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Remote Hl7 Interface Engineer Jobs in California

Lead UI Engineer

San Mateo, CA ยท On-site +1

$133K - $198K/yr

This includes dynamic screen layouts, remote control reordering, friction reduction, and real-time promotions without requiring client patches. * Mentor a team of UI engineers, conduct code reviews ...

Lead UI Engineer

San Mateo, CA ยท On-site +1

$133K - $198K/yr

This includes dynamic screen layouts, remote control reordering, friction reduction, and real-time promotions without requiring client patches. * Mentor a team of UI engineers, conduct code reviews ...

AI UX/UI Engineer

Los Angeles, CA ยท On-site +1

$101K - $126K/yr

Flexible work arrangements (remote and/or office-based) * Dynamic and inclusive work culture within ... engineering and platforms. The Group 22.5 billion in revenues in 2025.

UI/UX Engineer - Semiotic.ai

San Francisco, CA ยท On-site +1

$110K - $137K/yr

Fully remote and flexible work environment. * Opportunity to shape the UI and UX of products that will be used across the Web3 ecosystem. * 5+ years of experience in UI/Frontend Engineering, ideally ...

UX/UI Designer

Fremont, CA ยท On-site +1

$128K - $200K/yr

You will work closely with engineers, product managers, and researchers to translate complex ... This is a remote-friendly role with a preference for candidates located near one of our offices for ...

UX/UI Designer 4

San Francisco, CA ยท Remote

$44.42 - $55.53/hr

This is a Remote role with a preference for PST availability. Here's How You'll Make an Impact on ... Partner with growth PMs and engineers to define experiments, frame hypotheses, and ship A/B and ...

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Showing results 1-20

Remote Hl7 Interface Engineer information

What is the difference between Remote Hl7 Interface Engineer vs Remote Healthcare Data Analyst?

AspectRemote Hl7 Interface EngineerRemote Healthcare Data Analyst
Required CredentialsHL7 certification, technical skills in HL7 standardsData analysis certifications (e.g., CPC, CAP), SQL, statistics
Work EnvironmentHealthcare IT teams, EHR systems, technical supportData management teams, healthcare organizations, reporting
Employer & Industry UsageHospitals, EHR vendors, healthcare IT companiesHospitals, insurance companies, healthcare consulting firms
Search & Comparison IntentTechnical HL7 integration roles, interface developmentData analysis, reporting, healthcare data insights

The Remote Hl7 Interface Engineer focuses on developing and maintaining HL7 interfaces within healthcare systems, requiring technical HL7 expertise. In contrast, the Remote Healthcare Data Analyst analyzes healthcare data to generate insights, often using statistical tools. Both roles are vital in healthcare IT but serve different functions and skill sets.

What are the most commonly searched types of Hl7 Interface Engineer jobs in California? The most popular types of Hl7 Interface Engineer jobs in California are:
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Lead UI Engineer

31st Union

San Mateo, CA โ€ข On-site, Remote

$133K - $198K/yr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 7 days ago


Job description

WE ARE GAME MAKERS

Who We Are:

We are a diverse team of developers driven by a passion for our art, united by our core values and inspired by a culture of inclusivity to build amazing games that thrill players everywhere. We pursue growth and innovation in an environment of safety and trust. Our culture is built on the belief that the more varied voices in our collective will strengthen our team and our games.ย  We are looking for our next teammate who will raise our bar and make us better.

What We Need:

We're seeking a Lead UI Engineer, to provide tech direction for our AAA multiplayer project and leadership for our team of UI engineers. In this role, you will design and build flexible, scalable, accessible, and high-performance UI systems using modern UE5 frameworks (CommonUI, MVVM, Enhanced Input), while partnering closely with engineers and cross-disciplinary teams. The ideal candidate has deep experience in all aspects of UI development - including hitch-free resource management, integration with latent backend services, support for a wide set of display devices and high frame rates, console-specific requirements, and live configuration.

What You'll Do:

  • Engage creatively with Design and Production on new features to identify opportunities, challenges and cost.ย 
  • Direct the technical design and implementation of the game's UI using highly supported / best-in-class patterns and UE frameworks.
  • Maintain robust solutions for asynchronous asset management and integration with latent backend services (e.g. inventory, matchmaking, live telemetry) while maintaining a responsive user experience.
  • Manage UI performance and memory budgets. Leverage GPU where needed to support competitive, high framerate play.
  • Ensure UI implementations meet first party certification requirements.
  • Build UI systems designed for global deployment - supporting dynamic text scaling, diverse font sets, complex string tables, and right-to-left languages.
  • Implement comprehensive accessibility features to support inclusive UX design.
  • Architect data-driven UI systems that support server-side configuration. This includes dynamic screen layouts, remote control reordering, friction reduction, and real-time promotions without requiring client patches.
  • Mentor a team of UI engineers, conduct code reviews, and develop workflows to improve the efficiency of the UI/UX design team.

What Will Make You A Great Fit:

  • 7+ years of professional game programming experience, including at least 2 shipped AAA titles in a Senior or Lead UI role.
  • Deep technical knowledge of Unreal Engine UI systems, specifically CommonUI, UMG, Slate, and MVVM patterns.
  • Expert C++ programming skills, specifically regarding asynchronous data handling, memory management, and C++/Blueprint interoperability.
  • Direct experience resolving UI-related console certification issues (TRC/TCR) for PlayStation and/or Xbox platforms.
  • Practical understanding of the Unreal material pipeline as applied to building performant UI materials and shaders.

Beneficial Qualifications:

  • Live Ops / F2P Experience: Proven experience working on a live-service or Free-to-Play game, with a strong understanding of commerce UI, dynamic content delivery, and player conversion funnels.
  • Action Game Background: Previous experience working on multiplayer shooters, action RPGs, or competitive games.

The pay range for this position in California at the start of employment is expected to be between $133,900 and $198,160 per year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations.
Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan and Employee Stock Purchase Program.
Regular, full-time employees are also eligible for a range of benefi ts at the Company, including: medical, dental, vision, and basic life insurance coverage; 14 paid holidays per calendar year; paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company's discretionary time off program; up to 10 paid sick days per calendar year; paid parental and compassionate leave; wellbeing programs for mental health and other wellness support; family planning support through Maven; commuter benefi ts; and reimbursements for fi tness-related expenses. Ontario only: The use of Artifi cial Intelligence is not being used to screen candidates. The position is for an existing vacancy.

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