace, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristics.

Rewards

We provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:

  • Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
  • 401(k) with Company match, tuition reimbursement, charitable donation matching;
  • Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
  • Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
  • If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.

Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting https://www.benefitsforeveryworld.com/.

In the U.S., the standard base pay range for this role is $82,240.00 - $152,160.00 Annual. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role's range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.

Blizzard Entertainment logo

About Blizzard Entertainment

Sourced by ZipRecruiter

Blizzard Entertainment is a globally recognized leader in the Digital Gaming industry, renowned for creating some of the world's most popular video games such as "World of Warcraft," "Overwatch," and "Diablo." The company was founded in 1991 and is currently based in Irvine, California, USA. Aside from creating engaging video games, Blizzard Entertainment also develops and supports a wide range of software products within the realm of entertainment. The company prides itself on its commitment to quality, an element that can be recognized in its vast array of legendary games. Notably, its creation, World of Warcraft, remains one of the highest-grossing video games of all time.

Industry

Arts, entertainment, and recreation

Company size

1,001 - 5,000 Employees

Headquarters location

Irvine, CA, US

Year founded

1991

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