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Remote Unity 3D Developer Jobs in California (NOW HIRING)

Senior Technical Artist

Redwood City, CA · On-site +1

$170K - $225K/yr

... closely with designers, 3D artists, and frontend engineers to bring assets, effects, and ... Build and maintain Unity editor tools, import scripts, or asset validation pipelines to streamline ...

Remote bill rate is *** - *** Responsible for data engineering and AI agent development ... Support Unity Catalog governance, access controls, and schema management across dev/prod workspaces

Senior Game Developer At A5 Labs, we are pioneers in creating exceptional AI-driven solutions that ... Exposure to other game engines like Unity or Unreal Engine is beneficial. * Knowledge of CI/CD ...

Collaborate and communicate with small, multidisciplinary teams together with frontend developers, designers, 3D artists, and producers to develop backend features. * Work independently on small to ...

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Remote Unity 3D Developer information

What does a Remote Unity 3D Developer do?

A Remote Unity 3D Developer is a software professional who creates interactive 3D applications, games, simulations, or visualizations using the Unity engine, while working from a location outside of a traditional office. Their responsibilities include writing C# scripts, designing and optimizing 3D environments, troubleshooting technical issues, and collaborating with other team members using online tools. They often participate in the entire development process, from concept to deployment, ensuring that the final product runs smoothly across multiple platforms. Effective communication and time management skills are essential for success in a remote setting.

How does a Remote Unity 3D Developer typically collaborate with artists and designers on a distributed team?

As a Remote Unity 3D Developer, collaboration with artists and designers is usually facilitated through project management tools, version control systems, and regular virtual meetings. You’ll often use platforms like Slack, Trello, or Jira for task coordination, and tools like Git or Perforce for managing changes to code and assets. Clear communication is essential to ensure everyone is aligned on project goals, and you may participate in daily or weekly stand-ups to discuss progress and address any blockers. This structure helps maintain a smooth workflow despite team members being in different locations.

What is the difference between Remote Unity 3D Developer vs Remote Game Programmer?

AspectRemote Unity 3D DeveloperRemote Game Programmer
Primary FocusDeveloping 3D interactive content using Unity engineWriting code for game mechanics across various engines, including Unity
Required SkillsUnity, C#, 3D modeling basics, scriptingProgramming, C++, C#, game logic, engine knowledge
Work EnvironmentGame studios, AR/VR companies, freelance projectsGame development teams, indie studios, freelance roles
CertificationsUnity certifications, programming coursesProgramming certifications, game development courses

While both roles involve programming and Unity skills, a Remote Unity 3D Developer specializes in creating 3D content within Unity, focusing on visual and interactive elements. A Remote Game Programmer has a broader scope, working on game mechanics and logic across various engines, including Unity. Understanding these differences helps employers and candidates align expectations and skills for each role.

What are the key skills and qualifications needed to thrive as a Remote Unity 3D Developer, and why are they important?

To thrive as a Remote Unity 3D Developer, you need strong proficiency in C#, Unity engine, 3D mathematics, and a relevant degree or equivalent experience in computer science or game development. Familiarity with version control systems like Git, 3D modeling workflows, and knowledge of platforms such as Android, iOS, or VR/AR devices are typically required. Excellent problem-solving, self-motivation, and effective remote communication skills help you collaborate efficiently with distributed teams. These competencies are crucial for building high-quality interactive experiences and ensuring smooth project delivery in a remote work environment.
What are the most commonly searched types of Unity 3D Developer jobs in California? The most popular types of Unity 3D Developer jobs in California are:
What are popular job titles related to Remote Unity 3D Developer jobs in California? For Remote Unity 3D Developer jobs in California, the most frequently searched job titles are:
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What cities in California are hiring for Remote Unity 3D Developer jobs? Cities in California with the most Remote Unity 3D Developer job openings:

Senior Technical Artist

Bellota Labs

Redwood City, CA • On-site, Remote

$170K - $225K/yr

Full-time

Posted 6 days ago


Job description

At Bellota Labs, we're building a next-generation iGaming mobile app that brings rich visuals, smooth gameplay, and seamless cross-platform experiences to iOS and Android.
We're looking for a Technical Artist to bridge the gap between artistic vision and technical execution, ensuring that our visuals are both beautiful and performant across devices.
As a Technical Artist, you'll collaborate closely with designers, 3D artists, and frontend engineers to bring assets, effects, and interactions to life in Unity3D. You'll be the key link ensuring that creative assets integrate cleanly, efficiently, and consistently into our real-time engine pipeline.
Key Responsibilities:
  • Bridge Art and Engineering: Collaborate with game designers, artists, and engineers to translate visual concepts into optimized, in-engine assets.
  • Asset Integration: Import, configure, and maintain 2D/3D assets, materials, and shaders within Unity3D for mobile and WebGL builds.
  • Performance Optimization: Profile and optimize assets, textures, lighting, and rendering pipelines to maintain high frame rates and minimal memory footprint.
  • Tooling & Automation: Build and maintain Unity editor tools, import scripts, or asset validation pipelines to streamline workflows.
  • Shader and VFX Work: Create and optimize shaders, particle systems, and post-processing effects to enhance visual fidelity.
  • Cross-Platform Support: Ensure asset compatibility and consistent visual quality across iOS, Android, and WebGL platforms.

Core Skills:
  • Strong experience with Unity3D (URP or HDRP) - asset pipelines, materials, lighting, and scene optimization.
  • Proficiency in C# scripting for editor tooling, automation, or runtime integrations.
  • Experience working with 3D modeling tools (Maya, Blender, 3ds Max) and 2D software (Photoshop, Substance Painter).
  • Familiarity with shader authoring (Shader Graph, HLSL, Amplify Shader Editor, or similar).
  • Deep understanding of rendering performance optimization across mobile and WebGL targets.

Technical Competencies:
  • Experience with cross-platform deployment (iOS, Android, WebGL).
  • Knowledge of asset compression, texture atlases, and memory management techniques.
  • Comfort working with source control systems (Git, Perforce) and CI/CD pipelines for Unity projects.
  • Basic familiarity with backend interactions - REST APIs, network calls, and event-driven systems (Go + AWS stack).
  • Understanding of profiling tools (Unity Profiler, Xcode Instruments, Android GPU Inspector).

Soft Skills:
  • Excellent collaboration and communication skills across design and engineering.
  • Strong problem-solving ability and eye for detail.
  • Comfortable in fast-paced, iterative development environments (Agile/Scrum).
  • Passion for gaming and creating polished, visually engaging player experiences.

Nice-to-Haves:
  • Experience with WebGL performance tuning and lightweight shader optimization.
  • Exposure to multiplayer gameplay systems and client-server synchronization.
  • Experience in procedural asset generation or VFX graph systems.
  • Familiarity with analytics, events, or gameplay telemetry integration.

What You'll Get:
  • The opportunity to define the visual-technical DNA of our new gaming app and contribute to our game development tooling from the ground up.
  • Close collaboration with a seasoned engineering and design team experienced in top-tier games and platforms.
  • Ownership and creative freedom within a supportive, technically strong environment.
  • Competitive compensation, flexible work arrangements, and a chance to help shape the future of social, real-time gaming.

Requirements:
• Bachelor's degree in a relevant field
$170,000 - $225,000 a year
If you are excited to be part of a fast-growing team that is redefining the online gaming experience, we would love to hear from you. Join us at Bellota Labs and help shape the future of gaming innovation!
We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.