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Remote Rule 34 Artist Jobs (NOW HIRING)

Temporary Salary: $28-34 Hourly Start Date: Jul 6, 2026 We are seeking a detail-oriented, high ... This is a 100% remote contract role 40 hours per week, depending on project needs with the ...

WAF Adversarial Engineer

Seattle, WA · On-site +1

$56.34 - $70.42/hr

... rule-deployment cadence across the security and engineering teams. This role is hybrid/remote with ... Pay Range $56.34 - $70.42/hour Ready to Make Your Mark? This role may fill quickly. Submit your ...

Graphic Arts Specialist I

PA · On-site +1

$38K/yr

Salary: $38,470.34 Annually Location : Government Services Center - Westtown, PA Job Type ... Remote Employment: Flexible/Hybrid Job Number: 04136 Department: Planning Division: Planning ...

Join a founding team who've shipped products for Autodesk, Electronic Arts, Nike, and Apple. We ... Design and implement complex rule engines that manage pricing, inventory, availability, and ...

Join a founding team who've shipped products for Autodesk, Electronic Arts, Nike, and Apple. We ... Design and implement complex rule engines that manage pricing, inventory, availability, and ...

Join a founding team who've shipped products for Autodesk, Electronic Arts, Nike, and Apple. We ... Design and implement rule engines that manage pricing, inventory, availability, and selection ...

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Remote Rule 34 Artist information

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$9

$24

$40

How much do remote rule 34 artist jobs pay per hour?

As of Jul 27, 2026, the average hourly pay for remote rule 34 artist in the United States is $24.65, according to ZipRecruiter salary data. Most workers in this role earn between $17.55 and $27.88 per hour, depending on experience, location, and employer.

What is the difference between Remote Rule 34 Artist vs Remote Comic Artist?

AspectRemote Rule 34 ArtistRemote Comic Artist
CredentialsArt skills, digital tools proficiency, understanding of copyright lawsArt skills, storytelling, digital tools proficiency, sometimes illustration certifications
Work EnvironmentRemote, flexible hours, online platformsRemote or studio, project-based, online collaboration
Industry UsageAdult content, niche online communitiesEntertainment, publishing, online media

While both roles involve digital illustration and remote work, a Remote Rule 34 Artist specializes in creating adult-themed content for online communities, often with a focus on niche markets. A Remote Comic Artist, on the other hand, creates comic books or strips across various genres, including mainstream and independent projects. The key differences lie in content type, audience, and industry focus, though both require strong artistic skills and familiarity with digital tools.

More about Remote Rule 34 Artist jobs
What cities are hiring for Remote Rule 34 Artist jobs? Cities with the most Remote Rule 34 Artist job openings:
What are the most commonly searched types of Rule 34 Artist jobs? The most popular types of Rule 34 Artist jobs are:
What states have the most Remote Rule 34 Artist jobs? States with the most job openings for Remote Rule 34 Artist jobs include:
Infographic showing various Remote Rule 34 Artist job openings in the United States as of July 2026, with employment types broken down into 2% As Needed, 77% Full Time, 18% Part Time, and 3% Contract. Highlights an 97% Physical, 1% Hybrid, and 2% Remote job distribution, with an average salary of $51,263 per year, or $24.6 per hour.
Lighting Artist

$34 - $38/hr

Contractor

Medical, Dental, Vision, Retirement

Posted 14 days ago


Job description


Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely talented team to remain on the cutting edge of content creation. Everyday Liquid Development is producing work at the forefront of modern game production and the demands for our services continue to grow. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises - Liquid Development is the team these titles turn to when they need the best.

Check Us Out On ArtStation:

https://www.artstation.com/liquiddevelopment

Interested in joining our team? As future projects await, we're on the lookout for exceptional talent to consider for upcoming roles. Take the initiative by submitting your application, and let's explore the possibilities together as our team grows.

We are currently seeking for lighting artists to join our team for a few upcoming projects! You are an experienced lighting artist who can take environments from start to finish while communicating effectively with other disciplines across all parts of the project. In return, you will be part of an experienced creative and supportive team working on various AAA titles!

Some of the cool stuff you'll be doing:

  • Artistic Lighting: Crafting, placing, and tweaking light sources to achieve the desired mood, tone, and atmosphere across a variety of environmental archetypes.
  • Technical Implementation: Setting up lighting rigs, managing light bakes, optimizing for performance, and handling volumetric lighting.
  • Collaboration: Working with level designers and environmental artists to guide players and highlight key areas, ensuring visual consistency.
  • Self-Management: The ability to identify your own project needs and effectively communicate those needs to your lead and managers.
  • Post-Processing: Applying color grading, bloom, and other screen-space effects to enhance the final look.
  • Performance Optimization: Ensuring high visual quality within the technical constraints of the target hardware.

Requirements

What you'll bring to the table:

  • A strong portfolio/demo reel with recent work showcasing proficiency in lighting for video games (**must submit to be considered**)
  • 2+ years of professional experience working as a Lighting Artist in the video game industry

Bonus Points!

  • Proprietary Engine Experience: Knowledge of lighting pipelines outside of Unreal Engine and Unity. (example: Frostbite)
  • Experience with Maya, Houdini and Unreal Engine

This is a fully remote ongoing contract only position. At this time, this position is not available to California residents.

Due to the high volume of applications, we kindly ask you to not reach out to the Liquid Development team. Once you submit your application, you will receive a confirmation email that the hiring team will be reviewing your application. You will hear directly from our Talent Acquisition team once we have an update for you regarding your application status.

Benefits

What's in it for you?

If working on some of the biggest and best titles with some of the coolest people within the games industry isn't enough, we also offer:

  • Work alongside dynamic individuals in the gaming industry
  • Work within a company with upward career growth opportunities
  • Work Fully Remote
  • Full Time Employment Benefits for applicants located in US only include:
    • Medical, Dental, Vision benefits
    • Voluntary Long-term / Short-term Disability
    • 401K w/ company match
  • Salary RANGE: $70k to $80k per year ($34/hr to $38/hr)

Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.

Note to Recruitment Agencies

Please be advised that Keywords Studios does not consider unsolicited resumes, or any form of contact initiated by unauthorized third parties, including recruitment or placement agencies, unless a pre-existing, valid agreement is in place. Any fees incurred by unauthorized third parties will not be compensated by Keywords Studios.

AI Notice

Keywords Studios is committed to fair and ethical hiring practices. We expect candidates to conduct themselves with honesty and to participate in all applications and interviews independently, presenting their own knowledge and experience. Candidates should refrain from using AI assistance or third-party tools or services that could influence, capture, or otherwise interfere with the authenticity of the assessment process.

E-Verify Notification

This Organization Participates in E-Verify

Esta Organizacion Participa en E-Verify

PERSONAL DATA PROTECTION POLICY

By providing your information in this application, you understand that we will collect and process your information in accordance with our Applicant Privacy Notice. For more information, please see our Applicant Privacy Notice athttps://www.keywordsstudios.com/en/applicant-privacy-notice

Role Information: EN
Studio: Liquid Development
Location: Americas, United States, Oregon
Area of Work: Art Services
Service: Create
Employment Type: Full Time, Contractor
Working Pattern: Remote