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Contract Senior Unity Developer Jobs (NOW HIRING)

Senior XR/Unity Developer Location: Austin TX || Onsite Interview: Virtual Senior XR/Unity Developer We are hiring an XR/Unity Developer to design, develop, and implement immersive augmented reality ...

Experience developing for XR technologies and devices like the Meta Quest, HoloLens, Apple Vision Pro. (High quality Unity developers with little to no XR experience will be considered). * Strong ...

Seattle, WA Openings: 1 Type: Long-Term Contract THE MISSION The Clients team is seeking a Senior Full Stack Unity Engineer to join our ranks. You will be an integral part of a small team on a ...

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How much do contract senior unity developer jobs pay per hour?

As of Aug 31, 2026, the average hourly pay for contract senior unity developer in the United States is $61.73, according to ZipRecruiter salary data. Most workers in this role earn between $52.40 and $69.23 per hour, depending on experience, location, and employer.

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The most popular types of Senior Unity Developer jobs are:

Infographic showing various Contract Senior Unity Developer job openings in the United States as of August 2026, with employment types broken down into 79% Full Time, 3% Part Time, and 18% Contract. Highlights an 81% Physical, 4% Hybrid, and 15% Remote job distribution, with an average salary of $128,400 per year, or $61.7 per hour.

Senior XR/Unity Developer

Austin, TX • On-site

Contractor

Re-posted 23 days ago


Job description

Title: Senior XR/Unity Developer

Location: Austin TX || Onsite  

Interview: Virtual   

Senior XR/Unity Developer
Job Description
We are hiring an XR/Unity Developer to design, develop, and implement immersive augmented reality (AR) applications and synthetics image generation. This hybrid role offers the opportunity to work on cutting-edge projects and deliver innovative solutions for automotive and enterprise solutions.
Key Responsibilities

  • Build interactive 3D models, environments, and simulations for AR/Unity based applications.
  • Optimize Unity applications for performance, including frame rates, latency, and device compatibility and for the web-based applications.
  • Implement and integrate various AR and web based XR tools, libraries, and frameworks (e.g., Unity)
  • Stay updated with the latest AR/VR technologies, trends, and industry standards.
  • Provide technical expertise and recommendations for AR/Unity-related projects.
  • Document the development process, user requirements, and technical specifications.
     

Qualifications & Skills

  • Strong experience with AR/VR development platforms like Unity is a must and Unreal Engine recommended.
  • Proficiency in programming languages such as C#, Java, Python are a must and JavaScript is recommended.
  • Strong experience with CAD tools in general but Teamcenter is a must.
  • Familiarity with 3D modeling and rendering tools (e.g., Blender, Maya, 3ds Max) is a must.
  • Knowledge of UI/UX principles in the context of AR/VR environments.
  • Experience with hardware devices like iPad and Samsung tablets.
  • Experience with APIs, integrations and CAD model transformations is a must.
  • Understanding of performance optimization techniques for AR applications.
  • Strong problem-solving skills with the ability to think creatively and outside the box.
  • Master’s degree in computer science, Game Development, or a related field.
  • Experience with implementing Unity based products for production use is a must.

8+ years of experience in XR and Unity development or related fields