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Remote Technical Game Designer Jobs in Georgia (NOW HIRING)

Remote Job Overview We are seeking experienced SolidWorks Specialists to contribute their expertise ... Collaborate remotely with cross-functional teams, providing clear written reports, technical ...

New

... with remote work. Key Projects Shaping Communities Across Georgia Our Georgia Division is ... Open Roads Designer experience strongly preferred * Strong knowledge of roadway design principles ...

Inside Sales Representative (REMOTE)

Atlanta, GA · On-site +1

$33.65 - $43.27/hr

Collaborate with technical sales to support technical qualification and deliver modality-based ... At Aldevron we believe in designing a better, more sustainable workforce. We recognize the benefits ...

Inside Sales Representative (REMOTE)

Atlanta, GA · On-site +1

$33.65 - $43.27/hr

Collaborate with technical sales to support technical qualification and deliver modality-based ... At Aldevron we believe in designing a better, more sustainable workforce. We recognize the benefits ...

Showing results 41-60

Remote Technical Game Designer information

How much does a remote technical game designer make?

A remote technical game designer typically earns between $70,000 and $120,000 annually, depending on experience, location, and the complexity of projects. Salaries can vary based on skills in programming, scripting, and familiarity with game engines like Unity or Unreal Engine.

How do remote technical game designers typically collaborate with artists and programmers on project features?

Remote Technical Game Designers often work closely with artists to ensure gameplay mechanics align with visual assets, and with programmers to implement and refine features. Collaboration usually happens through project management tools, regular video meetings, and shared documentation platforms. Clear communication is essential to bridge the gap between creative vision and technical implementation, and designers are expected to provide detailed specifications and feedback. This collaborative approach helps ensure features are delivered smoothly, even when working from different locations.

What is the difference between Remote Technical Game Designer vs Remote Game Programmer?

AspectRemote Technical Game DesignerRemote Game Programmer
Required CredentialsBachelor's in Game Design, Computer Science, or related; experience in game mechanics and design toolsBachelor's in Computer Science, Software Engineering, or related; proficiency in programming languages like C++ or C#
Work EnvironmentCollaborative with designers, artists, and developers; focuses on game mechanics and user experiencePrimarily coding and debugging; works closely with designers and artists to implement features
Industry UsageCommon in game studios, especially in design and development teamsPrevalent in programming teams within game development companies
Search & Comparison IntentOften compared for roles involving game mechanics and technical design

The Remote Technical Game Designer focuses on designing game mechanics and ensuring gameplay quality, while the Remote Game Programmer handles coding and implementing those mechanics. Both roles require technical skills and collaboration but differ mainly in their core responsibilities and daily tasks.

What is a remote technical game designer?

A Remote Technical Game Designer is a professional who collaborates with game development teams to design gameplay systems, mechanics, and technical features while working from a remote location. They bridge the gap between design and programming, ensuring that creative ideas are technically feasible and efficiently implemented. Their responsibilities often include scripting, prototyping, balancing gameplay elements, and troubleshooting technical issues in the game design process. Working remotely allows them to contribute to projects from anywhere, utilizing communication tools and version control systems to stay connected with the team.

What are the key skills and qualifications needed to thrive as a remote technical game designer?

To thrive as a Remote Technical Game Designer, you need a strong understanding of game mechanics, scripting languages (like C# or Lua), and a relevant degree in game design or computer science. Familiarity with game engines such as Unity or Unreal Engine, version control systems like Git, and experience with prototyping tools are typically required. Strong communication, creativity, and problem-solving skills are vital for collaborating effectively across distributed teams and translating ideas into engaging gameplay. These skills and qualities are essential for creating compelling player experiences and ensuring successful project execution in a remote work environment.

Can remote technical game designers work remotely?

Remote technical game designers can work remotely, as many companies in the gaming industry offer remote positions that involve designing game mechanics, scripting, and collaborating with teams using tools like version control and project management software. Successful remote work in this role typically requires strong communication skills, proficiency with game development tools, and the ability to work independently. Availability of remote work may vary depending on the employer and project requirements.
What are the most commonly searched types of Technical Game Designer jobs in Georgia? The most popular types of Technical Game Designer jobs in Georgia are:
What cities in Georgia are hiring for Remote Technical Game Designer jobs? Cities in Georgia with the most Remote Technical Game Designer job openings:

SolidWorks Expert - Remote

YO AI Labs

Atlanta, GA • Remote

$40 - $130/hr

Full-time

Posted yesterday

New


Job description

Job Title: SolidWorks Specialist

Job Type: Contractor
Location: Remote

Job Overview

We are seeking experienced SolidWorks Specialists to contribute their expertise to an innovative project at the intersection of mechanical engineering and emerging AI technology. In this role, you will help improve next-generation AI systems by creating, reviewing, and refining mechanical CAD models and technical documentation. No prior AI experience is required—your engineering and CAD expertise are what matter most.

Key Responsibilities
  • Create fully parametric 3D CAD models of mechanical parts and assemblies using SolidWorks based on detailed design requirements.

  • Edit and update existing parametric CAD models while maintaining robust feature trees, design intent, and model integrity.

  • Review and audit CAD models for dimensional accuracy, tolerance application, manufacturability, and overall design quality.

  • Apply Design for Manufacturability (DFM) principles across manufacturing processes including injection molding, sheet metal fabrication, CNC machining, casting, and forging.

  • Develop and maintain clear engineering documentation to support design revisions and AI model training.

  • Translate engineering requirements into structured CAD data suitable for AI learning and validation.

  • Collaborate remotely with cross-functional teams, providing clear written reports, technical documentation, and verbal updates.

Required Skills
  • SolidWorks.

  • Parametric CAD modeling.

  • GD&T (ASME Y14.5).

  • Design for Manufacturability (DFM).

  • Mechanical design.

  • Injection molding.

  • Sheet metal design.

  • CNC machining.

  • Casting and forging.

  • Assembly modeling.

  • CAD editing and feature tree management.

  • Design documentation.

  • Reverse engineering (Scan-to-CAD).

  • Manufacturability analysis.

  • Python, iLogic, and VBA scripting.

  • Tolerance application.

  • Project documentation.

  • Strong written and verbal communication.

  • Excellent problem-solving skills and attention to detail.

Preferred Qualifications
  • 4+ years of hands-on parametric CAD experience for editing tasks and 10+ years for creating complex assemblies.

  • Expert proficiency in SolidWorks, with experience in Autodesk Inventor, Fusion 360, or FreeCAD considered an advantage.

  • Practical experience applying GD&T in accordance with ASME Y14.5 or equivalent standards.

  • Proven experience supporting multiple manufacturing processes, including injection molding, sheet metal fabrication, CNC machining, casting, and forging.

  • Current experience in mechanical or industrial CAD modeling.

  • Reverse engineering expertise, including Scan-to-CAD and point cloud conversion workflows.

  • Experience with assembly-level design and CAD workflow automation using Python, iLogic, VBA, or similar scripting tools.

  • Excellent written and verbal communication skills with strong technical documentation abilities.

Why Join Us?
  • Fully remote contractor opportunity.

  • Flexible work schedule.

  • Opportunity to contribute to cutting-edge AI technology using your mechanical engineering expertise.

  • Collaborate with multidisciplinary engineering and AI teams on innovative technical projects.

  • No prior AI experience required—training and project guidance will be provided.