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Remote Video Game Capture Jobs in Seattle, WA (NOW HIRING)

CONTRACT - Translator (Japanese)

Redmond, WA · On-site +1

$24.75 - $32.50/hr

Extensive knowledge of video game software/hardware and industry. * Excellent verbal/written ... This position is not open to fully remote status at this time.

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Remote Video Game Capture information

See Seattle, WA salary details

$70K

$144.5K

How much do remote video game capture jobs pay per year?

As of Aug 15, 2026, the average yearly pay for remote video game capture in Seattle, WA is $140,605.00, according to ZipRecruiter salary data. Most workers in this role earn between $141,100.00 and $143,400.00 per year, depending on experience, location, and employer.

How does a remote video game capture specialist typically collaborate with game developers and marketing teams during a project?

As a Remote Video Game Capture specialist, you will often work closely with game developers to understand key features and mechanics that need to be highlighted in captured footage. Collaboration with marketing teams is also common, as they may provide creative briefs or specific requirements for trailers and promotional content. Communication is usually handled via digital channels, with feedback provided on captured material to ensure it aligns with the overall vision. Being proactive in seeking clarifications and maintaining clear communication is crucial for meeting project goals and deadlines.

What is the difference between Remote Video Game Capture vs Remote Game Tester?

AspectRemote Video Game CaptureRemote Game Tester
Primary RoleRecording and editing gameplay footage for promotional or content purposesTesting video games for bugs, glitches, and quality assurance
Required SkillsVideo editing, streaming setup, gameplay recordingGame testing, reporting bugs, understanding game mechanics
Work EnvironmentHome setup with recording equipment and softwareHome or office, playing games on various platforms
Industry UsageContent creation, marketing, eSportsGame development, QA departments

While both roles involve working remotely within the gaming industry, Remote Video Game Capture focuses on creating gameplay content through recording and editing, whereas Remote Game Tester involves playing games to identify bugs and ensure quality. Understanding these differences helps job seekers find the right position aligned with their skills and interests.

What is remote video game capture?

Remote video game capture is the process of recording or streaming gameplay footage from video games, usually for the purposes of content creation, marketing, or quality assurance, while working from a remote location. Professionals in this field use specialized software and hardware to capture high-quality video and audio directly from gaming systems or PCs. The captured content is often used in trailers, tutorials, reviews, or promotional materials. Remote video game capture specialists need a good understanding of gaming platforms, recording technology, and often basic video editing skills.

What are the key skills and qualifications needed to thrive as a remote video game capture artist, and why are they important?

To thrive as a Remote Video Game Capture Artist, you need a solid understanding of video game mechanics, visual storytelling, and proficiency in gameplay, often demonstrated by a portfolio of in-game capture work. Familiarity with screen recording software, video editing tools such as Adobe Premiere or After Effects, and gaming platforms is essential. Creativity, attention to detail, and strong communication skills help capture compelling content and collaborate effectively with creative teams. These skills ensure the delivery of high-quality visual assets that accurately showcase gameplay and enhance promotional or editorial materials.

What are popular job titles related to Remote Video Game Capture jobs in Seattle, WA?

For Remote Video Game Capture jobs in Seattle, WA, the most frequently searched job titles are:

What job categories do people searching Remote Video Game Capture jobs in Seattle, WA look for?

The top searched job categories for Remote Video Game Capture jobs in Seattle, WA are:

What cities near Seattle, WA are hiring for Remote Video Game Capture jobs?

Cities near Seattle, WA with the most Remote Video Game Capture job openings:

Infographic showing various Remote Video Game Capture job openings in Seattle, WA as of August 2026, with employment types broken down into 100% Full Time. Highlights an 100% Remote job distribution, with an average salary of $140,605 per year, or $67.6 per hour.

Software Engineer I, Game Development (NST)

Nintendo

Redmond, WA • On-site, Remote

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 3 days ago

New


Nintendo rating

7.5

Company rating: 7.5 out of 10

Based on 11 frontline employees who took The Breakroom Quiz

154th of 244 rated software companies


Job description

Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan.  Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games. 

Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers.

As a Software Engineer I in Gameplay, you will support key gameplay features. You will also have a passion for games and working collaboratively across different departments to implement gameplay features that will surprise and delight players. If this sounds like you, we would love to see your resume!

Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.

DESCRIPTION OF DUTIES

Assists in developing, writing, testing, debugging and implementing code using the relevant programming languages.

Works with other team members to implement game specific code and other features to support game development projects.

Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo's high standard of quality and timeliness.  

SUMMARY OF REQUIREMENTS

Understanding of core technologies, toolsets, and common workflows for video game development.

Ability to write clear, maintainable, and portable code.

Ability to solve engineering problems by applying entry level specialty.

Ability to read and debug other engineers' code.

Undergraduate degree in Computer Science or related field; or equivalent education and experience.

Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.

This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time.

This position includes the base pay range listed below, potential for a semi-annual discretionary performance bonus, and a comprehensive benefits package that includes medical, dental, vision, 401(k), and paid time off.


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