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Remote Documentary Video Editor Jobs in Seattle, WA

Senior Manager, Social & Community

Seattle, WA · On-site +1

$119K - $140K/yr

Hands-on experience with video production, editing, and content creation tools, including AI ... Remote-first flexibility - work primarily from home within our list of approved states, with ...

Creative Dubbing Director

Seattle, WA · On-site +1

$25 - $28/hr

Perform fundamental dialogue editing and audio review activities. * Collaborate with creative ... Similar audio/video post-production platforms * Bachelor's degree in a creative discipline or ...

Expertise with Visual Studio C++ debugging (including remote debugging and attaching to live/editor ... video games! Fly a Pterodactyl squadron over the snow-capped mountains, race through the deep ...

Expertise with Visual Studio C++ debugging (including remote debugging and attaching to live/editor ... video games! Fly a Pterodactyl squadron over the snow-capped mountains, race through the deep ...

Remote Documentary Video Editor information

See Seattle, WA salary details

$12

$35

$65

How much do remote documentary video editor jobs pay per hour?

As of Aug 25, 2026, the average hourly pay for remote documentary video editor in Seattle, WA is $35.96, according to ZipRecruiter salary data. Most workers in this role earn between $24.33 and $45.14 per hour, depending on experience, location, and employer.

What is the difference between Remote Documentary Video Editor vs Remote Corporate Video Editor?

AspectRemote Documentary Video EditorRemote Corporate Video Editor
CredentialsEditing skills, storytelling, possibly film or media degreesEditing skills, corporate communication background often preferred
Work EnvironmentFilm sets, production companies, freelance projectsCorporate offices, marketing departments, freelance projects
Industry UsageDocumentaries, independent films, educational contentCompany promos, training videos, advertisements
Search & Comparison IntentFocus on storytelling, visual narrative, documentary styleFocus on branding, marketing, corporate messaging

While both roles require strong editing skills, Remote Documentary Video Editors focus on storytelling and visual narrative for documentaries, often working in media or film environments. Remote Corporate Video Editors specialize in creating videos that promote or explain a company's brand and products, typically within corporate settings. The key difference lies in the content focus and industry context.

Can I work remotely as a documentary video editor?

Yes, documentary video editors can often work remotely, especially with digital editing tools like Adobe Premiere Pro, Final Cut Pro, or DaVinci Resolve. Many projects allow flexible schedules and remote collaboration through cloud-based platforms, making remote work a common arrangement in this field.

What are the most commonly searched types of Documentary Video Editor jobs in Seattle, WA?

The most popular types of Documentary Video Editor jobs in Seattle, WA are:

What are popular job titles related to Remote Documentary Video Editor jobs in Seattle, WA?

For Remote Documentary Video Editor jobs in Seattle, WA, the most frequently searched job titles are:

What job categories do people searching Remote Documentary Video Editor jobs in Seattle, WA look for?

The top searched job categories for Remote Documentary Video Editor jobs in Seattle, WA are:

What cities near Seattle, WA are hiring for Remote Documentary Video Editor jobs?

Cities near Seattle, WA with the most Remote Documentary Video Editor job openings:

Infographic showing various Remote Documentary Video Editor job openings in Seattle, WA as of August 2026, with employment types broken down into 1% Internship, 1% As Needed, 80% Full Time, 14% Part Time, and 4% Contract. Highlights an 77% Physical, 3% Hybrid, and 20% Remote job distribution, with an average salary of $74,800 per year, or $36 per hour.

CONTRACT - Associate Game Designer (NST)

Redmond, WA • On-site, Remote


Nintendo
Arts, Entertainment, and Recreation • 5 - 10K employees

7.5

Company rating: 7.5 out of 10

Based on 11 frontline employees who took The Breakroom Quiz

156th of 246 rated software companies

Good employer

Paid breaks

Respectful managers


Full-time

Re-posted 18 days ago


Job description

Nintendo Software Technology Corporation
 
Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan.  Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games. 

Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.

DESCRIPTION OF DUTIES

Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers. 

As a Level Designer, you will have a desire to contribute and implement, play-test, and refine game design features, with consideration to gameplay. Proven experience with level design for gameplay is needed. If this sounds like you, we would love to see your resume

  • Implements design specifications into playable prototypes using various software tools.
  • Able to quickly revise implementation based on changes required to continue iterating on design concepts.
  • Assists in designing prototypes to iterate concepts into a more complete idea.
  • Assists and maintains game play mechanics within a game.
  • Creates areas of a user-interface design and maintains assigned product localization with the direction of senior designers and above.
  • Communicates ideas with various product development personnel to solicit feedback and ensure support during product development.
  • Within a team, provides input into defining creative vision and technical specifications for assigned project.
  • Writes and maintains assigned design documentation
  • Works closely with senior designers and above to attain constructive feedback and direction.
  • Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo's high standard of quality and timeliness.

SUMMARY OF REQUIREMENTS

  • 0-2 years of level design for video games or relevant experience. 
  • Understanding of interactive software methodologies, production pipelines and Nintendo quality standards.
  • Proven proficiency with commercial 2D/3D game editor. (E.g. Unity, Unreal, etc.)
  • Basic PC skills (Word, Excel, PowerPoint).
  • Undergraduate degree in Game Design, Computer Science or equivalent
  • Studies in music, art, films, television / broadcasting, and multimedia a plus.

Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.

This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time. 



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