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Remote Unity 3D Developer Jobs in Daly City, CA (NOW HIRING)

Sound Designer (Remote)

San Francisco, CA · Remote

$21 - $25.50/hr

THE JOB Interactive Sound Designer Prisms seeks a developer with enterprise experience to build immersive learning experiences for mobile VR platforms using the Unity framework. Your main task will ...

... engineering, and manufacturing teams to translate design intent into precise, high-quality 3D CAD ... This is a hybrid-remote role, with the expectation to work from our San Francisco offices at least ...

Staff CFD Modeling Engineer

Menlo Park, CA · On-site +1

$160K - $190K/yr

... 3D) in at least one programming language, e.g. C/C++, Python, Julia, etc $160,000 - $190,000 a year This position is a hybrid position (onsite + remote) at our Menlo Park HQ . The salary will be ...

... engineering, and manufacturing teams to translate design intent into precise, high-quality 3D CAD ... This is a hybrid-remote role, with the expectation to work from our San Francisco offices at least ...

Experience using 3D CAD (NX or Solidworks) to design densely packaged consumer electronic parts ... We've been alerted to scammers posing as OURA recruiters, especially for remote roles. Please note:

Staff Product Design Engineer

San Francisco, CA · On-site +1

$152K - $182K/yr

Experience using 3D CAD (NX or Solidworks) to design densely packaged consumer electronic parts ... We've been alerted to scammers posing as OURA recruiters, especially for remote roles. Please note:

Showing results 21-40

Remote Unity 3D Developer information

See Daly City, CA salary details

$37.7K

$125.7K

$208.6K

How much do remote unity 3d developer jobs pay per year?

As of Aug 22, 2026, the average yearly pay for remote unity 3d developer in Daly City, CA is $125,684.00, according to ZipRecruiter salary data. Most workers in this role earn between $94,400.00 and $143,700.00 per year, depending on experience, location, and employer.

What does a remote Unity 3D developer do?

A Remote Unity 3D Developer is a software professional who creates interactive 3D applications, games, simulations, or visualizations using the Unity engine, while working from a location outside of a traditional office. Their responsibilities include writing C# scripts, designing and optimizing 3D environments, troubleshooting technical issues, and collaborating with other team members using online tools. They often participate in the entire development process, from concept to deployment, ensuring that the final product runs smoothly across multiple platforms. Effective communication and time management skills are essential for success in a remote setting.

What are the key skills and qualifications needed to thrive as a remote Unity 3D developer?

To thrive as a Remote Unity 3D Developer, you need strong proficiency in C#, Unity engine, 3D mathematics, and a relevant degree or equivalent experience in computer science or game development. Familiarity with version control systems like Git, 3D modeling workflows, and knowledge of platforms such as Android, iOS, or VR/AR devices are typically required. Excellent problem-solving, self-motivation, and effective remote communication skills help you collaborate efficiently with distributed teams. These competencies are crucial for building high-quality interactive experiences and ensuring smooth project delivery in a remote work environment.

How does a remote Unity 3D developer typically collaborate with artists and designers on a distributed team?

As a Remote Unity 3D Developer, collaboration with artists and designers is usually facilitated through project management tools, version control systems, and regular virtual meetings. You’ll often use platforms like Slack, Trello, or Jira for task coordination, and tools like Git or Perforce for managing changes to code and assets. Clear communication is essential to ensure everyone is aligned on project goals, and you may participate in daily or weekly stand-ups to discuss progress and address any blockers. This structure helps maintain a smooth workflow despite team members being in different locations.

What is the difference between Remote Unity 3D Developer vs Remote Game Programmer?

AspectRemote Unity 3D DeveloperRemote Game Programmer
Primary FocusDeveloping 3D interactive content using Unity engineWriting code for game mechanics across various engines, including Unity
Required SkillsUnity, C#, 3D modeling basics, scriptingProgramming, C++, C#, game logic, engine knowledge
Work EnvironmentGame studios, AR/VR companies, freelance projectsGame development teams, indie studios, freelance roles
CertificationsUnity certifications, programming coursesProgramming certifications, game development courses

While both roles involve programming and Unity skills, a Remote Unity 3D Developer specializes in creating 3D content within Unity, focusing on visual and interactive elements. A Remote Game Programmer has a broader scope, working on game mechanics and logic across various engines, including Unity. Understanding these differences helps employers and candidates align expectations and skills for each role.

What are popular job titles related to Remote Unity 3D Developer jobs in Daly City, CA?

For Remote Unity 3D Developer jobs in Daly City, CA, the most frequently searched job titles are:

What job categories do people searching Remote Unity 3D Developer jobs in Daly City, CA look for?

The top searched job categories for Remote Unity 3D Developer jobs in Daly City, CA are:

What cities near Daly City, CA are hiring for Remote Unity 3D Developer jobs?

Cities near Daly City, CA with the most Remote Unity 3D Developer job openings:

Infographic showing various Remote Unity 3D Developer job openings in Daly City, CA as of August 2026, with employment types broken down into 79% Full Time, 3% Part Time, and 18% Contract. Highlights an 81% Physical, 4% Hybrid, and 15% Remote job distribution, with an average salary of $125,684 per year, or $60.4 per hour.

Staff Software Engineer - Data Infrastructure

Array Labs

Redwood City, CA • On-site, Remote

$150K - $300K/yr

Full-time

Medical, Dental, Vision, Retirement

Re-posted 15 days ago


Job description

About Us

Array Labs is building a new way to understand the physical world.

Today, most geospatial systems are built around flat imagery, incomplete elevation models, slow refresh cycles, or narrow-area surveys. The world increasingly needs something better: accurate, frequently updated 3D information about the places, infrastructure, terrain, and activity that shape human decisions.

Array is building that system. We are developing a coordinated fleet of radar satellites designed to create high-resolution 3D data products of the Earth at unprecedented scale, speed, and reliability. Our technology is built to work across wide areas, through clouds, day and night, and to support both commercial and government customers operating in environments where timely physical-world understanding matters.

We design and build our satellites, radar payloads, sensing systems, and data products end-to-end. Our goal is to make 3D geospatial intelligence dramatically more accessible, useful, and operationally relevant for customers in mapping, infrastructure, disaster response, defense, intelligence, energy, telecommunications, mining, and other industries that depend on understanding the changing Earth.

About the Job
As Staff Software Engineer for data infrastructure, you will own the design and implementation of the systems that process, store, and serve our satellite constellation's data to end-users. You will build highly reliable backend infrastructure that handles petabytes of data annually. The position will work closely with scientists, satellite systems engineers, and the product team.

As part of our quickly growing engineering team, you will play a critical role in the design of the world's most advanced radar satellite constellation-one that will significantly improve humanity's ability to rapidly and comprehensively understand our changing planet.

Responsibilities
  • Design and implement scalable distributed systems for processing and analyzing massive datasets from our satellite constellation.
  • Develop and optimize database schemas and storage solutions for managing petabyte-scale 3D geospatial data.
  • Architect and maintain high-performance APIs and services for efficient geospatial data streaming, querying, and analysis.
  • Lead the design and implementation of mechanisms for handling data ingestion, processing, and delivery pipelines.
  • Implement robust monitoring, logging, and operational systems to ensure reliability and performance of backend services.
  • Work with cross-functional teams to define technical requirements, architect solutions, set engineering standards, and drive the backend roadmap in alignment with company goals.
Basic Qualifications
  • 6+ years of backend software engineering experience, including experience with optimization of large-scale data processing pipelines.
  • Strong proficiency in backend languages (e.g., Python, C++, Java), experience with cloud platforms (AWS, GCP, Azure, Terraform) and containerization technologies (e.g. Docker, Kubernetes).
  • Hands-on experience designing and building systems for real-world data (imagery, video, radar, LiDAR, telemetry, and/or other sensors).
  • Experience delivering data and services to external stakeholders.
  • Excellent communicator, with the ability to make high-quality technical decisions in a startup environment.
Preferred Skills & Experience
  • Experience with geospatial technologies: spatial databases, mapping services, 3D visualization techniques, etc.
  • Background in physics, remote sensing, robotics, or digital signal processing.
  • Direct experience operating reliable storage and compute resources at petabyte scale.
  • Time spent building systems from scratch as an early or founding engineer.
$150,000 - $300,000 a year
Compensation & Benefits
Our hiring and compensation strategy is simple: find uncommonly good people and pay them uncommonly well.
 
We offer high flexibility between salary and equity-based compensation. Final candidates can choose from three compensation mixes: low, medium, or high equity. Equity is a significant component of total compensation, and we aim to provide meaningful ownership for this role.
 
Full-time employees also enjoy a comprehensive benefits package including health, dental, vision, a 401(k) with company match, commuter benefits, and more.
 
 
Interview Process
We will conduct interviews via Google Meet with the potential for an onsite visit; the typical process takes around 3-5 weeks to complete from start to finish.
 
 
Why Join Array
At Array Labs, deep technical expertise meets relentless impact. We prioritize curiosity over hierarchy and bold engineering over incremental gains. Our world-class team across hardware engineering, software, and aerospace works collaboratively to push boundaries and move fast.
 
Our values:
  1. Build What Matters: Create technology that serves customers and advances humanity
  2. Innovate Together: Stay curious, collaborate openly, push boundaries as one team
  3. Employee Centric: Put our people first with a culture of trust, respect, and opportunity
  4. Join industry-leading experts to deliver unprecedented insights about our planet and build the future of Earth observation.
 
ITAR Requirements
To conform to U.S. Government space technology export regulations, including the International Traffic in Arms Regulations (ITAR) you must be a U.S. citizen, lawful permanent resident of the U.S., protected individual as defined by 8 U.S.C. 1324b(a)(3), or eligible to obtain the required authorizations from the U.S. Department of State.
 
Equal Opportunity Employer
Array Labs is an Equal Opportunity Employer. Employment decisions are made on the basis of merit, competence, and job qualifications and will not be influenced in any manner by gender, color, race, ethnicity, national origin, sexual orientation, religion, age, gender identity, veteran status, disability status, marital status, mental or physical disability or any other legally protected status.
 
If you require a reasonable accommodation during the application or interview process, please let us know.
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