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Remote Senior Unity Developer Jobs (NOW HIRING)

THE JOB Unity Developer Prisms seeks a developer with professional experience to build immersive learning experiences for mobile VR platforms using the Unity framework. Your main task will be to ...

This is an exciting opportunity for an experienced Unity developer to build engaging mobile games ... Remote-first and flexible working environment. * Digital nomad-friendly culture. * Generous paid ...

Angular Developer

$56 - $68.50/hr

Financial Client NYC- REMOTe Senior Angular Developer . We are looking for a strong senior developer, with 8+ years of experience with the following skillsets - • Strong enterprise UI development ...

Senior Terraform Engineer

Springfield, MO · Remote

$111K - $151K/yr

Remote Senior Terraform Engineer who will lead the design, development, and governance of Infrastructure as Code (IaC) using Terraform in a cloud environment. This person will build and maintain ...

$117K - $154K/yr

The developer is also expected to adopt approved AI-enabled development tools to improve analysis ... Remote work and more! About MEDHOST: MEDHOST, founded in 1984 and headquartered in Franklin ...

(Remote) Senior Software Engineer

Carolina, RI · Remote

$123K - $162K/yr

The developer is also expected to adopt approved AI-enabled development tools to improve analysis ... Remote work and more! About MEDHOST: MEDHOST, founded in 1984 and headquartered in Franklin ...

(Remote) Senior Software Engineer

Louisiana, MO · Remote

$108K - $142K/yr

The developer is also expected to adopt approved AI-enabled development tools to improve analysis ... Remote work and more! About MEDHOST: MEDHOST, founded in 1984 and headquartered in Franklin ...

$101K - $133K/yr

The developer is also expected to adopt approved AI-enabled development tools to improve analysis ... Remote work and more! About MEDHOST: MEDHOST, founded in 1984 and headquartered in Franklin ...

$121K - $160K/yr

The developer is also expected to adopt approved AI-enabled development tools to improve analysis ... Remote work and more! About MEDHOST: MEDHOST, founded in 1984 and headquartered in Franklin ...

$116K - $152K/yr

The developer is also expected to adopt approved AI-enabled development tools to improve analysis ... Remote work and more! About MEDHOST: MEDHOST, founded in 1984 and headquartered in Franklin ...

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Remote Senior Unity Developer information

See salary details

$77.5K

$154.1K

$228.5K

How much do remote senior unity developer jobs pay per year?

As of Aug 31, 2026, the average yearly pay for remote senior unity developer in the United States is $154,062.00, according to ZipRecruiter salary data. Most workers in this role earn between $131,500.00 and $176,000.00 per year, depending on experience, location, and employer.

What does a remote senior Unity developer do?

A Remote Senior Unity Developer designs, develops, and maintains interactive applications and games using the Unity engine, while working from a remote location. They lead technical aspects of projects, collaborate with cross-functional teams, and ensure high performance and quality of the final product. Their responsibilities often include writing clean code, optimizing performance, troubleshooting complex issues, and mentoring junior developers. Remote work allows them to contribute to projects from anywhere, using digital communication tools to stay connected with their team.

How does a remote senior Unity developer typically collaborate with cross-functional teams to deliver game features?

As a Remote Senior Unity Developer, you’ll regularly coordinate with designers, artists, and other developers using collaborative tools like version control systems, project management platforms, and video conferencing. Your role often involves participating in sprint planning, code reviews, and daily stand-ups to ensure alignment on project goals. Effective communication is key, as you may need to clarify technical requirements or provide feedback on asset integration. This collaborative approach helps ensure that new features are delivered efficiently and meet both technical and creative standards.

What are the key skills and qualifications needed to thrive as a remote senior Unity developer, and why are they important?

To thrive as a Remote Senior Unity Developer, you need advanced programming skills in C#, deep knowledge of the Unity engine, and a solid background in computer science or related fields. Familiarity with version control systems (like Git), cloud collaboration tools, and experience deploying to multiple platforms are typically required, along with a portfolio showcasing shipped projects. Strong problem-solving, communication, and self-management skills help you collaborate effectively and deliver high-quality results remotely. These skills ensure smooth project execution, efficient teamwork across distributed teams, and the ability to create outstanding interactive experiences.

What is the difference between Remote Senior Unity Developer vs Remote Unity Developer?

AspectRemote Senior Unity DeveloperRemote Unity Developer
Required CredentialsBachelor's in Computer Science, extensive Unity experience, possibly certificationsBachelor's in relevant field, Unity experience, certifications optional
Work EnvironmentRemote, collaborative teams, project management toolsRemote, similar work environment, often part of larger development teams
Industry UsageGame development, AR/VR, simulation projects

The main difference is that a Remote Senior Unity Developer typically has more experience, leadership responsibilities, and advanced skills compared to a Remote Unity Developer. Senior roles often involve mentoring, architecture design, and complex problem-solving, whereas developers focus on implementation and coding tasks.

Are remote senior Unity developers in demand?

Remote senior Unity developers are in high demand due to the growth of the gaming, AR, and VR industries, which rely heavily on Unity for development. Companies seek experienced developers skilled in C# and Unity tools to create immersive experiences, making this role highly sought after in the remote job market.

How much does a remote senior Unity developer make?

A remote senior Unity developer typically earns between $80,000 and $130,000 annually, depending on experience, location, and company size. Salaries may also include benefits such as bonuses, stock options, and flexible schedules, especially for those with strong skills in C# and 3D modeling.

What are some remote senior Unity developer jobs available in the USA?

Remote senior Unity developer jobs in the USA are frequently listed on major job boards such as Indeed, Glassdoor, and LinkedIn. These roles typically require experience with Unity engine, C# programming, and remote collaboration tools, and often offer flexible schedules and project-based work.
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What cities are hiring for Remote Senior Unity Developer jobs?

Cities with the most Remote Senior Unity Developer job openings:

What are the most commonly searched types of Senior Unity Developer jobs?

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What states have the most Remote Senior Unity Developer jobs?

States with the most job openings for Remote Senior Unity Developer jobs include:

Infographic showing various Remote Senior Unity Developer job openings in the United States as of August 2026, with employment types broken down into 84% Full Time, 2% Part Time, and 14% Contract. Highlights an 81% Physical, 5% Hybrid, and 14% Remote job distribution, with an average salary of $154,062 per year, or $74.1 per hour.

Senior Unity Technical Artist (Remote)

Issaquah, WA • Remote

$55 - $70/hr

Other

Posted 15 days ago


Job description

Senior Unity Technical Artist (Remote)

Seismic Squirrel LLC

Job Title: Senior Unity Technical Artist

Our Games: Narrative-centric RPG videogames set in an alternate history 1930s New York.

Role: Create and integrate into Unity various art and VFX assets.

Experience: Senior Level, 8+ years of professional technical art experience working on videogames in Unity.

Location: USA or Canada (Remote) – Must reside within the UTC-4 to UTC-8 timezones.

Company Size: 24

Pay Rate: $55-70 USD per hour – Depends on skills and experience.

Job Type: Contract-to-Hire (see below)

Portfolio Required: All applicants must submit a portfolio representing their artwork.

Overview

We are looking for a creative and resourceful Senior Unity Technical Artist experienced working in a professional videogame development environment using Unity.  They are a logical and systemic thinker with an iterative approach to development, someone with a collaborative spirit, excellent communication skills, and an enthusiasm for RPG and turn-based videogames.  The ideal candidate enjoys working with talented artists, designers, writers, engineers, and management, with a drive to create a beautiful and immersive gameplay experience.

This is a remote position which requires regular team collaboration online during our company's core work hours (9:30 AM – 4:30 PM Pacific), attending relevant meetings (e.g. daily scrums, sprint planning and retrospectives, and cross-departmental collaboration).  Occasional evening calls should be expected for collaboration with overseas vendors.  The option to convert to full-time employee may be available to ideal candidates, depending on their location, skills, fit, project needs and schedule, and timing.  H-1B transfers and sponsorships are not available at this time.

Quests

  • Create and integrate 2D artwork, integrating layers, transparency, and parallax effects.
  • Create and integrate 3D models, including vehicles, environment objects, props, and textures.
  • Create and integrate 2D and 3D VFX, materials, shaders, and animations.
  • Handle cameras, lighting and reflections, set dressing, particles, surfaces, rigging, and physics.
  • Optimize and profile visual elements to ensure suitable frame rates and load times.
  • Provide interesting and effective visual solutions for challenging art requirements.
  • Prototype new visual concepts.
  • Work with the art and narrative teams to ensure that artwork accurately reflects the game's visual design and themes.
  • Troubleshoot art problems within our videogames.
  • Mentor other artists as they expand their technical art skills.
  • Educate and explain technical art concerns to the rest of the development team.
  • Actively collaborate with the rest of the development team, openly communicating progress and problems, helping us to set realistic project timelines and expectations.
  • Participate in internal game testing and feedback from an artistic perspective.
  • Help to create and maintain core technical documentation.
  • Balance and prioritize tasks to meet deadlines, working within agreed timeframes and budgets.

Character Stats

  • 8+ years of experience as a technical artist working in professional videogame development.
  • Experienced through the full lifecycle of videogame development from start to finish:
    concept, design, prototyping, programming, content creation, testing, optimization, launch, support.
  • Deeply understands perspective and lighting.
  • Able to work within an established artistic style.
  • Familiar with technical artistry best practices, design patterns, and unit testing.
  • Understands Unity, its render pipelines, and how it interacts with various forms of art.
  • Excellent problem-solving skills, resourceful, able to find solutions when needed.
  • Enthusiastic for quality gameplay and familiar with the art styles of many games and genres, past and present.
  • Strong self-discipline, motivated, a self-starter with a drive for excellence.
  • Organized, detail-oriented, able to work fast and loose or carefully with quality when each is needed.
  • Courteous and patient, able to work effectively with people across disciplines and personality types.
  • Adaptable: The job can change according to the needs at hand and requires wearing various hats.
  • Skilled at working remotely using various collaboration tools.
  • Possesses strong written, visual, and verbal English language communication and presentation skills.
  • Passionate for the videogame industry and a desire to grow within it.
  • Understands source control and project branching strategies.
  • Experienced working with professional art tools (e.g. Photoshop, Illustrator, After Effects, 3ds Max, Blender, Adobe Substance Painter).
  • Proficient in Microsoft Word, Excel, and Visio.
  • Passionate to learn new tools and technologies.

Bonus Points

  • Has strong 3D modeling and texturing skills, understanding how to work in a 3D space.
  • Able to create full orthographic views of object assets for use by 3D modelers.
  • Experienced using ZBrush.
  • Skilled in scripting for enhancing and automating tools (e.g. Python, Lua).
  • Understands UI design.
  • Located in one of our hub metros: Seattle, Los Angeles, Edmonton.

The Company

Seismic Squirrel is a talented and passionate team of both industry veterans and enthusiastic newcomers.  We share a strong desire to tell fascinating stories supporting engaging gameplay mechanics.

If this sounds like an exciting opportunity for you, and you're located and authorized to work in the USA or Canada, please submit your cover letter, résumé, and a link to your art portfolio to Seismic Squirrel.

For more information about Seismic Squirrel, go to https://www.SeismicSquirrel.com/