2

Remote Japanese Game Localization Jobs in Austin, TX

Remote Japanese Game Localization information

See Austin, TX salary details

$52K

$140.7K

$177.9K

How much do remote japanese game localization jobs pay per year?

As of Aug 18, 2026, the average yearly pay for remote japanese game localization in Austin, TX is $140,693.00, according to ZipRecruiter salary data. Most workers in this role earn between $120,900.00 and $165,500.00 per year, depending on experience, location, and employer.

What is remote Japanese game localization?

Remote Japanese game localization is the process of adapting video games developed in Japanese for players in other regions and languages, all while working from a location outside of a traditional office, often from home. This role typically involves translating game text, dialogue, user interfaces, and cultural references to ensure the game is accessible and enjoyable for the target audience. Localization professionals also check for accuracy, cultural appropriateness, and maintain the original game's intent. The position requires strong language skills, cultural sensitivity, and familiarity with gaming terminology.

What are the key skills and qualifications needed to thrive as a remote Japanese game localization specialist?

To thrive as a Remote Japanese Game Localization Specialist, you need advanced proficiency in both Japanese and the target language, strong cultural understanding, and experience in translation or localization, often supported by a relevant degree or certification. Familiarity with CAT tools like SDL Trados, game localization platforms, and version control systems is typically required. Attention to detail, creativity, and excellent communication skills help ensure accurate and engaging translations that resonate with players. These skills are crucial for delivering high-quality, culturally appropriate game experiences that maintain the original intent while appealing to global audiences.

What are the main challenges of working remotely as a Japanese game localization specialist, and how can they be managed?

One of the main challenges in remote Japanese Game Localization is effective communication with both the game development team and other localization specialists, especially across different time zones. Ensuring cultural nuances and gaming terminology are accurately translated while preserving the original context requires close collaboration and regular feedback. To manage these challenges, it's essential to establish clear communication channels, participate actively in team meetings, and use collaborative tools for project tracking and terminology management. Proactively seeking clarification and maintaining documentation also help ensure consistency and quality in the localization process.

What is the difference between Remote Japanese Game Localization vs Remote Japanese Game Translator?

AspectRemote Japanese Game LocalizationRemote Japanese Game Translator
CredentialsLocalization certifications, language proficiency, cultural knowledgeLanguage proficiency, translation certifications
Work EnvironmentCollaborative teams, localization tools, project management platformsIndividual work, translation software, glossaries
Industry UsageUsed in game development companies, localization agenciesUsed in translation agencies, freelance work, game companies

Remote Japanese Game Localization involves adapting entire games for different markets, including cultural adjustments, UI, and voice-over coordination. Remote Japanese Game Translator focuses on translating game text and dialogue. While both roles require language skills and cultural understanding, localization is broader, encompassing project management and cultural adaptation, whereas translation is primarily text conversion.

What are the most commonly searched types of Japanese Game Localization jobs in Austin, TX?

The most popular types of Japanese Game Localization jobs in Austin, TX are:

What are popular job titles related to Remote Japanese Game Localization jobs in Austin, TX?

For Remote Japanese Game Localization jobs in Austin, TX, the most frequently searched job titles are:

What job categories do people searching Remote Japanese Game Localization jobs in Austin, TX look for?

The top searched job categories for Remote Japanese Game Localization jobs in Austin, TX are:

What cities near Austin, TX are hiring for Remote Japanese Game Localization jobs?

Cities near Austin, TX with the most Remote Japanese Game Localization job openings:

Infographic showing various Remote Japanese Game Localization job openings in Austin, TX as of August 2026, with employment types broken down into 68% Full Time, 21% Part Time, 2% Temporary, and 9% Contract. Highlights an 88% Physical, 1% Hybrid, and 11% Remote job distribution, with an average salary of $140,693 per year, or $67.6 per hour.

Release Manager, Publishing (6 month project hire)

Skydance

Austin, TX • Remote

$115K - $145K/yr

Temporary

Posted 19 days ago


Job description

Skydance Games, a division of Paramount, a Skydance Corporation, is building the future of franchise-driven interactive entertainment. As part of a global storytelling company defined by iconic worlds and multigenerational fandom, we see gaming not as an extension of our brands, but as one of the most powerful ways their stories come to life and evolve alongside the audiences who love them.
Through creativity, collaboration, and trust, we empower our teams to push boundaries and turn bold ideas into experiences that resonate with fans around the world.
Do you want to craft games that challenge expectations and inspire players? Come build something extraordinary with us.  
 
For more information on how we process your personal information, please review the Privacy policy located at https://privacy.paramount.com/recruitment-privacy-notice.
 
---
 
 

Paramount Games is hiring a Release Manager to own the end-to-end launch process for one of our live titles. This is a high-visibility role that sits at the intersection of development and publishing, keeping every release moving smoothly from first submission to store front.

About the role

You'll be the driving force behind getting post-launch updates onto every platform, on time and without surprises. Working closely with the Executive Producer and the developer, you'll steer day-to-day releases, keep patches and content updates flowing, and support promotional launches along the way. This role suits someone who thinks in systems, spots problems before they become fires, and is always looking for a better way to run the process.

*This will be a 6 month project hire with the potential for extension and/or conversion to staff hire.

Responsibilities
  • Own submissions (patches, content drops, store page updates) across first-party platforms (PlayStation, Xbox, Steam, Epic Games Store, Nintendo)
  • Advise teams on platform compliance requirements, emerging best practices, and new platform opportunities
  • Build and maintain release schedules in partnership with the Executive Producer and developer
  • Serve as the go-to point of contact between development teams and first-party partners
  • Sync with Localization, Marketing, and Development to keep releases on track and high quality
  • Act as the primary technical contact for platform partners
  • Coordinate feature approval processes with platform holders as needed
  • Manage age rating submissions with global rating boards
What you bring
  • Experience shipping on all platforms as a Release Manager (Steam, EGS, Xbox, PlayStation, Nintendo)
  • Hands-on experience with first-party submission and certification processes
  • Expert knowledge of platform requirements: TRCs, XRs, lotcheck, and similar
  • Strong communication skills, including the ability to hold your ground in tough conversations
  • A proactive mindset and comfort owning outcomes
  • Excellent organizational instincts paired with a solutions-first attitude
  • Genuine passion for games and a solid grasp of the full development lifecycle
  • Familiarity with JIRA, Asana, Miro, and Excel
  • Awareness of relevant regulations such as CVAA, COPPA, and GDPR
  • Prior experience on live-service titles
The annual salary range for this position in Los Angeles is $115,000 – $145,000. The salary offered may vary based on the candidate’s location, qualifications, experience and relevant expertise, among other factors.  The range indicated is for base salary only and does not reflect the total compensation package, including bonus, benefits, etc. 
 
We realize that skills and expertise can come from many different experiences and paths, and we encourage you to apply even if you don’t meet all of the requirements as written in the job description. 
 
#Interactive #LI-hybrid #Remote 

Paramount, a Skydance Corporation is a diversified media company creating high quality, event-level entertainment for global audiences. The Company brings to life stories of immersive worlds across its feature film, television, interactive/games, and animation divisions.
 
 
Recruitment Fraud Alert
It has come to our attention that there may be fraudulent activity by individuals impersonating our Talent Acquisition team. Skydance will only contact you from an official “@skydance.com” email address. If you suspect that you are being contacted by an unauthorized person or believe that the correspondence you have received is suspicious, please do not click on any links or attachments in such emails and submit any questions or concerns to our information security team at https://skydance.com/report-suspected-fraud/.