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Remote Video Game Admin Jobs (NOW HIRING)

Our growing team has decades of experience in AAA video game development building and leading large ... We are a remote-only company. WE OFFER * Very competitive salary * PTO * Benefits and 401k match ...

Video Editor

OR ยท Remote

$90K - $120K/yr

... remote capacity. This role will support a wide range of video content, including promotional ... It is unlawful in Massachusetts to require or administer a lie detector test as a condition of ...

Technical Design Intern

Boulder, CO ยท On-site +1

$25/hr

We're a small creative team of video game developers who are focused on creating kind ... This job is based in Boulder, CO. Remote options are available in qualified situations.

Technical Design Intern

Boulder, CO ยท On-site +1

$25/hr

We're a small creative team of video game developers who are focused on creating kind ... This job is based in Boulder, CO. Remote options are available in qualied situations.

We're an independent video game developer and publisher, known for first-person shooters like Red ... With our Remote Work policy, we are able to remain fully productive regardless of what the world ...

However, we're always open to expanding our list of remote-eligible states for the right candidate ... Annual Video Game Budget * 401(k) Retirement Plan * Paid Parental Leave EEO Statement At Rushdown ...

Lead Gameplay Systems Engineer

OR ยท On-site +1

$145K - $165K/yr

However, we're always open to expanding our list of remote-eligible states for the right candidate ... Annual Video Game Budget * 401(k) Retirement Plan * Paid Parental Leave EEO Statement At Rushdown ...

Qualifications * 6+ years of experience as a VFX Artist in the video game industry. * Shipped at ... Remote Please note that 2K Games and its studios never uses instant messaging apps or personal ...

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Remote Video Game Admin information

See salary details

$61.5K

$127K

How much do remote video game admin jobs pay per year?

As of Jul 24, 2026, the average yearly pay for remote video game admin in the United States is $123,552.00, according to ZipRecruiter salary data. Most workers in this role earn between $124,000.00 and $126,000.00 per year, depending on experience, location, and employer.

What are some common challenges faced by remote video game admins and how can they be managed effectively?

Remote video game admins often encounter challenges such as coordinating with international teams across different time zones, managing in-game events or issues in real-time, and ensuring effective communication with both players and development teams. To manage these, admins typically rely on clear protocols, robust communication tools, and regular team check-ins. Developing strong organizational habits and staying adaptable are key to maintaining smooth operations and a positive gaming environment.

What are Remote Video Game Admins?

Remote Video Game Admins are individuals who oversee and manage online gaming communities, servers, or platforms from a remote location. Their primary responsibilities include moderating player interactions, enforcing rules, assisting with technical issues, and sometimes organizing in-game events. They play a crucial role in maintaining a positive and fair gaming environment by monitoring reports of misconduct, handling disputes, and ensuring the smooth operation of the gaming platform. Remote Video Game Admins often collaborate with game developers, customer support teams, and other admins to provide an enjoyable experience for players.

What are the key skills and qualifications needed to thrive as a Remote Video Game Admin, and why are they important?

To thrive as a Remote Video Game Admin, you need a solid understanding of gaming platforms, community guidelines, and troubleshooting procedures, often supported by experience in customer service or moderation roles. Familiarity with ticketing systems, moderation tools (like Discord, Slack, or game-specific admin panels), and sometimes anti-cheat or analytics software is typically required. Excellent communication, conflict resolution, and multitasking abilities help you manage player interactions and maintain a positive gaming environment. These skills ensure fair gameplay, community safety, and smooth game operations in an online setting.

What is the difference between Remote Video Game Admin vs Remote Community Manager?

AspectRemote Video Game AdminRemote Community Manager
CredentialsGaming platform knowledge, basic admin skillsCommunication, social media, customer service
Work EnvironmentOnline, gaming platforms, admin toolsOnline, social media, forums, community platforms
Employer & Industry UsageGame developers, publishers, esports teamsGame companies, brands, gaming communities
Search & Comparison IntentManaging game content, moderating, admin tasksEngaging community, managing feedback, social media

Remote Video Game Admins focus on managing game content, moderating platforms, and performing administrative tasks within gaming environments. Remote Community Managers concentrate on engaging with players, managing online communities, and handling social media interactions. While both roles require online communication skills, the Admin role emphasizes technical and content management, whereas the Community Manager emphasizes community engagement and customer relations.

More about Remote Video Game Admin jobs
What cities are hiring for Remote Video Game Admin jobs? Cities with the most Remote Video Game Admin job openings:
What are the most commonly searched types of Video Game Admin jobs? The most popular types of Video Game Admin jobs are:
What states have the most Remote Video Game Admin jobs? States with the most job openings for Remote Video Game Admin jobs include:
Infographic showing various Remote Video Game Admin job openings in the United States as of July 2026, with employment types broken down into 70% Full Time, 6% Part Time, and 24% Contract. Highlights an 100% Remote job distribution, with an average salary of $123,552 per year, or $59.4 per hour.
Senior Software Engineer (ML/Game Development)

Senior Software Engineer (ML/Game Development)

GungHo Online Entertainment America, Inc.

Redondo Beach, CA โ€ข On-site, Remote

$120K - $150K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 9 days ago


Job description

** This is a hybrid position that requires residency in California, even during remote work periods. **


About the company:

Located in Redondo Beach, CA, GungHo Online Entertainment America Inc. is the U.S. subsidiary of the Japanese game company GungHo Online Entertainment, Inc. Publishing titles across multiple platforms ranging from console to handheld and mobile, our group is comprised of veterans from various aspects of the industry brought together by one simple thing: a love of gaming.


Position Summary:

This position is responsible for owning the design, finetuning, and shipping of machine learning and generative AI features for our new, internally developed game, as well as setting technical direction and mentoring other engineers. You'll work at the intersection of applied ML and game development, and help define how AI shows up in our titles.


What you'll be doing:

  • Own the design, implementation, and debugging of ML/AI-driven features for our internally developed game, with a focus on LLM-powered NPC dialogue and model infrastructure.
  • Finetune, evaluate, and optimize models for in-game use, balancing quality against latency, memory, and cost.
  • Architect and maintain inference systems and data pipelines that integrate cleanly with the game engine and runtime.
  • Contribute to gameplay features and general game code alongside your ML work. This is a hands-on role on both sides.
  • Drive other generative AI features as the game evolves, scoping ambiguous problems into shippable work.
  • Partner with artists, game designers, and gameplay engineers to shape AI features, and help align them across teams.
  • Mentor engineers, review code and designs, and raise the technical bar of the team.
  • Test prototypes of future titles and AI systems to provide constructive feedback.
  • Attend industry conventions and live events as needed.


Qualifications / desired experience:

  • Bachelor's degree or equivalent in Computer Science or related technical discipline
  • 7+ years of video game development and product delivery experience is a plus
  • Significant professional experience building and shipping ML/AI systems, including finetuning or deploying models in production.
  • C++ and game-engine experience (Unreal) is a huge plus.
  • A track record of owning features end to end and making sound technical tradeoffs under real constraints (latency, memory, cost).
  • Solid general programming proficiency; deeply comfortable working in and improving a large production codebase.
  • No specific stack required. We care more about what you've actually built than which tools you used.
  • Experience deploying models for low-latency, real-time inference.
  • Experience mentoring engineers or leading technical direction on a team.
  • Familiarity with 3D graphics, shaders, or GPU programming is a plus.
  • Strong communication skills, including across disciplines.
  • Passion for narrative games.


Why you want to work here:

At GungHo, we're enthusiastic about creating fun games and we're always looking for talented individuals with whom we can share our passion. We have a highly collaborative culture where everyone wants to work together to get things done!


Perks:

  • 100% employer-paid insurances: Health Insurance (PPO Medical, Dental, and Vision), Life Insurance, Accidental Death and Dismemberment insurance, and Long Term Disability Insurance
  • 401(k) with employer match
  • Competitive paid time off: Vacation, Personal time, Sick Leave, Holidays, and Winter Breaks.
  • An incentive may be provided based on business performance.


Business Hours:10:00 AM - 7:00 PM in Pacific Time


Salary Range:$120,000 - $150,000 per year (DOE)


Note: Only applications submitted through the online system or formally referred by the designated recruiter will be deemed official and accepted. Any resumes submitted through alternative channels will not be recognized as valid applications.