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Remote Houdini Artist Jobs (NOW HIRING)

Experience with Unreal and Houdini. * Experience with 3DS Max (or Maya), Substance Designer, and ... Remote Please note that 2K Games and its studios never uses instant messaging apps or personal ...

3D Artist (Remote)

San Francisco, CA · Remote

$110K - $140K/yr

As a 3D Artist, you will craft characters, environments, and educational 3D motion graphic ... Solid knowledge of modern 3D authoring tools (Maya, Blender, Houdini, ZBrush, etc.) * Solid ...

Lighting Artist

Portland, OR · On-site +1

$34 - $38/hr

You are an experienced lighting artist who can take environments from start to finish while ... Experience with Maya, Houdini and Unreal Engine This is a fully remote ongoing contract only ...

Advanced knowledge of DCC tools such as Maya, Blender, 3ds Max, ZBrush, Houdini, or similar ... Remote candidates may be considered; preference will be given to candidates based in or near Los ...

Lighting Artist

Portland, OR · Remote

$34 - $38/hr

You are an experienced lighting artist who can take environments from start to finish while ... Experience with Maya, Houdini and Unreal Engine This is a fully remote ongoing contract only ...

Staff Environment Artist

Seattle, WA · Remote

$150K - $170K/yr

This role is a remote based position. What You'll Do: Environment Art & Pipeline * Create high ... Familiarity with procedural content generation tools like Houdini is a plus * Strong understanding ...

... Houdini, etc. * Passion for making video games, especially in a rapid, focused, smaller form vs ... LG/LA/Remote Generally, our compensation structure consists solely of an annual salary; we do not ...

Principal Technical Artist, Games R&D - Tech Lab

OR · On-site +1

$126K - $151K/yr

... Houdini, etc. Passion for making video games, especially in a rapid, focused, smaller form vs ... Remote Generally, our compensation structure consists solely of an annual salary; we do not have ...

... Houdini, etc. * Passion for making video games, especially in a rapid, focused, smaller form vs ... LG/LA/Remote Generally, our compensation structure consists solely of an annual salary; we do not ...

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Remote Houdini Artist information

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$84.5K

$246.3K

$400K

How much do remote houdini artist jobs pay per year?

As of Jul 23, 2026, the average yearly pay for remote houdini artist in the United States is $246,250.00, according to ZipRecruiter salary data. Most workers in this role earn between $92,500.00 and $400,000.00 per year, depending on experience, location, and employer.
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What cities are hiring for Remote Houdini Artist jobs? Cities with the most Remote Houdini Artist job openings:
What are the most commonly searched types of Houdini Artist jobs? The most popular types of Houdini Artist jobs are:
What states have the most Remote Houdini Artist jobs? States with the most job openings for Remote Houdini Artist jobs include:
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Infographic showing various Remote Houdini Artist job openings in the United States as of July 2026, with employment types broken down into 70% Full Time, 20% Part Time, and 10% Contract. Highlights an 100% Remote job distribution, with an average salary of $246,250 per year, or $118.4 per hour.
Senior VFX Artist

Senior VFX Artist

2K

Frisco, TX • Remote

Other

Posted 13 days ago


Job description

Who We Are

The Gearbox Entertainment Company is home to a world-class team that entertains the world with award-winning and genre-defining video games. Our games are entrenched with rich universes that are expanded upon via transmedia storytelling, live experiences, and consumer products. Gearbox Entertainment has become widely known for developing successful game franchises such as Borderlands, Tiny Tina's Wonderlands, and Brothers in Arms, as well for continued development of acquired properties including Duke Nukem, Risk of Rain, and Homeworld. 

The company was founded as Gearbox Software in 1999 by a team of industry veterans and is headquartered in Frisco, Texas. The Gearbox Entertainment Company is proud to be part of 2K, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).  

For more information, visit www.GearboxSoftware.com.

What We Are Looking For

The Senior VFX Artist works across all our titles and interacts directly with the VFX Director, Art Directors, and Designers to create world-class special effects that push the technical boundaries of Unreal Engine 5, Xbox, and PlayStation. This role is open to VFX artists of all levels.

Responsibilities

  • Work with the visual effects team to create impressive real-time particle systems.

  • Build elegant materials in Unreal Engine 5 for particle systems and world geometry.

  • Create memory-efficient texture assets using programs like Adobe Photoshop, Substance Designer, Houdini, or Embergen.

  • Produce basic 3D models, UV mapping, and simple animations when necessary.

  • Meet style and quality targets established by the Art Director.

  • Work closely with the Technical Art Director and Lead Artist to understand and, if necessary, establish production processes that consider the technical constraints of the game.

  • Participate in meetings to discuss the implementation of visual effects with the goal of conveying gameplay concepts and meeting our aesthetic objectives.

Qualifications

  • 6+ years of experience as a VFX Artist in the video game industry.

  • Shipped at least 2 multiplatform titles.

  • Experience with Unreal and Houdini.

  • Experience with 3DS Max (or Maya), Substance Designer, and Photoshop.

  • Ability to collaborate within a multidisciplinary team.

  • Curiosity and a desire to improve our methods.

  • Demonstrated ability to solve complex problems.

  • Demonstrable mastery of artistic concepts and common practices.

  • Knowledge of the limitations of console games with fixed technical specifications.

  • Good understanding of the general art pipeline in a game studio.

  • Understanding of individual impact on performance in relation to the project's frame rate objectives.

  • Enthusiastic, positive, and team-oriented attitude.

Our Commitment to Equal Opportunity

Gearbox Entertainment is committed to ensuring that all team members work in an environment free from discrimination and harassment, and one that reflects the diversity of the world it strives to entertain.  As an equal opportunity employer, Gearbox Entertainment does not  discriminate against applicants or employees on the basis of race, color, religion, sex, pregnancy, sexual orientation, gender identity or expression, national origin, age, disability, or genetic information, or any other status protected by applicable law.

Gearbox Entertainment is also committed to providing reasonable accommodations to qualified individuals to participate in the job application process, to perform the essential functions of a job, and to enjoy the benefits and privileges of employment equal to those enjoyed by individuals without disabilities.  If you need a reasonable accommodation at any point during the job application process, please contact us for more information.  

#LI-Remote

Please note that 2K Games and its studios never uses instant messaging apps or personal email accounts to contact prospective employees or conduct interviews and when emailing, only use 2K.com accounts.