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Remote Look Development Artist Jobs in Texas (NOW HIRING)

... development of acquired properties including Duke Nukem, Risk of Rain, and Homeworld. The company ... Remote Please note that 2K Games and its studios never uses instant messaging apps or personal ...

Hands-On Senior Executive - Corporate Development - Remote, Part Time Harris Computer seeks an ... We look forward to hearing from you. Compensation and Work Arrangements Compensation will be based ...

Experience in a remote work environment * Additional certifications in Project Management or Sales ... We look forward to reviewing your application and exploring how you can contribute to our continued ...

Art Director (Remote - Texas)

Houston, TX · Remote

$115K - $121K/yr

Video concept development, storyboards and editing * Use AI to assist workflows and create visual ... Bachelor of Arts in graphic design or motion graphics-related degree (Extensive industry expertise ...

Art Director (Remote - Texas)

Houston, TX · On-site +1

$115K - $121K/yr

Video concept development, storyboards and editing * Use AI to assist workflows and create visual ... Bachelor of Arts in graphic design or motion graphics-related degree (Extensive industry expertise ...

Civitech is a remote-first company hiring within our current footprint of 27 states (AL, AK, CA, CO ... We are Collaborators - Buoyed by our mission, we look for opportunities to partner with everyone ...

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Remote Look Development Artist information

How does a Remote Look Development Artist typically collaborate with other departments in a virtual production environment?

Remote Look Development Artists regularly coordinate with modeling, texturing, lighting, and compositing teams to ensure visual consistency and meet project specifications. Collaboration is often facilitated through cloud-based asset management systems and daily video check-ins, where feedback and updates are shared in real time. Clear communication, version control, and the ability to work independently while remaining responsive to team input are essential for success in this remote role.

What are the key skills and qualifications needed to thrive as a Remote Look Development Artist, and why are they important?

A Remote Look Development Artist should have strong artistic skills in texturing, shading, lighting, and rendering, often backed by experience in computer graphics or visual effects. Proficiency with industry-standard tools such as Autodesk Maya, Substance Painter, Houdini, and rendering engines like Arnold or V-Ray is typically required. Excellent communication, self-motivation, and time management are vital soft skills for collaborating effectively in a remote team environment. These abilities ensure the delivery of high-quality visual assets that meet production standards and deadlines in a distributed workflow.

What is a Remote Look Development Artist?

A Remote Look Development Artist is a digital artist who specializes in creating the visual style and appearance of 3D assets, such as characters, props, and environments, for films, games, or commercials while working from a remote location. This role involves developing the textures, materials, and shaders that define how surfaces look under various lighting conditions. Look Development Artists collaborate closely with modeling, lighting, and rendering teams to ensure assets meet the creative vision and technical requirements of the project. Working remotely, they use specialized software to refine the look and feel of digital content, often communicating and sharing files online.
What are the most commonly searched types of Look Development Artist jobs in Texas? The most popular types of Look Development Artist jobs in Texas are:
What are popular job titles related to Remote Look Development Artist jobs in Texas? For Remote Look Development Artist jobs in Texas, the most frequently searched job titles are:
What job categories do people searching Remote Look Development Artist jobs in Texas look for? The top searched job categories for Remote Look Development Artist jobs in Texas are:
What cities in Texas are hiring for Remote Look Development Artist jobs? Cities in Texas with the most Remote Look Development Artist job openings:
Environment Artist - GameSim - Talent Pipeline

Environment Artist - GameSim - Talent Pipeline

Keywords Studios

Austin, TX • On-site, Remote

Full-time

Re-posted 10 days ago


Job description

GameSim is a game development studio that partners with clients to build games across PC/console and a range of art styles. We care about craftsmanship, collaboration, and shipping work we're proud to put our names on. If you love building environments and believable spaces we'd like to meet you. Our headquarters is based in Orlando, FL!

Talent Pipeline Posting Notice
Please note that this posting is not tied to an immediate vacancy. We are proactively building a pipeline of qualified candidates in anticipation of potential hiring needs over the coming months. Applications will be reviewed and retained for future consideration as opportunities arise.

We are looking for an Environment Artist / Generalist with strong hands-on art skills, solid technical judgment, and the potential to grow into broader lead responsibilities over time.

This role is ideal for someone who enjoys both creating high-quality 3D art and helping teams work more clearly, consistently, and efficiently. Depending on the project, this person may contribute directly to asset creation, world building, scene assembly, feedback, task breakdowns, workflow documentation, quality reviews, and cross-studio collaboration.

Because our projects can vary widely in style, scope, platform, and client needs, we are looking for an adaptable artist with a strong art eye, a practical production mindset, and the ability to help translate creative direction into actionable work for other artists.

This is a hands-on production role with opportunities to support team alignment, mentor other artists, improve workflows, and grow toward lead-level responsibilities.

This role offers flexible work options, including remote, hybrid or in-office arrangements.

Responsibilities
  • Create high-quality 3D environment art, props, modular assets, materials, set dressing, and world-building content across a variety of visual styles.
  • Work from concept art, reference, style guides, blockouts, client direction, or incomplete/vague creative briefs to produce clear and polished results.
  • Build, assemble, and integrate assets and environments in Unreal Engine, with attention to composition, readability, performance, and technical requirements.
  • Support the full environment art pipeline, including modeling, UVs, baking, texturing, material creation, optimization, engine integration, and final polish.
  • Review artwork from internal teammates, partner studios, or external vendors and provide clear, constructive, actionable feedback.
  • Help translate broad client or project feedback into specific tasks, priorities, notes, and acceptance criteria that artists can execute against.
  • Assist with maintaining visual consistency across assets, scenes, and artists by helping define quality bars, style expectations, and review standards.
  • Collaborate with art directors, leads, producers, technical artists, designers, engineers, and artists across multiple studios and time zones.
  • Help identify production risks early, including unclear direction, workflow gaps, quality issues, technical constraints, or schedule concerns.
  • Contribute to workflow and pipeline improvements that help the team work more efficiently and consistently.
  • Document processes, best practices, feedback, and workflow guidance when needed using tools such as Confluence, Miro, or Jira.
  • Balance visual quality, production efficiency, and performance requirements while supporting the needs of each project.

Keywords Studios logo

About Keywords Studios

Sourced by ZipRecruiter

Whatever the scale of your project, whatever the time frame, whatever your location: Keywords is here for you, bringing our network of 13,000+ people and 70+ studios together to deliver the unified solutions you need. We offer everything necessary to ensure your project achieves its full potential and that strategic opportunities are turned into long-term growth. The games industry is complex and fast-moving. Working with Keywords allows you to remain lean and agile, and to remain focused on creating the world’s most immersive playing experiences. Our network of studios brings best-in-class experience, expertise, technology and capacity across the full development, release and player-support lifecycle.

Industry

Arts, entertainment, and recreation

Company size

10,000+ Employees

Headquarters location

Burbank, CA, US

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