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Remote Video Game Capture Jobs in Malden, MA (NOW HIRING)

Company Description Fire Hose Games is the Boston-based (but fully remote) independent game ... A proven track record marketing video games, from development, through launch and beyond. * A ...

What if you could watch an NFL game on Sunday and know that the C++ code you wrote was helping ... Design, build and maintain high-performance, real-time C++ solutions for live video capture and ...

What if you could watch an NFL game on Sunday and know that the C++ code you wrote was helping ... Design, build and maintain high-performance, real-time C++ solutions for live video capture and ...

Senior 3D BIM Modeler

Boston, MA · On-site +1

$110K - $140K/yr

Integrate survey, LiDAR, reality capture, GIS, design, and SUE data into accurate, coordinated ... Remote within the U.S., with a preference for candidates located in Eastern Time Zone or on the ...

Senior 3D BIM Modeler

Boston, MA · Remote

$110K - $140K/yr

Integrate survey, LiDAR, reality capture, GIS, design, and SUE data into accurate, coordinated ... Remote-first culture with flexibility and autonomy Our mission is to power the next era of ...

Job Title - CRM Sales Analyst Location - Andover, MA, Remote. Resource should be from the same ... Responsibilities: - Wok with commercial teams to capture business requirements, prioritize a ...

Remote Video Game Capture information

See Malden, MA salary details

$64.1K

$132.5K

How much do remote video game capture jobs pay per year?

As of Aug 31, 2026, the average yearly pay for remote video game capture in Malden, MA is $128,859.00, according to ZipRecruiter salary data. Most workers in this role earn between $129,300.00 and $131,400.00 per year, depending on experience, location, and employer.

What is remote video game capture?

Remote video game capture is the process of recording or streaming gameplay footage from video games, usually for the purposes of content creation, marketing, or quality assurance, while working from a remote location. Professionals in this field use specialized software and hardware to capture high-quality video and audio directly from gaming systems or PCs. The captured content is often used in trailers, tutorials, reviews, or promotional materials. Remote video game capture specialists need a good understanding of gaming platforms, recording technology, and often basic video editing skills.

How does a remote video game capture specialist typically collaborate with game developers and marketing teams during a project?

As a Remote Video Game Capture specialist, you will often work closely with game developers to understand key features and mechanics that need to be highlighted in captured footage. Collaboration with marketing teams is also common, as they may provide creative briefs or specific requirements for trailers and promotional content. Communication is usually handled via digital channels, with feedback provided on captured material to ensure it aligns with the overall vision. Being proactive in seeking clarifications and maintaining clear communication is crucial for meeting project goals and deadlines.

What are the key skills and qualifications needed to thrive as a remote video game capture artist, and why are they important?

To thrive as a Remote Video Game Capture Artist, you need a solid understanding of video game mechanics, visual storytelling, and proficiency in gameplay, often demonstrated by a portfolio of in-game capture work. Familiarity with screen recording software, video editing tools such as Adobe Premiere or After Effects, and gaming platforms is essential. Creativity, attention to detail, and strong communication skills help capture compelling content and collaborate effectively with creative teams. These skills ensure the delivery of high-quality visual assets that accurately showcase gameplay and enhance promotional or editorial materials.

What is the difference between Remote Video Game Capture vs Remote Game Tester?

AspectRemote Video Game CaptureRemote Game Tester
Primary RoleRecording and editing gameplay footage for promotional or content purposesTesting video games for bugs, glitches, and quality assurance
Required SkillsVideo editing, streaming setup, gameplay recordingGame testing, reporting bugs, understanding game mechanics
Work EnvironmentHome setup with recording equipment and softwareHome or office, playing games on various platforms
Industry UsageContent creation, marketing, eSportsGame development, QA departments

While both roles involve working remotely within the gaming industry, Remote Video Game Capture focuses on creating gameplay content through recording and editing, whereas Remote Game Tester involves playing games to identify bugs and ensure quality. Understanding these differences helps job seekers find the right position aligned with their skills and interests.

What are popular job titles related to Remote Video Game Capture jobs in Malden, MA?

For Remote Video Game Capture jobs in Malden, MA, the most frequently searched job titles are:

What job categories do people searching Remote Video Game Capture jobs in Malden, MA look for?

The top searched job categories for Remote Video Game Capture jobs in Malden, MA are:

Marketing Director

Boston, MA • On-site, Remote

Fire Hose Games
PC Games • 11 - 50 employees

Full-time

Medical, Dental, Retirement, PTO

Re-posted 5 days ago


Job description

Company Description
Fire Hose Games is the Boston-based (but fully remote) independent game development studio behind titles such as Techtonica, Go Home Dinosaurs, Catlateral Damage, and 20XX. We pay good salaries, and our generous benefits package includes health care, dental, take-what-you-need vacation/sick time, 401(k) with matching, Parental leave, and flexible work hours. Fire Hose hasn't crunched in years, and we don't intend to start. Our company culture is inclusive, supportive, and fun. We strongly encourage applicants with diverse backgrounds and voices to apply, and we consider relevant experience in all its forms. We hope to hear from you!
For more info, visit https://www.firehosegames.com/ and https://www.techtonicagame.com
Job Description
Want to make an impact at a fantastic indie studio? This is your chance.
Fire Hose Games is looking to bring on an entrepreneurial, innovative, hard-working, and experienced Marketing leader. This is a hands-on, broad-scope role with significant business impact. It includes managing go-to-market strategy, marketing channels' growth, product positioning, branding, market research, user research, community management, PR, user acquisition, and team management.
As the Marketing Director, you'll also serve as the bridge between our players and our internal teams, ensuring that our games resonate deeply with our audience.
Our studio is fully remote, so candidates who are able to sync with a project team based in the U.S. Eastern time zone may work from anywhere. This is a full-time, salaried position.
If you're excited about helping us continue to grow our most ambitious game yet, then we're eager to hear from you!
Responsibilities
  • Design and lead marketing strategy and direct the execution of all go to market activities to drive player and creator awareness, traffic, installs, retention, and revenues.
  • Develop product marketing, key positioning statements, branding, value proposition, and messaging strategy.
  • Execute marketing campaigns across all channels, leveraging audience and network aggregation with key target audiences.
  • Oversee the creation and deployment of grassroots marketing and community management programs aimed at increased engagement
  • Drive adoption, engagement, and revenues with an efficient and effective marketing budget.
  • Manage PR and Communications with the media and the Fire Hose Games community to develop and solidify corporate and product positioning
  • Create and direct market, competitive, and user research.
  • Analyze the performance of marketing programs across all channels (including ad spend) to identify the best opportunities for optimization and regularly iterate to maximize performance
  • Advocate for the player community in high level design discussions and planning meetings

Qualifications
  • 5+ years in a hands-on, Marketing Leadership role
  • A proven track record marketing video games, from development, through launch and beyond.
  • A passion for and deep knowledge of video games (specifically Indie) and the industry as a whole
  • Demonstrated success managing a marketing budget across multiple channels to drive efficient and sustained user and revenue growth
  • An excellent brand builder and storyteller; proven success crafting brands from the ground up and a track record of building brand engagement and generating business growth.
  • Successfully managed campaigns using grassroots, guerrilla, and viral marketing as well as community management
  • A strong background in social media marketing across all relevant platforms
  • Experience working with influencers. Engaging, negotiating and managing.
  • Experience serving as a liaison. Bridging Marketing efforts with internal efforts, utilizing feedback and analysis towards meaningful development insights.
  • Excellent spoken and written communication skills, allowing you to deliver complex information clearly to your colleagues and through marketing material
  • Demonstrated effective leadership including ability to build and foster successful teams that scale

Additional Information
All your information will be kept confidential according to EEO guidelines.
Videos To Watch
https://www.youtube.com/watch?v=Wj33D-YbenM