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Remote Unity 3D Developer Jobs in Pasadena, CA (NOW HIRING)

Translate complex engineering or scientific concepts into clear visual narratives * Iterate ... This is a remote position *M&S Consulting proactively fulfills its role as an equal opportunity ...

Translate complex engineering or scientific concepts into clear visual narratives * Iterate ... This is a remote position *M&S Consulting proactively fulfills its role as an equal opportunity ...

Technical Artist - Monopoly GO!

Culver City, CA · On-site +1

$139K - $166.30K/yr

Import and integrate 2D and 3D assets from external tools into Unity * Manage, implement, and ... Act as a liaison between art and engineering to ensure smooth collaboration and efficient feature ...

VR Software Engineer

Culver City, CA · On-site +1

$120K - $130K/yr

This role is ideal for a mid-level unity programmer/developer who enjoys tackling technical ... Experience developing for VR/AR/XR or other 3D interactive systems. * Strong problem-solving skills ...

VR Software Engineer

Culver City, CA · On-site +1

$120K - $130K/yr

This role is ideal for a mid-level unity programmer/developer who enjoys tackling technical ... Experience developing for VR/AR/XR or other 3D interactive systems. * Strong problem-solving skills ...

VR Software Engineer

Culver City, CA · On-site +1

$120K - $130K/yr

This role is ideal for a mid-level unity programmer/developer who enjoys tackling technical ... Experience developing for VR/AR/XR or other 3D interactive systems. * Strong problem-solving skills ...

Senior Technical Artist

Culver City, CA · On-site +1

$139K - $166.30K/yr

... remote basis. At Scopely, we care deeply about what we do and want to inspire play every day ... Import and integrate 2D and 3D assets from external tools into Unity * Manage, implement, and ...

Collaborate and communicate with small, multidisciplinary teams together with frontend developers, designers, 3D artists, and producers to develop backend features. * Work independently on small to ...

Substation Physical Engineer - REMOTE

Los Angeles, CA · Remote

$106.10K - $135.20K/yr

Substation Physical Engineer - REMOTE Location: Remote US Ready to make a difference? ICF is ... Experience leading substation projects modelled in 3D using Autodesk Inventor * Familiarity with ...

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Remote Unity 3D Developer information

See Pasadena, CA salary details

$35.5K

$118.3K

$196.3K

How much do remote unity 3d developer jobs pay per year?

As of May 28, 2026, the average yearly pay for remote unity 3d developer in Pasadena, CA is $118,320.00, according to ZipRecruiter salary data. Most workers in this role earn between $88,900.00 and $135,300.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Remote Unity 3D Developer, and why are they important?

To thrive as a Remote Unity 3D Developer, you need strong proficiency in C#, Unity engine, 3D mathematics, and a relevant degree or equivalent experience in computer science or game development. Familiarity with version control systems like Git, 3D modeling workflows, and knowledge of platforms such as Android, iOS, or VR/AR devices are typically required. Excellent problem-solving, self-motivation, and effective remote communication skills help you collaborate efficiently with distributed teams. These competencies are crucial for building high-quality interactive experiences and ensuring smooth project delivery in a remote work environment.

How does a Remote Unity 3D Developer typically collaborate with artists and designers on a distributed team?

As a Remote Unity 3D Developer, collaboration with artists and designers is usually facilitated through project management tools, version control systems, and regular virtual meetings. You’ll often use platforms like Slack, Trello, or Jira for task coordination, and tools like Git or Perforce for managing changes to code and assets. Clear communication is essential to ensure everyone is aligned on project goals, and you may participate in daily or weekly stand-ups to discuss progress and address any blockers. This structure helps maintain a smooth workflow despite team members being in different locations.

What does a Remote Unity 3D Developer do?

A Remote Unity 3D Developer is a software professional who creates interactive 3D applications, games, simulations, or visualizations using the Unity engine, while working from a location outside of a traditional office. Their responsibilities include writing C# scripts, designing and optimizing 3D environments, troubleshooting technical issues, and collaborating with other team members using online tools. They often participate in the entire development process, from concept to deployment, ensuring that the final product runs smoothly across multiple platforms. Effective communication and time management skills are essential for success in a remote setting.

What is the difference between Remote Unity 3D Developer vs Remote Game Programmer?

AspectRemote Unity 3D DeveloperRemote Game Programmer
Primary FocusDeveloping 3D interactive content using Unity engineWriting code for game mechanics across various engines, including Unity
Required SkillsUnity, C#, 3D modeling basics, scriptingProgramming, C++, C#, game logic, engine knowledge
Work EnvironmentGame studios, AR/VR companies, freelance projectsGame development teams, indie studios, freelance roles
CertificationsUnity certifications, programming coursesProgramming certifications, game development courses

While both roles involve programming and Unity skills, a Remote Unity 3D Developer specializes in creating 3D content within Unity, focusing on visual and interactive elements. A Remote Game Programmer has a broader scope, working on game mechanics and logic across various engines, including Unity. Understanding these differences helps employers and candidates align expectations and skills for each role.

What are popular job titles related to Remote Unity 3D Developer jobs in Pasadena, CA? For Remote Unity 3D Developer jobs in Pasadena, CA, the most frequently searched job titles are:
What job categories do people searching Remote Unity 3D Developer jobs in Pasadena, CA look for? The top searched job categories for Remote Unity 3D Developer jobs in Pasadena, CA are:
What cities near Pasadena, CA are hiring for Remote Unity 3D Developer jobs? Cities near Pasadena, CA with the most Remote Unity 3D Developer job openings:
Infographic showing various Remote Unity 3D Developer job openings in Pasadena, CA as of May 2026, with employment types broken down into 1% Internship, 31% Full Time, 67% Part Time, and 1% Contract. Highlights an 92% Physical, 6% Hybrid, and 2% Remote job distribution, with an average salary of $118,320 per year, or $56.9 per hour.
Staff Unity Engineer (Remote)

Staff Unity Engineer (Remote)

Limit Break

Los Angeles, CA • Remote

Full-time

Posted 4 days ago


Job description

Staff Unity Engineer
 
Location : Remote U.S. 
 
Please indicate your openness to relocation in your cover letter.
 
About us:
 
Deep expertise. Personal and Industry evolution. Impeccable craft. These are Limit Break’s founding principles.
Limit Break is founded by global industry leaders in mobile gaming. We are unlocking its potential beyond games to transform digital markets into real-world economies and digital worlds into vibrant communities who will take gaming economies for both players and traders to new limits. We combine the power of technology, and creative vision to create experiences that connect people from all corners of the globe.
 
Limit Break is backed by leading investors that include Buckley Ventures & Paradigm Ventures. The adoption rate and a number of public and private partnerships is proving it to be the next wave of technology of the future and Gaming is leading the way.
 
About the Role:
 
Unleash your potential at Limit Break as we seek an exceptional Staff Unity Engineer to spearhead an exciting new venture! We are embarking on a groundbreaking journey to develop a cutting-edge, mid-core, 3D mobile game from concept to reality.
 
At the outset, you'll collaborate closely with a small yet dynamic team to craft and refine the game's prototype, ensuring alignment with executive stakeholders. As the project gains momentum, you'll take charge of scaling the team from pre-production to full production, collaborating with leads and directors across various disciplines.
 
This role offers an inquisitive and driven individual a rare chance to shape the workflow and assemble a top-notch team for an ambitious gaming project. Join a passionate and experienced organization where bright minds thrive, and your dedication to gaming excellence will be celebrated.
 
You will have the opportunity to play an active role as a core member from the beginning of the team. Leave your mark on the gaming world and be part of an engaging, forward-looking team!
 
 
Responsibilities:
  • Provide technical direction and guidance to the team, making important architectural decisions, and ensuring they follow best practices.
  • Actively writing and reviewing code, optimizing performance, and tackling complex technical challenges.
  • Overseeing the development process, setting milestones, and ensuring the team meets deadlines and project goals.
  • Lead the design and implementation of a new Unity 3D game project, from its initial prototype to full production.
  • Collaborate closely with design leads and other team members to rapidly iterate on the game prototype.Working with different teams, such as design, art, production, and engineering, to identify focus areas and find effective solutions for each development phase.
  • Prioritize tasks effectively, even taking on different roles if needed, to ensure smooth progress for the project and team.Improving and enforcing processes, pipelines, and best practices for game development.
  • Conduct code and architecture reviews to maintain high standards.
  • Explore and integrate new technologies and techniques to enhance workflow efficiency and create secure, maintainable games and applications.
Qualifications:
  • B.S. (or higher) in Computer Science or a related field
  • 8-10 years of software engineering experience, ideally in live service mobile games
  • 5 years of experience with Unity 3D game development
  • Strong sense of initiative and ownership
  • Experience building a game from prototype to launching and shipping the game, ideally with Unity
  • Comfortable and effective working across a range of technologies
  • Strong foundations in system architecture, software design, and production software development best practices
  • Ability to effectively communicate with technical and non-technical stakeholders, including executive leadership
  • A "roll up your sleeves" mindset to get any job done
Nice to have. What an ideal candidate looks like:
  • Passion for games and strong game design sensibilities
  • Excellent understanding of Unity 3D game and tools development, including live service tooling and management
  • Broad knowledge of available Unity plugins and assets that can be used for the development of the game
  • Experience with F2P gamingExperience with AWS and building cloud-native applications
  • Experience with Server development (Ex: Go, Java, Python)
  • Passion for blockchain and games development, demonstrating an awareness and following of industry trends and best practices
Apply now:
If you are confident, driven and are looking for an exciting role, this job could be a great opportunity for you.
Apply to careers@limitbreak.com to explore this new opportunity.
 
This is an international blockchain gaming company that operates regionally, and is opening offices in multiple locations around the globe.
 
We value diversity at our company. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, or any other applicable legally protected characteristics in the location in which the candidate is applying.