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Remote Unity 3D Developer Jobs in Daly City, CA (NOW HIRING)

3D Artist (Remote)

San Francisco, CA · Remote

$110K - $140K/yr

As a 3D Artist, you will craft characters, environments, and educational 3D motion graphic ... for Unity. KEY RESPONSIBILITIES * Collaborate with a team of content designers and developers to ...

Pipeline Engineer (Graphics/3D)

San Francisco, CA · Remote

$164K - $203K/yr

Hands-on experience with DCC tools such as Blender, Maya, Houdini, Unreal, or Unity . * Familiarity ... Packaging ML and 3D Python pipelines into GPU-backed FastAPI services with request validation ...

THE JOB Unity Developer Prisms seeks a developer with professional experience to build immersive learning experiences for mobile VR platforms using the Unity framework. Your main task will be to ...

Machine Learning Engineer

San Francisco, CA · On-site +1

$117K - $152K/yr

  • Medical

  • Life

  • Retirement

  • PTO

Mountain View, SF/Bay: $117,000 - $152,000 gross USD Bellevue, Seattle, NYC, Remote CA: $104,100 ... 3D - closing the gap between ideas and reality. For more information, please visit www.unity.com.

Senior Software Engineer

San Francisco, CA · On-site +1

$187K/yr

  • Medical

  • Life

  • Retirement

  • PTO

Translate business requirements into engineering features. What we're looking for * Master's degree ... 3D - closing the gap between ideas and reality. For more information, please visit www.unity.com.

Staff Software Engineer

San Francisco, CA · Remote

  • Medical

  • Life

  • Retirement

  • PTO

L'opportunite Unity recherche un Staff Backend Developer pour rejoindre notre equipe Unity Ads, ou ... Solides competences en collaboration et en communication au sein d'une equipe remote-first Vous ...

Senior Strategic Partnerships Manager

San Francisco, CA · On-site +1

$199K - $298K/yr

  • Medical

  • Life

  • Retirement

  • PTO

That means working across Product, Engineering, Legal, Finance, Sales to move agreements forward ... 3D - closing the gap between ideas and reality. For more information, please visit www.unity.com.

Principal Forward Deployed Engineer

San Francisco, CA · On-site +1

$179K - $269K/yr

  • Medical

  • Life

  • Retirement

  • PTO

... NYC, Remote CA: $202,800 - $304,200 Rest of US: $179,500 - 269,300 This range reflects the ... 3D - closing the gap between ideas and reality. For more information, please visit www.unity.com.

Director, Executive Compensation

San Francisco, CA · On-site +1

$152K - $229K/yr

  • Medical

  • Life

  • Retirement

  • PTO

... NYC, Remote CA: $183,000 - $274,600 Rest of US: $152,800 - $229,200 This range reflects the ... 3D - closing the gap between ideas and reality. For more information, please visit www.unity.com.

Senior Nuclear Facility Engineer

Alameda, CA · On-site +1

$118K - $162K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

... remote handling, reactor coolant auxiliary systems, reactor systems, safety analysis ... Own and manage the 3D layout and spatial integration of all components within the reactor cavity ...

No prior AI experience is required--your engineering and CAD expertise are what matter most. Key ... Create fully parametric 3D CAD models of mechanical parts and assemblies using SolidWorks based on ...

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Remote Unity 3D Developer information

See Daly City, CA salary details

$37.7K

$125.7K

$208.6K

How much do remote unity 3d developer jobs pay per year?

As of Aug 18, 2026, the average yearly pay for remote unity 3d developer in Daly City, CA is $125,684.00, according to ZipRecruiter salary data. Most workers in this role earn between $94,400.00 and $143,700.00 per year, depending on experience, location, and employer.

What does a remote Unity 3D developer do?

A Remote Unity 3D Developer is a software professional who creates interactive 3D applications, games, simulations, or visualizations using the Unity engine, while working from a location outside of a traditional office. Their responsibilities include writing C# scripts, designing and optimizing 3D environments, troubleshooting technical issues, and collaborating with other team members using online tools. They often participate in the entire development process, from concept to deployment, ensuring that the final product runs smoothly across multiple platforms. Effective communication and time management skills are essential for success in a remote setting.

What are the key skills and qualifications needed to thrive as a remote Unity 3D developer?

To thrive as a Remote Unity 3D Developer, you need strong proficiency in C#, Unity engine, 3D mathematics, and a relevant degree or equivalent experience in computer science or game development. Familiarity with version control systems like Git, 3D modeling workflows, and knowledge of platforms such as Android, iOS, or VR/AR devices are typically required. Excellent problem-solving, self-motivation, and effective remote communication skills help you collaborate efficiently with distributed teams. These competencies are crucial for building high-quality interactive experiences and ensuring smooth project delivery in a remote work environment.

How does a remote Unity 3D developer typically collaborate with artists and designers on a distributed team?

As a Remote Unity 3D Developer, collaboration with artists and designers is usually facilitated through project management tools, version control systems, and regular virtual meetings. You’ll often use platforms like Slack, Trello, or Jira for task coordination, and tools like Git or Perforce for managing changes to code and assets. Clear communication is essential to ensure everyone is aligned on project goals, and you may participate in daily or weekly stand-ups to discuss progress and address any blockers. This structure helps maintain a smooth workflow despite team members being in different locations.

What is the difference between Remote Unity 3D Developer vs Remote Game Programmer?

AspectRemote Unity 3D DeveloperRemote Game Programmer
Primary FocusDeveloping 3D interactive content using Unity engineWriting code for game mechanics across various engines, including Unity
Required SkillsUnity, C#, 3D modeling basics, scriptingProgramming, C++, C#, game logic, engine knowledge
Work EnvironmentGame studios, AR/VR companies, freelance projectsGame development teams, indie studios, freelance roles
CertificationsUnity certifications, programming coursesProgramming certifications, game development courses

While both roles involve programming and Unity skills, a Remote Unity 3D Developer specializes in creating 3D content within Unity, focusing on visual and interactive elements. A Remote Game Programmer has a broader scope, working on game mechanics and logic across various engines, including Unity. Understanding these differences helps employers and candidates align expectations and skills for each role.

What are popular job titles related to Remote Unity 3D Developer jobs in Daly City, CA?

For Remote Unity 3D Developer jobs in Daly City, CA, the most frequently searched job titles are:

What job categories do people searching Remote Unity 3D Developer jobs in Daly City, CA look for?

The top searched job categories for Remote Unity 3D Developer jobs in Daly City, CA are:

What cities near Daly City, CA are hiring for Remote Unity 3D Developer jobs?

Cities near Daly City, CA with the most Remote Unity 3D Developer job openings:

Infographic showing various Remote Unity 3D Developer job openings in Daly City, CA as of August 2026, with employment types broken down into 79% Full Time, 3% Part Time, and 18% Contract. Highlights an 81% Physical, 4% Hybrid, and 15% Remote job distribution, with an average salary of $125,684 per year, or $60.4 per hour.

3D Artist (Remote)

Prisms VR

San Francisco, CA • Remote

$110K - $140K/yr

Full-time

Re-posted 11 days ago


Job description

OUR MISSION:

Prisms VR is a San Francisco-based team of educators, game developers, and engineers transforming K12 STEM education through experiential real-world problem-solving powered by the next generation of spatial computing. We utilize adaptive Virtual Reality (VR) to engage, inspire, and open pathways to creative problem-solving to rapidly improve engagement and proficiencies in Math and Science across our country and beyond. Our mission is to break down barriers to access and build STEM proficiencies at scale for all students, worldwide.

JOB DESCRIPTION:

Prisms is looking for a multifaceted 3D Artist who enjoys designing all aspects of 3D content development. As a 3D Artist, you will craft characters, environments, and educational 3D motion graphic animations for virtual reality. The ideal candidate should know and enjoy every aspect of the 3D content development process and have a working knowledge of developing assets for Unity.

KEY RESPONSIBILITIES

  • Collaborate with a team of content designers and developers to design rich and attractive immersive environments and interactive props in a fast and iterative manner.
  • Demonstrate the generalist ability to problem-solve multiple facets of a 3D-for-real-time pipeline fo numerous projects with tight deadlines. Day-to-day tasks include but are not limited to:
    • Designing & creating characters, environments & prop assets;
    • Rigging and animating characters and props;
    • Retargeting character animation using mocap data;
    • Scene Layout and Lighting in Unity;
    • Creating Particle Effects;
    • Asset optimization for Mobile Standalone VR;
    • Creating 3D explainer animations based on STEM concepts using the in-house Unity Animation Timeline tool.
  • Design and adhere to standards and specifications that are consistent with the project vision and brand
    aesthetics.
  • Be a proactive member of the development team and report on task status and potential issues to
  • Ensure the product meets brand standards and expectations in all aspects.
  • Create and maintain documentation and guidelines relating to Art development.

REQUIREMENTS

  • Solid understanding of compositions, color theories, and other industry-standard best 3D art practices.
  • Solid knowledge of modern 3D authoring tools (Maya, Blender, Houdini, ZBrush, etc.)
  • Solid knowledge of Texture and Material Authoring tools like Substance Painter & Designer, Photoshop, etc.
  • Solid understanding of the technical limitations of real-time game engines and mobile VR platforms.
  • Experience in creating Motion Graphic Animation in After Effects or a similar tool.
  • Working experience in Unity.
  • Experience in creating shaders using Shadergraph or Amplify Editor.
  • Experience in creating particle effects using Unity Shuriken Particle System or VFX Graph.
  • Working experience in version control systems (Git Preferred).
  • Ability to maintain clean, organized, and non-destructive workflow.
  • Receptive to the iterative design process and willing to participate in many areas of VR development beyond art responsibilities.
  • Highly motivated and skilled at both working individually and collaborating with a team.
  • Strong written and verbal communication skills

PREFERRED QUALIFICATIONS

  • Experience in Virtual Reality Development.
  • Experience working in a fast-paced production environment
  • Experience in 3D Simulation, such as cloth, water, and/or particles.

PORTFOLIO

  • Applicant must provide a link to the portfolio in the resume.
  • The ideal portfolio should showcase all aspects of 3D generalist skills, including your ability in modeling, texturing, Unity scene layout and lighting, and motion graphic animation.
  • Ability to complete an art test if requested.

      3D Artist