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Remote Unity 3D Developer Jobs in Pasadena, CA (NOW HIRING)

Sr. Software Engineer

Burbank, CA · Remote

$80 - $120/hr

This is a remote position and anticipated to be 10-20 hours per week. Only US-based developers will ... 3D print in space to naming NASA's Perseverance Rover. All challenges are offered free for student ...

Frontend Developer (WPF/XAML)

Pasadena, CA · On-site +1

$113K - $132K/yr

Familiar with 3D rendering engines and libraries * Experience with Win10 Network, Startup ... Additional Information We're open to remote or on-site work at our office in Pasadena or Santa ...

Frontend Developer (WPF/XAML)

Pasadena, CA · On-site +1

$113K - $132K/yr

Familiar with 3D rendering engines and libraries * Experience with Win10 Network, Startup ... Additional Information We're open to remote or on-site work at our office in Pasadena or Santa ...

Gameplay Engineer

Los Angeles, CA · Remote

$105K - $133K/yr

Gameplay Engineer Remote US & Canada We're looking for an exceptional Gameplay Engineer to join our ... Excellent 3D Vector Math Skills * Knowledge and usage of a 3D art tool such as Maya * Experience ...

We are headquartered in Los Angeles, CA with both a local and remote team. We were founded and ... This is a great opportunity to apply your expertise in 3D graphics to help us disrupt the hardware ...

... Unity etc.) * Familiarity with APIs, AI models, or automation (Zapier, n8n, etc.) * Strong ... Hybrid, flexible, async-friendly-- based in LA with remote option for exceptional candidates

... 3D scene from our remote graphics engine. This is a "back of the front-end" role, where your ... We're looking for a seasoned Engineer with substantial experience building highly performant ...

Showing results 21-40

Remote Unity 3D Developer information

See Pasadena, CA salary details

$35.5K

$118.3K

$196.3K

How much do remote unity 3d developer jobs pay per year?

As of Aug 9, 2026, the average yearly pay for remote unity 3d developer in Pasadena, CA is $118,320.00, according to ZipRecruiter salary data. Most workers in this role earn between $88,900.00 and $135,300.00 per year, depending on experience, location, and employer.

What does a remote Unity 3D developer do?

A Remote Unity 3D Developer is a software professional who creates interactive 3D applications, games, simulations, or visualizations using the Unity engine, while working from a location outside of a traditional office. Their responsibilities include writing C# scripts, designing and optimizing 3D environments, troubleshooting technical issues, and collaborating with other team members using online tools. They often participate in the entire development process, from concept to deployment, ensuring that the final product runs smoothly across multiple platforms. Effective communication and time management skills are essential for success in a remote setting.

How does a remote Unity 3D developer typically collaborate with artists and designers on a distributed team?

As a Remote Unity 3D Developer, collaboration with artists and designers is usually facilitated through project management tools, version control systems, and regular virtual meetings. You’ll often use platforms like Slack, Trello, or Jira for task coordination, and tools like Git or Perforce for managing changes to code and assets. Clear communication is essential to ensure everyone is aligned on project goals, and you may participate in daily or weekly stand-ups to discuss progress and address any blockers. This structure helps maintain a smooth workflow despite team members being in different locations.

What is the difference between Remote Unity 3D Developer vs Remote Game Programmer?

AspectRemote Unity 3D DeveloperRemote Game Programmer
Primary FocusDeveloping 3D interactive content using Unity engineWriting code for game mechanics across various engines, including Unity
Required SkillsUnity, C#, 3D modeling basics, scriptingProgramming, C++, C#, game logic, engine knowledge
Work EnvironmentGame studios, AR/VR companies, freelance projectsGame development teams, indie studios, freelance roles
CertificationsUnity certifications, programming coursesProgramming certifications, game development courses

While both roles involve programming and Unity skills, a Remote Unity 3D Developer specializes in creating 3D content within Unity, focusing on visual and interactive elements. A Remote Game Programmer has a broader scope, working on game mechanics and logic across various engines, including Unity. Understanding these differences helps employers and candidates align expectations and skills for each role.

What are the key skills and qualifications needed to thrive as a remote Unity 3D developer?

To thrive as a Remote Unity 3D Developer, you need strong proficiency in C#, Unity engine, 3D mathematics, and a relevant degree or equivalent experience in computer science or game development. Familiarity with version control systems like Git, 3D modeling workflows, and knowledge of platforms such as Android, iOS, or VR/AR devices are typically required. Excellent problem-solving, self-motivation, and effective remote communication skills help you collaborate efficiently with distributed teams. These competencies are crucial for building high-quality interactive experiences and ensuring smooth project delivery in a remote work environment.
What are popular job titles related to Remote Unity 3D Developer jobs in Pasadena, CA? For Remote Unity 3D Developer jobs in Pasadena, CA, the most frequently searched job titles are:
What job categories do people searching Remote Unity 3D Developer jobs in Pasadena, CA look for? The top searched job categories for Remote Unity 3D Developer jobs in Pasadena, CA are:
What cities near Pasadena, CA are hiring for Remote Unity 3D Developer jobs? Cities near Pasadena, CA with the most Remote Unity 3D Developer job openings:
Infographic showing various Remote Unity 3D Developer job openings in Pasadena, CA as of August 2026, with employment types broken down into 79% Full Time, 3% Part Time, and 18% Contract. Highlights an 81% Physical, 4% Hybrid, and 15% Remote job distribution, with an average salary of $118,320 per year, or $56.9 per hour.

Roblox Environmental Artist

Sawhorse Productions

Los Angeles, CA • Remote

$30 - $45/hr

Full-time

Posted 3 days ago

New


Job description

Sawhorse Productions is a Los Angeles based, Award winning full-service creative studio turning ideas into unforgettable experiences through captivating branded content, viral social moments, and groundbreaking interactive experiences. We partner with industry-leading brands, artists, and studios such as Walmart, Google, NBCUniversal, Fanatics, Toyota, Pepsi and Alo to deliver industry-leading, innovative multi-platform content. At Sawhorse, we believe in fostering a culture of collaboration, creativity, and relentless excellence while shaping the future of digital storytelling.
Our releases include: [Roblox, Fortnite, Rec Room, ZEPETO]

  • Roblox: How To Train Your Dragon
  • Roblox: Wicked RP
  • Roblox: Walmart Discovered - 2024 ADDY Winner
  • Roblox: Fenty - 2024 Webby winner
  • Roblox: Alo Sanctuary
  • Roblox: Beetlejuice Escape the Afterlife
  • Roblox: Lamborghini Lanzador Lab - 2024 Telly Winner
  • Roblox: Elton John’s 'Beyond The Yellow Brick Road'
  • Roblox: Olivia Rodrigo
  • Roblox: Fashion Klossette
  • Gen AI applet: Coca - Cola Cappy
  • And numerous digital fashion releases on UGC Gaming platforms - Sawhorse Productions

We’re looking for a detail-oriented and creative Roblox Environmental Artist to help craft immersive 3D worlds for platform-leading UGC games. This freelance role is ideal for someone who’s passionate about world-building, experienced with Roblox Studio, and excited to design visually compelling environments that enhance gameplay and storytelling.

This is a Freelance role and can be based in the Los Angeles office or remote. This position is generally operating during PST core hours M-F 9:00 AM - 6:00 PM.

Requirements

  • Environmental Design: Conceptualize and design visually rich 3D environments that align with the game’s aesthetic and narrative goals.
  • World Building: Create immersive, seamless game worlds with strong environmental storytelling and cohesive gameplay flow.
  • Asset Creation: Collaborate with our 3D team to build landscapes, props, structures, and environmental assets optimized for Roblox.
  • Optimization: Ensure all assets are performance-friendly and optimized for streaming and gameplay efficiency.
  • Creative Collaboration: Work closely with Art Directors, Technical Artists, and Game Designers to maintain consistency in style, tone, and gameplay interaction.
  • Client-Facing Communication: Engage with clients and stakeholders to interpret briefs and incorporate feedback directly into creative output.
  • Feedback & Iteration: Participate in reviews, contribute to brainstorming sessions, and iterate quickly based on team and client feedback.
Qualifications

A strong candidate for this position should have the following qualities:

  • Experience: 4+ years in 3D environment design, with a strong portfolio showing completed Roblox projects.
  • Roblox Studio Expertise: Proficient with Roblox Studio and building workflows. Familiarity with optimization techniques (StreamingEnabled, low-poly design, etc.).
  • 3D Software Proficiency: Skilled in tools like Blender, Maya, or equivalent software—must be able to export FBX files compatible with Roblox.
  • Technical Understanding: Solid grasp of lighting, composition, and layout. Ability to troubleshoot integration or performance issues.
  • Gameplay Mindset: Understands how visual design impacts player experience and gameplay flow.
  • Communication: Strong verbal and written communicator, comfortable with presenting in meetings and collaborating in cross-functional teams.
Nice To Have's
  • Experience with Substance Painter or Designer for texture work
  • Familiarity with lighting techniques for cinematic environments
  • Knowledge of avatar rigging or custom character controllers in Roblox
  • Prior experience creating plugins or custom tools for Roblox development
  • Understanding of additional engines like Unity or Unreal

Benefits

$30 - $45 per hour

EEO Statement

Sawhorse Productions is an equal employment opportunity employer. All employees and applicants are evaluated on the basis of their qualifications, consistent with applicable state and federal laws. In addition, Sawhorse Productions will provide reasonable accommodations for qualified individuals with disabilities. Sawhorse Productions will consider for employment qualified applicants with criminal histories in a manner consistent with the requirements of applicable state and federal law.