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Remote Nvidia Engineering Jobs (NOW HIRING)

Senior Software and System Architect

Santa Clara, CA ยท Remote

$152K - $206K/yr

... engineer with a real passion for technology, we want to hear from you! #LI-Remote Your base salary ... NVIDIA uses AI tools in its recruiting processes. NVIDIA is committed to fostering a diverse work ...

Senior Software and System Architect

New York, NY ยท Remote

$141K - $192K/yr

... engineer with a real passion for technology, we want to hear from you! #LI-Remote Your base salary ... NVIDIA uses AI tools in its recruiting processes. NVIDIA is committed to fostering a diverse work ...

AI Infra SRE Engineer

San Jose, CA ยท Remote

$58.25 - $77.50/hr

Remote Duration: Fulltime Must-have * NVIDIA (DGX) or equivalent high-performance-compute (HPC) clusters (e.g. Cray, HPE, IBM) * Cisco UCS C885A * Docker Good to have * DevOps Automation * CI/CD ...

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Remote Nvidia Engineering information

See salary details

$57K

$137K

$197K

How much do remote nvidia engineering jobs pay per year?

As of Jul 3, 2026, the average yearly pay for remote nvidia engineering in the United States is $137,006.00, according to ZipRecruiter salary data. Most workers in this role earn between $121,500.00 and $151,500.00 per year, depending on experience, location, and employer.

What is a Remote Nvidia Engineer?

A Remote Nvidia Engineer is a professional who works for Nvidia, or with Nvidia technologies, from a location outside of a traditional office setting. These engineers may specialize in areas such as GPU development, AI research, software engineering, or hardware design, and they collaborate with teams virtually. Remote Nvidia Engineers use digital tools to communicate, manage projects, and contribute to cutting-edge technologies in graphics processing, artificial intelligence, and computing platforms. The remote aspect allows for flexible work arrangements and the ability to participate in global projects.

What are some common challenges faced by engineers working remotely for Nvidia, and how can they be overcome?

Remote engineers at Nvidia often encounter challenges related to communication across time zones, staying aligned with fast-paced project developments, and maintaining visibility within distributed teams. To overcome these, it's important to proactively engage in virtual meetings, leverage collaboration tools like Slack and Jira, and regularly update your team on progress. Building strong relationships with peers and seeking out mentorship opportunities can also help remote engineers stay connected and advance within the company.

What are the key skills and qualifications needed to thrive as a Remote Nvidia Engineer, and why are they important?

To excel as a Remote Nvidia Engineer, you typically need a strong background in computer engineering, programming (e.g., C++, Python), and experience with GPU architectures, often supported by a relevant degree. Familiarity with Nvidia tools like CUDA, cuDNN, and deep learning frameworks, as well as proficiency in remote collaboration platforms, are crucial. Strong problem-solving skills, self-motivation, and effective communication are vital soft skills for working independently and collaborating across distributed teams. These competencies ensure efficient development, troubleshooting, and innovation in Nvidia's complex, high-performance computing environments.

What is the difference between Remote Nvidia Engineering vs Remote Nvidia Data Scientist?

AspectRemote Nvidia EngineeringRemote Nvidia Data Scientist
Required CredentialsBachelor's in Engineering, Computer Science, or related field; experience with GPU programmingBachelor's or higher in Data Science, Statistics, or related; proficiency in machine learning and data analysis
Work EnvironmentDesign, develop, and optimize GPU hardware/software; collaborative teamsAnalyze large datasets, develop models, and generate insights; often cross-functional teams
Employer & Industry UsagePrimarily in hardware, AI, and high-performance computing sectorsPrimarily in AI, analytics, and research sectors

Remote Nvidia Engineering focuses on hardware and software development for GPUs, requiring engineering credentials and technical skills. Remote Nvidia Data Scientists analyze data and build models, requiring expertise in data science. Both roles are remote, but they serve different functions within Nvidia's ecosystem.

More about Remote Nvidia Engineering jobs
What cities are hiring for Remote Nvidia Engineering jobs? Cities with the most Remote Nvidia Engineering job openings:
What are the most commonly searched types of Nvidia Engineering jobs? The most popular types of Nvidia Engineering jobs are:
What states have the most Remote Nvidia Engineering jobs? States with the most job openings for Remote Nvidia Engineering jobs include:
Infographic showing various Remote Nvidia Engineering job openings in the United States as of June 2026, with employment types broken down into 1% As Needed, 14% Full Time, 74% Part Time, 4% Temporary, and 7% Nights. Highlights an 88% Physical, 6% Hybrid, and 6% Remote job distribution, with an average salary of $137,006 per year, or $65.9 per hour.
Senior Systems Software Engineer, Accelerated Kubernetes Performance and Scale - DGX Cloud

Senior Systems Software Engineer, Accelerated Kubernetes Performance and Scale - DGX Cloud

Nvidia

Seattle, WA โ€ข On-site, Remote

$68.25 - $88.75/hr

Full-time

Posted 7 days ago


Job description

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years, driven by great technology and amazing people. We're now tapping into the unlimited potential of AI to define the next era of computing, where our GPUs power computers, robots, and selfdriving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent. As an NVIDIAN, you'll work in a diverse, supportive environment where people are encouraged to do their best work and grow their careers. We offer a preference for hybrid work while remaining open to remote arrangements, giving you flexibility in how you do your best work.
Come join the team and see how you can make a lasting impact on the world. The DGX Cloud organization at NVIDIA brings together cuttingedge hardware and software innovation to deliver industryleading accelerated computing for the world's most ambitious AI workloads. We are a group of forwardthinking engineers tackling some of the globe's toughest challenges, pushing progress, and positively affecting millions of lives. We're searching for a Senior Systems Software Engineer with deep expertise in distributed systems, Kubernetes, containers, and systems performance and scalability. The ideal candidate brings broad, handson experience across the stack, including GPU operators, device plugins, distributed inference serving, and major cloud platforms. You'll own hard technical problems at large scale and help shape how AI infrastructure runs in production. In this key role, you will focus on scaling AI infrastructure while minimizing total cost of ownership, reducing cost per token and enabling future AI innovation and AI factories. Are you ready to be impactful?

What you'll be doing:

  • Lead endtoend performance and scalability analysis across the Kubernetesbased accelerated runtime stack (control and data planes), including NVIDIA components such as GPU Operator, Network Operator, node-feature-discovery, topograph, dra-driver-nvidia-gpu, and nvsentinel, tracking issues from orchestration down to the metal.

  • Design and contribute upstream architectural changes to the Kubernetes control plane and related projects to enable reliable operation at hyperscale cluster sizes, doing in the open what today's hyperscalers typically do privately.

  • Improve container startup and coldstart latency to enable smooth, lowlatency inference scaling on Kubernetes across thousands of GPU nodes, ensuring the AI runtime stack scales without creating API server pressure or operational fragility.

  • Assess, improve, and contribute to opensource projects that make Kubernetes an outstanding platform for AI workloads (for example, Grove and gateway-apiinferenceextension), composing their architectures with scalability, resilience, and multinode training/inference in mind.

  • Advance scalability and performance of confidential containers (CoCo) on Kubernetes so encrypted inference workloads meet stringent efficiency and latency requirements in production.

  • Use DSX and related largescale simulation infrastructure to model full AIfactory deployments and validate scalability across thousands of simulated GPUs, catching failures that emerge only at scale before hardware arrives.

  • Collaborate with AI researchers, developers, customers, and upstream communities to design automated, atscale workload tests (including replay of production agent traces), build monitoring/analysis tooling, and integrate continuous performance and scale testing into modern CI/CD workflows.

  • Document methods and results clearly and present findings internally and at industry events (for example, KubeCon, GTC), while actively engaging with upstream groups (Kubernetes SIG Scalability, CNCF, and NVIDIA OSS communities) to influence and validate AI workload performance and scalability directions.

What we need to see:

  • Bachelor's or Master's degree in Engineering or equivalent experience, ideally inElectrical, Computer Engineering, or Computer Science

  • 8+ years of experience in computer architecture, networking, storage systems, and acceleratorbased platforms

  • Expertise in Kubernetes and familiarity with the broader CNCF ecosystem

  • Deep experience with largescale, parallel, distributed accelerator systems and performance optimization of AI workloads

  • Experience with performance modeling and benchmarking for largescale systems

  • Proficiency in Golang and/or Python

  • Strong familiarity with the NVIDIA software stack across training and inference

  • Expertise with at least one major public cloud provider (for example, AWS, Azure, GCP, or OCI)

Ways to stand out from the crowd:

  • Strong operational experience with any one of the Kubernetes distributions

  • Prior experience scaling Kubernetes clusters to ultra-large node and object counts

  • Demonstrated history of working in the open-source community

  • Excellent communication and interpersonal abilities

  • PhD or equivalent experience in relevant areas

#LI-Hybrid

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 184,000 USD - 287,500 USD for Level 4, and 224,000 USD - 356,500 USD for Level 5.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until June 29, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

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About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1993