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Remote Unity 3D Developer Jobs in Pasadena, CA (NOW HIRING)

... Engineers team members to support program goals as needed. * Working efficiently in a remote work ... 3D print in space to naming NASA's Perseverance Rover. All challenges are offered free for student ...

Technical Game Designer Remote - US and Canada only We are a small studio dedicated to crafting ... Maya or 3D game engines * Portfolio of your work * Ok to take a test as part of our process Nice to ...

AutoCAD Draftsman

Ontario, CA · On-site +1

$34.62 - $40/hr

... 3D preferred) Experience importing and plotting GPS coordinate data from survey files (CSV, TXT ... engineering and drafting environment Occasional coordination with remote field teams supporting ...

Senior Designer

Los Angeles, CA · On-site +1

$145K - $195K/yr

We are headquartered in Los Angeles, CA with both a local and remote team. We were founded and ... Experience designing technical products such as developer tools, CAD software, 3D tools, or B2B ...

Sr. Full Stack Engineer

Los Angeles, CA · On-site +1

$80K - $180K/yr

Improve performance, reliability, and developer experience * Help define the architecture for ... Remote-friendly - we welcome candidates anywhere in the U.S. * LA-based core team - the team works ...

Showing results 41-59

Remote Unity 3D Developer information

See Pasadena, CA salary details

$35.5K

$118.3K

$196.3K

How much do remote unity 3d developer jobs pay per year?

As of Aug 9, 2026, the average yearly pay for remote unity 3d developer in Pasadena, CA is $118,320.00, according to ZipRecruiter salary data. Most workers in this role earn between $88,900.00 and $135,300.00 per year, depending on experience, location, and employer.

What does a remote Unity 3D developer do?

A Remote Unity 3D Developer is a software professional who creates interactive 3D applications, games, simulations, or visualizations using the Unity engine, while working from a location outside of a traditional office. Their responsibilities include writing C# scripts, designing and optimizing 3D environments, troubleshooting technical issues, and collaborating with other team members using online tools. They often participate in the entire development process, from concept to deployment, ensuring that the final product runs smoothly across multiple platforms. Effective communication and time management skills are essential for success in a remote setting.

How does a remote Unity 3D developer typically collaborate with artists and designers on a distributed team?

As a Remote Unity 3D Developer, collaboration with artists and designers is usually facilitated through project management tools, version control systems, and regular virtual meetings. You’ll often use platforms like Slack, Trello, or Jira for task coordination, and tools like Git or Perforce for managing changes to code and assets. Clear communication is essential to ensure everyone is aligned on project goals, and you may participate in daily or weekly stand-ups to discuss progress and address any blockers. This structure helps maintain a smooth workflow despite team members being in different locations.

What is the difference between Remote Unity 3D Developer vs Remote Game Programmer?

AspectRemote Unity 3D DeveloperRemote Game Programmer
Primary FocusDeveloping 3D interactive content using Unity engineWriting code for game mechanics across various engines, including Unity
Required SkillsUnity, C#, 3D modeling basics, scriptingProgramming, C++, C#, game logic, engine knowledge
Work EnvironmentGame studios, AR/VR companies, freelance projectsGame development teams, indie studios, freelance roles
CertificationsUnity certifications, programming coursesProgramming certifications, game development courses

While both roles involve programming and Unity skills, a Remote Unity 3D Developer specializes in creating 3D content within Unity, focusing on visual and interactive elements. A Remote Game Programmer has a broader scope, working on game mechanics and logic across various engines, including Unity. Understanding these differences helps employers and candidates align expectations and skills for each role.

What are the key skills and qualifications needed to thrive as a remote Unity 3D developer?

To thrive as a Remote Unity 3D Developer, you need strong proficiency in C#, Unity engine, 3D mathematics, and a relevant degree or equivalent experience in computer science or game development. Familiarity with version control systems like Git, 3D modeling workflows, and knowledge of platforms such as Android, iOS, or VR/AR devices are typically required. Excellent problem-solving, self-motivation, and effective remote communication skills help you collaborate efficiently with distributed teams. These competencies are crucial for building high-quality interactive experiences and ensuring smooth project delivery in a remote work environment.
What are popular job titles related to Remote Unity 3D Developer jobs in Pasadena, CA? For Remote Unity 3D Developer jobs in Pasadena, CA, the most frequently searched job titles are:
What job categories do people searching Remote Unity 3D Developer jobs in Pasadena, CA look for? The top searched job categories for Remote Unity 3D Developer jobs in Pasadena, CA are:
What cities near Pasadena, CA are hiring for Remote Unity 3D Developer jobs? Cities near Pasadena, CA with the most Remote Unity 3D Developer job openings:
Infographic showing various Remote Unity 3D Developer job openings in Pasadena, CA as of August 2026, with employment types broken down into 79% Full Time, 3% Part Time, and 18% Contract. Highlights an 81% Physical, 4% Hybrid, and 15% Remote job distribution, with an average salary of $118,320 per year, or $56.9 per hour.

Senior Software Engineer, CAD Interoperability

Zoo

Los Angeles, CA • On-site, Remote

$145K - $195K/yr

Full-time

Posted 24 days ago


Job description

About Us
Zoo is building the next generation of hardware design tools redefining how hardware products are designed, developed, and built. Our platform combines a modern, cloud-native CAD environment with AI-powered engineering workflows, helping teams design, iterate, and manufacture products faster than ever before. We are headquartered in Los Angeles, CA with both a local and remote team. We were founded and incubated by Embedded Ventures in 2021.
About You
We're looking for curious, innovative, and ambitious self-starters to join our growing team to help us bring our mission to life. We think you'll thrive on our team if you're:
  • Curious at your core, with an eagerness to learn and do things differently
  • Customer-focused, always thinking about ways to improve the user experience
  • Able to operate autonomously and work asynchronously, while also being an effective team player

About The Role
We're looking for a Senior Software Engineer, CAD Interoperability, who can help build the systems that convert native and proprietary CAD formats into Zoo's KCL, our new programming language for 3D design. You'll work at the intersection of CAD data extraction, geometry processing, and code generation, turning models from third-party CAD systems into structured KCL representations. This role is for someone who enjoys digging into complex CAD systems, working with CAD SDKs and APIs, and building robust import pipelines that preserve model structure and design intent as much as possible.
What You'll Do
  • Design, implement, and maintain import pipelines that convert native and proprietary CAD formats into Zoo's KCL.
  • Build systems for extracting feature information from CAD files and applications, including sketches, dimensions, constraints, parameters, feature trees, assemblies, metadata, PMI, and related design intent.
  • Develop extractors using native CAD application APIs and toolkits where interoperability SDKs are insufficient.
  • Translate extracted CAD structure, geometry, parameters, and feature information into KCL that faithfully represents the original model.
  • Build validation, testing, and comparison tools to measure conversion quality across geometry, topology, feature information, assemblies, and generated KCL output.
  • Handle edge cases across proprietary formats, CAD versions, modeling kernels, malformed files, incomplete metadata, and inconsistent vendor API behavior.
  • Collaborate with the file format, modeling, and product teams to improve Zoo's CAD import experience and expand support for real-world customer files.
What You'll Need
  • B.S. in Computer Science, Mechanical Engineering, or a related field, or equivalent experience.
  • Strong professional experience in software engineering, ideally involving CAD, geometry, file formats, code generation, or data extraction systems.
  • Experience working with complex technical data formats, application APIs, SDKs, or translation pipelines.
  • Proficiency in a systems programming language such as Rust or C++, with comfort working across language boundaries and vendor SDKs.
  • Experience building automated tests, validation tools, and debugging workflows for complex technical systems.
  • Ability to work autonomously, investigate unfamiliar systems, and make pragmatic technical decisions in a fast-moving environment.
Nice to Have
  • Strong understanding of CAD model structure, including parts, assemblies, sketches, constraints, dimensions, features, parameters, B-rep geometry, and tessellated representations.
  • Experience with CAD interoperability SDKs such as HOOPS Exchange, CoreTechnologie 3D_Kernel_IO, Open Design Alliance, CAD Exchanger, Datakit, or similar tools.
  • Experience with native CAD APIs such as SOLIDWORKS API, Creo TOOLKIT, NX Open, CATIA CAA/API, Inventor API, or similar.
  • Experience with STEP, IGES, Parasolid, ACIS, JT, glTF, STL, or other CAD and 3D exchange formats.
  • Experience generating structured source code from model data, especially for DSLs or domain-specific modeling languages.
  • Familiarity with KCL or other programmatic CAD workflows.

The salary range for this role is provided below. The final offer will depend on multiple factors including candidate experience, skills, expertise, and market data. Compensation may vary by geography. In addition to salary, we offer competitive equity as well as a full benefits package which may vary by geography as well.
Salary Range
$145,000-$195,000 USD
Zoo is an equal-opportunity employer committed to creating a diverse and inclusive workplace. The Zoo team is made up of incredibly talented and unique individuals from across the globe. All qualified applicants will receive equal consideration for employment without regard to race, color, religion, sex, gender identity, sexual orientation, national origin, disability, Veteran status, age, or any other trait that unfairly targets a group of people. We encourage everyone interested in our mission to apply!